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OMF / FW


Pedal to the Metal
All Stats +10% during Full Power Football
High Ball Request
Receive a cross as a High-Flying Ball
Bond
When Jito is on your team, 15% chance to activate a Special Skill during a teammate's Auto-Intercept (Required Stamina: 0)
Bond
With 3 or more Japanese players: All player stats +4.5%
Full-body Stand (Jito)
The higher the Stamina, the higher the force of Special Skills of Jito on your team (Max 5%)





FW

Combination (Jito)
Stats +20% when Hiroshi Jito is on your team

Special Skill Block
Block 1 Special Skill(s) of your match-up opponent. (50% chance)
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)




OMF

Support (Jito)
Team mate Jito appears at a fixed rate to support you on a solo defensive match-up.

Special Skill Force Up
All Special Skills: Force +10%
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 2 or more Agility-type Japanese Players: 8% reduction to stat handicap effects vs. your teammates
Bond
With 2 or more Agility-type Japanese players: All player stats +2%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




OMF / FW


Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Match-Up Win Bonus
All stats +15% when you win at Match-Up (Up to 1 Time)
Bond
With 3 or more Club players: All player stats +4.5%.
Price of confused fight
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)




DF / DMF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).

Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Stats Up
Schneider: All stats +2%
Bond
With 2 or more Toughness-type Non-Japanese players: Opponent team stats -3%
Bond
With 2 or more Toughness-type Non-Japanese Players: All player stats +3%
Counter Move (Shot (Non-Flying))
Stats +15% against Non-Flying Shots




OMF / FW


One-Two Range Enhance
Distance +50% when a One-Two is successful
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +10%)
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +10%
Bond
With 2 or more Skill-type Japanese Players: All player stats +4.5%
Stats Up
Golden 23 Players (AM): Stats +2%




DF

Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Price of confused fight
-10% to Shot Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up
Forward/Attacking Midfielder Killer
Stats +25% vs. Forwards and Attacking Midfielders
Inspire (AM/DM)
+8% to stats when your team mate (AM/DM) selects the next command after you win at match-up
Bond
With 2 or more Agility-type players: All player stats +6%
Special Skill Block
Block one Special Skill of your match-up opponent.




FW

DM/DF Killer
Stats +20% vs. Defensive Midfielders and Defenders

Dribble Range Enhance
Successful dribble range x3
Special Skill Block
Block one Special Skill of your match-up opponent.
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +15%)
Bond
With 2 or more Agility-type Club players: All player stats +5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




OMF / FW

Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +20%)

Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +5%
Match-Up Win Bonus
All stats +5% when you win at Match-Up (Up to 1 Time)
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
Bond
With 4 or more Non-Japanese players: All player stats +3.5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




DF / DMF

Support (Eric)
Team mate Eric appears at a fixed rate to support you on a solo defensive match-up.

Special Skill Block
Block one Special Skill of your match-up opponent.
Counter Move (FW)
Stats +15% vs. Forwards
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type players: All player stats +3%
Stats Up
German players: All stats +1%




DF


Toughness Killer
Stats +7% vs. Toughness-type
Recover
Decrease Stun time by 50%
Special Skill Block
Block one Special Skill of your match-up opponent. (60% chance)
Bond
With 3 or more Golden 23 players: All player stats +2%.
Non-Japanese Player Killer
Stats +7% vs. Non-Japanese Players




DF


Shot Killer
Stats +10% against All types of shots
Vital Area Master
Stats +25% when in the vital areas of both sides.
Bond
With 3 or more Club players: Opponent team stats -3%
Bond
With 3 or more Club players: All player stats +3%.
Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)




OMF / FW


Stamina Killer
+15% to opponents' Stamina cost when matched up.
Special Skill Block
Block one Special Skill of your match-up opponent.
Catch Killer
Stats +10% when an opponent selects Catch
Bond
With 3 or more Japanese players: All player stats +5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




OMF

Adversity
Stats +35% when your match-up opponent's total stats are higher than yours. (except GK)

One-Two Range Enhance
Distance +50% when a One-Two is successful
Ignore Player Type
Blocks Type Effectiveness of the type weak to.
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Latin and North American players: All player stats +3%




DF

Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)





DF

Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Special Skill Force Up
All Special Skills: Force +20%
Stamina Killer
+20% to opponents' Stamina cost when matched up.




DF

Shot Killer
Stats +10% against All types of shots

Recover
Decrease Stun time by 80%
Insight Master
Stats +10% with an advantage at Match-up
Stamina Killer
+30% to opponents' Stamina cost when matched up.
Bond
With 4 or more Japanese players: All player stats +5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




DF


Stand Firm
No longer knocked back by shots.
Recover
Decrease Stun time by 50%
Auto-Block Enhance
70% chance to activate a Special Skill during an Auto-Block. (Required Stamina: 0)



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