Search
Japanese Player Killer
Stats +50% vs. Japanese Players
Stats +50% vs. Japanese Players
Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)
Receive a cross as a Low-Flying Ball (80% chance)
Special Skill Force Up (Rank A)
Rank A Special Skills: Force +30%
Rank A Special Skills: Force +30%
Ignore Player Type
Blocks Type Effectiveness of the type weak to.
Blocks Type Effectiveness of the type weak to.
Full Power Gauge Up
Full Power Gauge +20% when you score.
Full Power Gauge +20% when you score.
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +12%).
The lower the Stamina, the higher the stat boost (Max +12%).
Dribble Range Enhance
Successful Dribble Range x4
Successful Dribble Range x4
Bond
With 2 or more Toughness-type Club players: All player stats +5%
With 2 or more Toughness-type Club players: All player stats +5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Dribble Range Enhance
Successful dribble range x3
Successful dribble range x3
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
German (Rising Sun) Player Killer
Stats +10% vs. German (Rising Sun) players
Stats +10% vs. German (Rising Sun) players
Nationality Link (Latin and North America)
The more Latin and North American players are in the match, the higher stats are boosted (Max 10%, 3 players)
The more Latin and North American players are in the match, the higher stats are boosted (Max 10%, 3 players)
Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)
Receive a cross as a Low-Flying Ball (80% chance)
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +5%
With 2 or more Toughness-type Non-Japanese players: All player stats +5%
One-Two Range Enhance
Distance +50% when a One-Two is successful
Distance +50% when a One-Two is successful
Bond
With 2 or more Japanese players: All player stats +5%
With 2 or more Japanese players: All player stats +5%
Stat Handicap Resistance
5% reduction to stat handicap effects vs. your teammates.
5% reduction to stat handicap effects vs. your teammates.
Non-Japanese Player Killer
Stats +30% vs. Non-Japanese Players
Stats +30% vs. Non-Japanese Players
Low Baller
Centering kick results in a low-flying ball. (80% chance)
Centering kick results in a low-flying ball. (80% chance)
Stat Handicap Resistance
10% reduction to handicap effects on the own stats
10% reduction to handicap effects on the own stats
Enhance Special Skills (Rank A)
Rank A Special Skills: Force +80%
Rank A Special Skills: Force +80%
Special Skill Force Up
Low-Flying Shot Special Skills: Force +20%. (50% chance, Match-Up only)
Low-Flying Shot Special Skills: Force +20%. (50% chance, Match-Up only)
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
French Player Killer
Stats +20% vs. French Players
Stats +20% vs. French Players
Bond
With 2 or more Toughness-type Japanese Players: All player stats +4%
With 2 or more Toughness-type Japanese Players: All player stats +4%
Low Ball Request
Receive a cross as a Low-Flying Ball
Receive a cross as a Low-Flying Ball
Mid-Area Master
Stats +15% when in the middle area.
Stats +15% when in the middle area.
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Required Stamina -10% when using a Special Skill.
Direct Hotline (Xavi)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Xavi
FW teammates get +5% to stats when selecting the next command after receiving a pass from Xavi
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Bond
With 3 or more Club players: All player stats +2.5%
With 3 or more Club players: All player stats +2.5%
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Chance Maker
Can adjust the position of 1 player within a certain range to pass to when selecting Pass destination in a match-up.
Can adjust the position of 1 player within a certain range to pass to when selecting Pass destination in a match-up.
Match-Up Master (Single)
When there is 1 opponent player during an Attack Match-Up, +20% to stats and -20% to stamina cost (except GK).
When there is 1 opponent player during an Attack Match-Up, +20% to stats and -20% to stamina cost (except GK).
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Bond
With 3 or more Skill-type Japanese players: All player stats +5%
With 3 or more Skill-type Japanese players: All player stats +5%
Dribble Range Enhance
Successful Dribble Range x7.5
Successful Dribble Range x7.5
Side Master
Stats +15% near the side line
Stats +15% near the side line
Direct Hotline (Ishizaki)
teammates Tsubasa and Misaki get +5% to stats when selecting the next command after receiving a pass from Ishizaki.
teammates Tsubasa and Misaki get +5% to stats when selecting the next command after receiving a pass from Ishizaki.
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Bond
With exactly 3 Agility-type Non-Japanese players: All player stats +2.5%.
With exactly 3 Agility-type Non-Japanese players: All player stats +2.5%.
Avert Crisis
When facing multiple opponents in an Attack Match-Up, the number of Match-Up opponents is reduced to one. Furthermore, players removed due to the effect of "Avert Crisis" are stunned. (Max 2 times, reset at halftime and the beginning of the first half of overtime)
When facing multiple opponents in an Attack Match-Up, the number of Match-Up opponents is reduced to one. Furthermore, players removed due to the effect of "Avert Crisis" are stunned. (Max 2 times, reset at halftime and the beginning of the first half of overtime)
Dribble Range Enhance
Successful Dribble Range x4
Successful Dribble Range x4
Match-Up Win Bonus
All stats +15% when you win at Match-Up (Up to 1 Time)
All stats +15% when you win at Match-Up (Up to 1 Time)
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 2 or more Toughness-type players: All player stats +6%
With 2 or more Toughness-type players: All player stats +6%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Hotline (Natureza)
+10% to stats when selecting the next command after receiving a pass from (Natureza)
+10% to stats when selecting the next command after receiving a pass from (Natureza)
Bond
With 3 or more Toughness-type players: All player stats +2.5%
With 3 or more Toughness-type players: All player stats +2.5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Give everything
Stats increase the higher your Stamina (Max +75%)
Stats increase the higher your Stamina (Max +75%)
Stamina Cost Down
Required Stamina -25% when using a Special Skill.
Required Stamina -25% when using a Special Skill.
Stats Down
(Opponent) Club players: All stats -1.5%
(Opponent) Club players: All stats -1.5%
Bond
With 2 or more Club players: Opponent team stats -4%
With 2 or more Club players: Opponent team stats -4%
Bond
With 2 or more Club players: All player stats +2%
With 2 or more Club players: All player stats +2%
Special Skill Block
Block 1 One-Two Special Skill of your match-up opponent (60% chance)
Block 1 One-Two Special Skill of your match-up opponent (60% chance)
Full Power Gauge Up
Full Power Gauge +20% when you win at Match-Up
Full Power Gauge +20% when you win at Match-Up
Special Skill Block
Block 2 Special Skills of your match-up opponent. (60% chance)
Block 2 Special Skills of your match-up opponent. (60% chance)
Side Master
Stats +20% near the side line
Stats +20% near the side line
Stats Up
Japanese Players: All stats +1.5%
Japanese Players: All stats +1.5%
Bond
With 2 or more Skill-type Japanese Players: All player stats +5%
With 2 or more Skill-type Japanese Players: All player stats +5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Match-Up Win Bonus
All stats +20% when you win at Match-Up (Up to 1 Time)
All stats +20% when you win at Match-Up (Up to 1 Time)
Dribble Range Enhance
Successful dribble range x3
Successful dribble range x3
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Insight Master
Stats +5% with an advantage at Match-up
Stats +5% with an advantage at Match-up