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Insight Master
Stats +50% with an advantage at Match-up
Stats +50% with an advantage at Match-up
Bond
With 4 or more club players: Opponent team stats -5%
With 4 or more club players: Opponent team stats -5%
Assign DM Killer
Teammate GK: Stats +20% vs. DM
Teammate GK: Stats +20% vs. DM
Bond
With exactly 5 Agility-type Japanese players: All player stats +3%.
With exactly 5 Agility-type Japanese players: All player stats +3%.
Combination (Tsubasa)
Stats +15% when Tsubasa Ozora is on your team
Stats +15% when Tsubasa Ozora is on your team
Penalty Area Master
Stats +10% when inside the penalty area.
Stats +10% when inside the penalty area.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Toughness-type players: All player stats +3.5%
With 3 or more Toughness-type players: All player stats +3.5%
Intercept Killer
Stats +10% when an opponent selects Intercept
Stats +10% when an opponent selects Intercept
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +25%)
Special Skill force increases the lower your Stamina (Max +25%)
Tenacity (Skill-type Schneider)
If the Skill-type Schneider on your team has 1 or more Stamina, he can use his Special Skill with normal force
If the Skill-type Schneider on your team has 1 or more Stamina, he can use his Special Skill with normal force
Stats Up
Skill-type Schneider: All stats +5%
Skill-type Schneider: All stats +5%
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Vital Area Master
Stats +25% when in the vital areas of both sides.
Stats +25% when in the vital areas of both sides.
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Bond
With 6 or more Non-Japanese players: All player stats +2.5%
With 6 or more Non-Japanese players: All player stats +2.5%
Stamina Killer
+20% to opponents' Stamina cost when matched up.
+20% to opponents' Stamina cost when matched up.
Stamina Cost Down
Required Stamina -30% when using a Special Skill.
Required Stamina -30% when using a Special Skill.
Penalty Area Master
All stats +50% when inside the penalty area
All stats +50% when inside the penalty area
Stats Down
Stats -5% for match-up opponent's Japanese players.
Stats -5% for match-up opponent's Japanese players.
Stats Up
German Players: All stats +5%. (30% chance, Match-Up only)
German Players: All stats +5%. (30% chance, Match-Up only)
Stats Up
(My Team) German Players: All stats +3%
(My Team) German Players: All stats +3%
Shot Killer (Non-Flying)
Stats +80% against Non-Flying Shots
Stats +80% against Non-Flying Shots
Skill Killer
Stats +15% vs. S-type
Stats +15% vs. S-type
European Player Killer
Stats +5% vs. European players
Stats +5% vs. European players
Stats Up
(My Team) Toughness-type players: All stats +1%
(My Team) Toughness-type players: All stats +1%
Stats Up
Latin and North American players: All stats +1%
Latin and North American players: All stats +1%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Match-Up Win Bonus
All stats +3% each time you win at match-up (Up to 3 Times)
All stats +3% each time you win at match-up (Up to 3 Times)
Avert Crisis
When facing multiple opponents in an Attack Match-Up, the number of Match-Up opponents is reduced to one. Furthermore, players removed due to the effect of "Avert Crisis" are stunned. (Max 2 times, reset at halftime and the beginning of the first half of overtime)
When facing multiple opponents in an Attack Match-Up, the number of Match-Up opponents is reduced to one. Furthermore, players removed due to the effect of "Avert Crisis" are stunned. (Max 2 times, reset at halftime and the beginning of the first half of overtime)
Dribble Range Enhance
Successful Dribble Range x4
Successful Dribble Range x4
Match-Up Win Bonus
All stats +15% when you win at Match-Up (Up to 1 Time)
All stats +15% when you win at Match-Up (Up to 1 Time)
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 2 or more Toughness-type players: All player stats +6%
With 2 or more Toughness-type players: All player stats +6%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Enhance Special Skills (Tackle)
Tackle Special Skills: Force +30%
Tackle Special Skills: Force +30%
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Recover
Decrease Stun time by 80%
Decrease Stun time by 80%
Auto-Block & Intercept Enhance
40% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
40% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Stats Up
Schneider: All stats +2%
Schneider: All stats +2%
Bond
With 2 or more Toughness-type Non-Japanese players: Opponent team stats -3%
With 2 or more Toughness-type Non-Japanese players: Opponent team stats -3%
Bond
With 2 or more Toughness-type Non-Japanese Players: All player stats +3%
With 2 or more Toughness-type Non-Japanese Players: All player stats +3%
Counter Move (Shot (Non-Flying))
Stats +15% against Non-Flying Shots
Stats +15% against Non-Flying Shots
Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 30%)
The more Japanese players in the match, the higher stats are boosted (Max 30%)
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Required Stamina -10% when using a Special Skill.
Low Ball Request
Receive a cross as a Low-Flying Ball
Receive a cross as a Low-Flying Ball
Stats Down
All Stats-2% for match-up opponent's Agility-type players.
All Stats-2% for match-up opponent's Agility-type players.
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Recover
Decrease Stun time by 80%
Decrease Stun time by 80%
Insight Master
Stats +15% with an advantage at Match-Up
Stats +15% with an advantage at Match-Up
Pass Killer
Stats +35% when an opponent selects Pass
Stats +35% when an opponent selects Pass
Stats Down
Stats -20% for match-up opponent
Stats -20% for match-up opponent
Bond
With 3 or more Toughness-type players: Opponent team stats -5%
With 3 or more Toughness-type players: Opponent team stats -5%
Bond
With 3 or more Toughness-type players: All player stats +1%
With 3 or more Toughness-type players: All player stats +1%
Combination (Matsuyama)
Stats +20% when Matsuyama is on your team
Stats +20% when Matsuyama is on your team
Stats Up
Golden 23 Players: All stats +3%
Golden 23 Players: All stats +3%
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +10%)
Special Skill force increases the lower your Stamina (Max +10%)
Bond
With 4 or more Japanese players: Opponent team stats -4%
With 4 or more Japanese players: Opponent team stats -4%
Bond
With 4 or more Japanese players: All player stats +2.5%
With 4 or more Japanese players: All player stats +2.5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 40%).
The higher the Stamina, the higher the force of Special Skills (Max 40%).
Full Power Gauge Up
Full Power Gauge +20% when you score.
Full Power Gauge +20% when you score.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Stat Handicap Resistance
2% reduction to stat handicap effects vs. your teammates.
2% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Skill-type Japanese players: All player stats +7%
With 2 or more Skill-type Japanese players: All player stats +7%
Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
Pedal to the Metal
All Stats +10% during Full Power Football
All Stats +10% during Full Power Football
Sharp Angle Shooter
Doesn't lose momentum even when shooting from a tight angle.
Doesn't lose momentum even when shooting from a tight angle.
Bond
With 3 or more Non-Japanese players: All player stats +1%
With 3 or more Non-Japanese players: All player stats +1%
Bond
With 3 or more Japanese players: All player stats +1%
With 3 or more Japanese players: All player stats +1%
Combination (Levin)
Stats +10% when Stefan Levin is on your team.
Stats +10% when Stefan Levin is on your team.
Side Master
Stats +5% near the side line
Stats +5% near the side line
Recover
Decrease Stun time by 80%
Decrease Stun time by 80%
Pedal to the Metal
All Stats +5% during Full Power Football
All Stats +5% during Full Power Football
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.