Entrada Fulminante de Galván
|
S |
Entrada |
550 |
|
475 |
1.16 |
0 |
0% |
- |
Defensa Muralla
|
S |
Entrada |
550 |
|
475 |
1.16 |
0 |
2% |
- |
Defensa Cuchilla a Tierra
|
S |
Entrada |
550 |
|
475 |
1.16 |
0 |
0% |
- |
Rápida Entrada del Aristócrata
|
S |
Entrada |
550 |
|
475 |
1.16 |
0 |
0% |
- |
Defensa Pasarremate
|
S |
Entrada |
550 |
|
475 |
1.16 |
0 |
0% |
- |
Potente Entrada Germánica
|
S |
Entrada |
550 |
|
475 |
1.16 |
0 |
0% |
- |
Entrada de Impacto
|
S |
Entrada |
550 |
|
475 |
1.16 |
0 |
0% |
- |
Chilena Milagrosa Aérea con Efecto (6.º Aniversario)
|
S |
Cabezazo |
550 |
|
475 |
1.16 |
0 |
0% |
Distance / No Angle |
Bloqueo del Águila Salvaje
|
S |
Bloqueo |
550 |
|
480 |
1.15 |
0 |
0% |
- |
Tiro Muay Thai
|
S |
Remate |
550 |
|
490 |
1.12 |
0 |
0% |
No Distance / Angle |
Bazuca Ascendente
|
S |
Remate |
550 |
|
490 |
1.12 |
1 |
0% |
No Distance / Angle |
Tiro tormenta de arena
|
S |
Remate |
550 |
|
490 |
1.12 |
0 |
0% |
No Distance / Angle |
Tiro largo aéreo del Águila
|
S |
Remate |
550 |
|
490 |
1.12 |
0 |
0% |
No Distance / Angle |
Tiro Tigre Demencial
|
S |
Remate |
550 |
|
490 |
1.12 |
3 |
0% |
No Distance / Angle |
Tiro Raiju Flecha Tornado
|
S |
Remate |
550 |
|
490 |
1.12 |
0 |
0% |
No Distance / Angle |
Tiro Sólido
|
S |
Remate |
550 |
|
490 |
1.12 |
0 |
0% |
Distance / Angle |
Tiro Mellizo Técnico
|
S |
Remate |
550 |
|
490 |
1.12 |
0 |
0% |
Distance / Angle |
Combinación con Sano 1
|
S |
Remate |
550 |
|
490 |
1.12 |
0 |
0% |
Distance / Angle |
Combinación de artilleros del Toho
|
S |
Remate |
550 |
|
490 |
1.12 |
0 |
0% |
Distance / No Angle |
Olfato de Goleador
|
S |
Remate |
550 |
|
490 |
1.12 |
0 |
0% |
Distance / Angle |
Tiro finta en bucle
|
S |
Remate |
550 |
|
490 |
1.12 |
0 |
0% |
Distance / No Angle |
Patada giratoria trasera aérea Wakado-ryu
|
S |
Remate |
550 |
|
490 |
1.12 |
0 |
0% |
Distance / Angle |
Remate Giroscópico
|
S |
Remate |
550 |
|
490 |
1.12 |
0 |
0% |
Distance / No Angle |
Remate Trivela Frontal
|
S |
Remate |
550 |
|
490 |
1.12 |
1 |
0% |
Distance / Angle |
Volea pared con salto
|
S |
Remate |
550 |
|
490 |
1.12 |
0 |
0% |
Distance / Angle |
Volea Finta Giratoria
|
S |
Remate |
550 |
|
490 |
1.12 |
0 |
0% |
Distance / Angle |
Tiro Demoledor
|
S |
Remate |
550 |
|
490 |
1.12 |
0 |
0% |
Distance / Angle |
Tiro Colmillo Técnico
|
S |
Remate |
550 |
|
490 |
1.12 |
0 |
0% |
Distance / Angle |
Tiro Rápido Penetrante
|
S |
Remate |
550 |
|
490 |
1.12 |
0 |
0% |
Distance / Angle |
Tiro Paso Penetrante
|
S |
Remate |
550 |
|
490 |
1.12 |
0 |
0% |
Distance / Angle |
Cuatro Caballeros
|
S |
Pared |
550 |
|
490 |
1.12 |
0 |
0% |
Distance |
Catapulta Defensiva
|
S |
Bloqueo |
550 |
|
505 |
1.09 |
0 |
0% |
- |
Bloqueo del Genio
|
S |
Bloqueo |
550 |
|
505 |
1.09 |
0 |
0% |
- |
Bloqueo Elevado
|
S |
Bloqueo |
550 |
|
505 |
1.09 |
0 |
0% |
- |
Bloqueo Físico Invencible
|
S |
Bloqueo |
550 |
|
505 |
1.09 |
0 |
0% |
- |
Bloqueo Rebote
|
S |
Bloqueo |
550 |
|
505 |
1.09 |
0 |
0% |
- |
Potente Bloqueo Deslizante
|
S |
Bloqueo |
550 |
|
505 |
1.09 |
0 |
0% |
- |
Bloqueo Temerario
|
S |
Bloqueo |
550 |
|
505 |
1.09 |
0 |
0% |
- |
Bloqueo Cola de Serpiente
|
S |
Bloqueo |
550 |
|
505 |
1.09 |
0 |
0% |
- |
Bloqueo Abdominal
|
S |
Bloqueo |
550 |
|
505 |
1.09 |
0 |
0% |
- |
Bloqueo Obstructor
|
S |
Bloqueo |
550 |
|
505 |
1.09 |
0 |
0% |
- |
Tiro Largo Elevado
|
S |
Remate |
550 |
|
510 |
1.08 |
2 |
0% |
No Distance / Angle |
Tornado Raiju
|
S |
Remate |
550 |
|
515 |
1.07 |
3 |
0% |
Distance / Angle |
Tiro Zona Delpi
|
S |
Remate |
550 |
|
515 |
1.07 |
0 |
0% |
Distance / No Angle |
Bloqueo en picado del tiburón
|
S |
Bloqueo |
550 |
|
530 |
1.04 |
0 |
0% |
- |
Vaselina Técnica
|
S |
Remate |
550 |
|
540 |
1.02 |
0 |
0% |
No Distance / Angle |
Tiro Deslizante Veloz
|
S |
Remate |
550 |
|
540 |
1.02 |
0 |
0% |
Distance / Angle |
Tiro martillo de tacón
|
S |
Remate |
550 |
|
540 |
1.02 |
1 |
0% |
Distance / Angle |
Pase con Finta de Cuerpo
|
S |
Pase |
548 |
|
250 |
2.19 |
0 |
0% |
Distance |
Pase Aéreo de Tacón
|
S |
Pase |
548 |
|
250 |
2.19 |
0 |
0% |
Distance |
Pase Pantera
|
S |
Pase |
548 |
|
250 |
2.19 |
0 |
0% |
Distance |
Pase Basculante
|
S |
Pase |
548 |
|
265 |
2.07 |
0 |
0% |
Distance |
Pase del Erizo
|
S |
Pase |
548 |
|
265 |
2.07 |
0 |
0% |
Distance |
Pase Fulmíneo
|
S |
Pase |
548 |
|
265 |
2.07 |
0 |
0% |
Distance |
Pase Trivela
|
S |
Pase |
548 |
|
265 |
2.07 |
0 |
0% |
Distance |
Pase Tornado Falso
|
S |
Pase |
548 |
|
265 |
2.07 |
0 |
0% |
Distance |
Pase Inteligente
|
S |
Pase |
548 |
|
265 |
2.07 |
0 |
0% |
Distance |
Pase Rápido
|
S |
Pase |
548 |
|
265 |
2.07 |
0 |
0% |
Distance |
Pase Pertinaz
|
S |
Pase |
548 |
|
265 |
2.07 |
0 |
0% |
Distance |
Pase del Desierto
|
S |
Pase |
548 |
|
265 |
2.07 |
0 |
0% |
Distance |
Pase en Barrida
|
S |
Pase |
548 |
|
265 |
2.07 |
0 |
0% |
Distance |
Pase Circense
|
S |
Pase |
548 |
|
265 |
2.07 |
0 |
0% |
Distance |
Pase Calculado
|
S |
Pase |
548 |
|
265 |
2.07 |
0 |
0% |
Distance |
Regate Control Técnico
|
S |
Regate |
548 |
|
290 |
1.89 |
0 |
0% |
- |
Danza Fluida
|
S |
Regate |
548 |
|
290 |
1.89 |
0 |
0% |
- |
K・R・D
|
S |
Regate |
548 |
|
305 |
1.8 |
0 |
0% |
- |
Regate arrollador
|
S |
Regate |
548 |
|
305 |
1.8 |
0 |
0% |
- |
Regate Implacable
|
S |
Regate |
548 |
|
305 |
1.8 |
0 |
0% |
- |
Finta Enérgica
|
S |
Regate |
548 |
|
305 |
1.8 |
0 |
0% |
- |
Regate Angelical
|
S |
Regate |
548 |
|
305 |
1.8 |
0 |
0% |
- |
Regate Avanzado
|
S |
Regate |
548 |
|
305 |
1.8 |
0 |
0% |
- |
Figura Acrobática
|
S |
Regate |
548 |
|
320 |
1.71 |
0 |
0% |
- |
Giro Recto
|
S |
Regate |
548 |
|
320 |
1.71 |
0 |
0% |
- |
Salto y Ruleta
|
S |
Regate |
548 |
|
320 |
1.71 |
0 |
0% |
- |
Intercepción Silenciosa
|
S |
Intercepción |
548 |
|
425 |
1.29 |
0 |
0% |
- |
Elegante intercepción aérea
|
S |
Intercepción |
548 |
|
425 |
1.29 |
0 |
0% |
- |
Intercepción Ataque Oculto
|
S |
Intercepción |
548 |
|
425 |
1.29 |
0 |
0% |
- |
Intercepción Directa de Cabeza
|
S |
Intercepción |
548 |
|
425 |
1.29 |
0 |
0% |
- |
Intersección Enérgica a la Carrera
|
S |
Intercepción |
548 |
|
425 |
1.29 |
0 |
0% |
- |
Tiro de Puntera
|
S |
Remate |
548 |
|
435 |
1.26 |
0 |
0% |
Distance / Angle |
Entrada Aguerrida
|
S |
Entrada |
548 |
|
470 |
1.17 |
0 |
0% |
- |
Entrada Alta Tensión
|
S |
Entrada |
548 |
|
470 |
1.17 |
0 |
5% |
- |
Chilena Rey del Cielo
|
S |
Volea |
548 |
|
470 |
1.17 |
0 |
0% |
Distance / Angle |
Tiro Rápida Elevación
|
S |
Remate |
548 |
|
485 |
1.13 |
1 |
0% |
Distance / Angle |
Fútbol Total
|
S |
Pared |
548 |
|
485 |
1.13 |
0 |
0% |
Distance |
Ave de Fuego
|
S |
Cabezazo |
548 |
|
490 |
1.12 |
0 |
0% |
Distance / Angle |
Tiro del Halconero
|
S |
Volea |
548 |
|
490 |
1.12 |
0 |
0% |
Distance / Angle |
Bloqueo Muay Thai
|
S |
Bloqueo |
548 |
|
500 |
1.1 |
0 |
0% |
- |
Bloqueo Facial Guardián
|
S |
Bloqueo |
548 |
|
500 |
1.1 |
0 |
0% |
- |
Tiro Raiju Deslumbrante
|
S |
Remate |
548 |
|
535 |
1.02 |
0 |
0% |
Distance / Angle |
Tiro Raiju Deslumbrante
|
S |
Remate |
548 |
|
535 |
1.02 |
0 |
0% |
Distance / Angle |
Contratiro con efecto fénix
|
S |
Remate |
548 |
|
545 |
1.01 |
0 |
0% |
Distance / Angle |
Intercepción Flash
|
S |
Intercepción |
546 |
|
400 |
1.37 |
0 |
0% |
- |
Embestida Total de Bison
|
S |
Entrada |
546 |
|
465 |
1.17 |
0 |
0% |
- |
Pase del Halcón
|
S |
Pase |
545 |
|
260 |
2.1 |
0 |
0% |
Distance |
Pase Gatillo
|
S |
Pase |
545 |
|
260 |
2.1 |
0 |
0% |
Distance |
Pase Láser
|
S |
Pase |
545 |
|
260 |
2.1 |
0 |
0% |
Distance |
Patada Ultrasónica Wakado-ryu
|
S |
Puño |
545 |
|
275 |
1.98 |
0 |
0% |
- |
Salto de Liebre
|
S |
Regate |
545 |
|
280 |
1.95 |
0 |
0% |
- |
Paso Acelerado
|
S |
Regate |
545 |
|
280 |
1.95 |
0 |
0% |
- |