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One-Two Range Enhance
Distance +150% when a One-Two is successful
Distance +150% when a One-Two is successful
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Recover
Decrease Stun time by 60%
Decrease Stun time by 60%
Side Master
Stats +20% near the side line
Stats +20% near the side line
Critical Rate Up
Critical Rate x3
Critical Rate x3
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 10%).
The higher the Stamina, the higher the force of Special Skills (Max 10%).
Penalty Area Master
Stats +20% when inside the penalty area.
Stats +20% when inside the penalty area.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
One-Two Range Enhance
Distance +20% when a One-Two is successful
Distance +20% when a One-Two is successful
Insight Master
Stats +5% with an advantage at Match-up
Stats +5% with an advantage at Match-up
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +10%
Combination Special Skills: Force +10%
Bond
With 2 or more Agility-type Non-Japanese players: Opponent team stats -5%
With 2 or more Agility-type Non-Japanese players: Opponent team stats -5%
Penalty Area Master
Stats +20% when inside the penalty area.
Stats +20% when inside the penalty area.
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Catch Killer
Stats +10% when an opponent selects Catch
Stats +10% when an opponent selects Catch
DF Killer
Stats +20% vs. DF
Stats +20% vs. DF
Bond
With 2 or more Toughness-type Non-Japanese Players: All player stats +4.5%
With 2 or more Toughness-type Non-Japanese Players: All player stats +4.5%
Stats Up
Owairan: All stats +2%
Owairan: All stats +2%
Pressure
-25% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
-25% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Special Skill Force Up
All Special Skills: Force +10%
All Special Skills: Force +10%
Bond
With 2 or more Agility-type players: All player stats +1%
With 2 or more Agility-type players: All player stats +1%
Dribble Range Enhance
Successful Dribble Range x7.5
Successful Dribble Range x7.5
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Agility-type players: All player stats +2.5%
With 3 or more Agility-type players: All player stats +2.5%
Safety Zone
Stats +25% vs shots from outside the penalty area.
Stats +25% vs shots from outside the penalty area.
Master Catcher
Can catch a ball even if it breaks a catch.
Can catch a ball even if it breaks a catch.
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Bond
With 3 or more Agility-type Japanese players: All player stats +2.5%
With 3 or more Agility-type Japanese players: All player stats +2.5%
Type Link <S>
The more Skill-type players in the match, the higher stats are boosted (Max 20%, up to 5 players)
The more Skill-type players in the match, the higher stats are boosted (Max 20%, up to 5 players)
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +25%)
Special Skill force increases the lower your Stamina (Max +25%)
Master Catcher
Can catch a ball even if it breaks a catch.
Can catch a ball even if it breaks a catch.
Bond
With 5 or more Skill-type players: All player stats +1.5%
With 5 or more Skill-type players: All player stats +1.5%
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Full Power Gauge +10% when you win at Match-Up
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 15%).
The higher the Stamina, the higher the force of Special Skills (Max 15%).
Bond
(Opponent) All stats -2%
(Opponent) All stats -2%
Stats Up
Espadas: Stats +2% (50% chance)
Espadas: Stats +2% (50% chance)
Stats Up
Espadas: All stats +5%
Espadas: All stats +5%
Stamina Killer
+15% to opponents' Stamina cost when matched up.
+15% to opponents' Stamina cost when matched up.
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 10%).
The higher the Stamina, the higher the force of Special Skills (Max 10%).
Stats Up
Schneider: All stats +2%
Schneider: All stats +2%
Stats Down
Opponent Latin and North American players: Stats -5%
Opponent Latin and North American players: Stats -5%
Stats Up
European Players: All stats +1%
European Players: All stats +1%
Ignore Player Type
Blocks Type Effectiveness of the type weak to.
Blocks Type Effectiveness of the type weak to.
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 10%).
The higher the Stamina, the higher the force of Special Skills (Max 10%).
Stats Up
Napoleon: All stats +2%
Napoleon: All stats +2%
Stats Down
(Opponent) Japanese Players: All stats -5%
(Opponent) Japanese Players: All stats -5%
Stats Up
European Players: All stats +1%
European Players: All stats +1%
Forward Killer
Stats +15% vs. Forwards
Stats +15% vs. Forwards
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Pedal to the Metal
All Stats +5% during Full Power Football
All Stats +5% during Full Power Football
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Bond
With 4 or more Toughness-type players: All player stats +4%
With 4 or more Toughness-type players: All player stats +4%
Penalty Area Master
Stats +25% when inside the penalty area.
Stats +25% when inside the penalty area.
Shot Killer
Stats +10% against All types of shots
Stats +10% against All types of shots
Vital Area Master
Stats +25% when in the vital areas of both sides.
Stats +25% when in the vital areas of both sides.
Bond
With 3 or more Club players: Opponent team stats -3%
With 3 or more Club players: Opponent team stats -3%
Bond
With 3 or more Club players: All player stats +3%.
With 3 or more Club players: All player stats +3%.
Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Combination (Misaki)
Stats +10% when Taro Misaki is on your team
Stats +10% when Taro Misaki is on your team
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +7%)
Special Skill force increases the lower your Stamina (Max +7%)
Indomitable
+7% to stats when you select the next command after you lose at match-up
+7% to stats when you select the next command after you lose at match-up
Bond
With 3 or more JY players: All player stats +2%.
With 3 or more JY players: All player stats +2%.
Hotline (Tsubasa)
+15% to stats when selecting the next command after receiving a pass from (Tsubasa)
+15% to stats when selecting the next command after receiving a pass from (Tsubasa)
Hotline (Tsubasa)
+20% to stats when selecting the next command after receiving a pass from (Tsubasa)
+20% to stats when selecting the next command after receiving a pass from (Tsubasa)
Special Skill Block
Block one Special Skill of your match-up opponent. (60% chance)
Block one Special Skill of your match-up opponent. (60% chance)
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Hotline (Tsubasa)
+20% to stats when selecting the next command after receiving a pass from (Tsubasa)
+20% to stats when selecting the next command after receiving a pass from (Tsubasa)
GK Killer
Stats +7% vs. Goalkeepers
Stats +7% vs. Goalkeepers
Non-Japanese Player Killer
Stats +10% vs. Non-Japanese Players
Stats +10% vs. Non-Japanese Players
Full Power Gauge Up
Full Power Gauge +20% when you score.
Full Power Gauge +20% when you score.
Bond
With 3 or more Agility-type players: All player stats +4%
With 3 or more Agility-type players: All player stats +4%
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Master Catcher
Can catch a ball even if it breaks a catch.
Can catch a ball even if it breaks a catch.
Critical Rate Up
Critical Rate x3
Critical Rate x3
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
The higher the Stamina, the higher the force of Special Skills (Max 20%).