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Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Shot Killer (High-Flying)
Stats +100% against High-Flying Shots
Stats +100% against High-Flying Shots
Shot Killer (Low-Flying)
Stats +100% against Low-Flying Shots
Stats +100% against Low-Flying Shots
Stats Down
-10% to stats for match-up opponent's Toughness-type players
-10% to stats for match-up opponent's Toughness-type players
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Super Sub
Stats +20% when playing as a substitute
Stats +20% when playing as a substitute
Swedish players Killer
Stats +20% vs. Swedish players
Stats +20% vs. Swedish players
Stats Up
(My Team) Tsubasa, Aoi, Sano: All stats +3%
(My Team) Tsubasa, Aoi, Sano: All stats +3%
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Full Power Gauge +10% when you win at Match-Up
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Follow
When a team mate is alone in a defensive match-up within a certain area, there is a chance the player will join the match-up as well. (Except GK)
When a team mate is alone in a defensive match-up within a certain area, there is a chance the player will join the match-up as well. (Except GK)
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Required Stamina -20% when using a Special Skill.
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +30%).
The lower the Stamina, the higher the stat boost (Max +30%).
Stamina Killer
+30% to opponents' Stamina cost when matched up.
+30% to opponents' Stamina cost when matched up.
Bond
With 3 or more Skill-type Rising Sun players: All player stats +7%
With 3 or more Skill-type Rising Sun players: All player stats +7%
FW/GK Killer
Stats +25% vs. Forwards and Goalkeepers
Stats +25% vs. Forwards and Goalkeepers
One-Two Range Enhance
Distance +100% when a One-Two is successful
Distance +100% when a One-Two is successful
Insight Master
Stats +20% with an advantage at Match-up
Stats +20% with an advantage at Match-up
Stat Handicap Resistance
5% reduction to stat handicap effects vs. your teammates.
5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Skill-type Non-Japanese players: All player stats +3%
With 3 or more Skill-type Non-Japanese players: All player stats +3%
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Full Power Gauge +10% when you win at Match-Up
Pedal to the Metal
All Stats +10% during Full Power Football
All Stats +10% during Full Power Football
Dribble Range Enhance
Successful dribble range x3
Successful dribble range x3
Bond
With 4 or more Japanese players: All player stats +6%
With 4 or more Japanese players: All player stats +6%
DM/DF Killer
Stats +20% vs. Defensive Midfielders and Defenders
Stats +20% vs. Defensive Midfielders and Defenders
Bond
With 2 or more Agility-type Japanese Players: All player stats +5%
With 2 or more Agility-type Japanese Players: All player stats +5%
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +20%)
Special Skill force increases the lower your Stamina (Max +20%)
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Dribble Range Enhance
Successful dribble range x3
Successful dribble range x3
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
DM/DF Killer
Stats +20% vs. Defensive Midfielders and Defenders
Stats +20% vs. Defensive Midfielders and Defenders
Dribble Range Enhance
Successful dribble range x3
Successful dribble range x3
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +30%)
Special Skill force increases the lower your Stamina (Max +30%)
Bond
With 2 or more Club players: All player stats +6%
With 2 or more Club players: All player stats +6%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Bond
With 2 or more Agility-type Club players: All player stats +3%
With 2 or more Agility-type Club players: All player stats +3%
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 25%).
The higher the Stamina, the higher the force of Special Skills (Max 25%).
Stat Handicap Resistance
4.5% reduction to stat handicap effects vs. your teammates.
4.5% reduction to stat handicap effects vs. your teammates.
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Special Skill Block
Block one Shooting Special Skill of your match-up opponent (50% chance to activate)
Block one Shooting Special Skill of your match-up opponent (50% chance to activate)
Hotline (Catalonia)
+30% to stats when selecting the next command after receiving a pass from Catalonia Players
+30% to stats when selecting the next command after receiving a pass from Catalonia Players
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Special Skill Force Up
Low Flying Shot Special Skills: Force +10%
Low Flying Shot Special Skills: Force +10%
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Bond
With 2 or more Club players: All player stats +6%
With 2 or more Club players: All player stats +6%
Counter Move (Stamina)
+10% to opponents' Stamina cost when matched up.
+10% to opponents' Stamina cost when matched up.
Mid/Vital Area Master
Stats +20% when in the middle area or vital area.
Stats +20% when in the middle area or vital area.
Direct Hotline (Schester)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Schester
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Schester
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Pedal to the Metal
All Stats +20% during Full Power Football
All Stats +20% during Full Power Football
Block Killer
Stats +30% when an opponent selects Block
Stats +30% when an opponent selects Block
Sharp Angle Shooter
Loses very little momentum even when shooting from a tight angle.
Loses very little momentum even when shooting from a tight angle.
Special Skill Force Up
Shot Special Skills: Force +10%
Shot Special Skills: Force +10%
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +5%
With 2 or more Toughness-type Non-Japanese players: All player stats +5%
Hotline (Latin and North America)
+10% to stats when selecting the next command after receiving a pass from Latin and North American players
+10% to stats when selecting the next command after receiving a pass from Latin and North American players
Insight Master
Stats +20% with an advantage at Match-up
Stats +20% with an advantage at Match-up
One-Two Range Enhance
Distance +50% when a One-Two is successful
Distance +50% when a One-Two is successful
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +10%)
Special Skill force increases the lower your Stamina (Max +10%)
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +10%
Combination Special Skills: Force +10%
Bond
With 2 or more Skill-type Japanese Players: All player stats +4.5%
With 2 or more Skill-type Japanese Players: All player stats +4.5%
Stats Up
Golden 23 Players (AM): Stats +2%
Golden 23 Players (AM): Stats +2%
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Special Skill Force Up
Interception Special Skills: Force +10%
Interception Special Skills: Force +10%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Bond
With 3 or more Club players: All player stats +5%.
With 3 or more Club players: All player stats +5%.
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 20%, 5 players)
The more Japanese players in the match, the higher stats are boosted (Max 20%, 5 players)
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Inspire (Japanese Players)
+2% to stats when your Japanese teammate selects the next command after you win at match-up
+2% to stats when your Japanese teammate selects the next command after you win at match-up
Opposition (Fiery/Scene of a Fire)
Stats +10% when matched up with an opponent who has Attack at the Scene of a Fire, Fiery Potential, or a Hidden Skill to assign the applicable Passive Skills to teammates.
Stats +10% when matched up with an opponent who has Attack at the Scene of a Fire, Fiery Potential, or a Hidden Skill to assign the applicable Passive Skills to teammates.
Bond
With 4 or more Japanese players: All player stats +4.5%
With 4 or more Japanese players: All player stats +4.5%
Enhance Special Skills
All Special Skills: Force +15%
All Special Skills: Force +15%
Price of confused fight
-7% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
-7% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Stats Up
Japanese Players: All stats +1.5%
Japanese Players: All stats +1.5%
Bond
With 4 or more Japanese players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
With 4 or more Japanese players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
Bond
With 2 or more Toughness-type Japanese players: All player stats +5%
With 2 or more Toughness-type Japanese players: All player stats +5%
Special Skill Block
Block one Special Skill of your match-up opponent. (80% chance)
Block one Special Skill of your match-up opponent. (80% chance)
Side Master
Stats +20% near the side line
Stats +20% near the side line
Bond
With 5 or more Asian players: All player stats +7.5%
With 5 or more Asian players: All player stats +7.5%
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Insight Master
Stats +20% with an advantage at Match-up
Stats +20% with an advantage at Match-up
Stats Up
Asian Players: Stats +3%
Asian Players: Stats +3%
Stealth Defence
Your icon flashes when defending on the field, and you're harder for opponents to see.
Your icon flashes when defending on the field, and you're harder for opponents to see.
Combination (Brian)
Stats +10% when Brian is on your team
Stats +10% when Brian is on your team
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Direct Hotline (Stijn)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Stijn
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Stijn
Assign One-Two Distance Enhancement (Brian)
Distance +25% when team mate Brian's One-Two is successful
Distance +25% when team mate Brian's One-Two is successful
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Combination (Brian)
Stats +20% when Brian is on your team
Stats +20% when Brian is on your team
Inspire (Netherlands Players)
+5% to stats when your Netherlands teammate selects the next command after you win at match-up
+5% to stats when your Netherlands teammate selects the next command after you win at match-up
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Direct Hotline (Stijn)
Team mate (Netherlands players) gets +5% to stats when selecting the next command after receiving a pass from Stijn
Team mate (Netherlands players) gets +5% to stats when selecting the next command after receiving a pass from Stijn
Assign Dribble Range Enhance
Distance x3 when teammate Brian's Dribble is successful
Distance x3 when teammate Brian's Dribble is successful
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +5%
With 2 or more Skill-type Non-Japanese players: All player stats +5%