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Combination (Kaltz)
Stats +10% when Hermann Kaltz is on your team
Stats +10% when Hermann Kaltz is on your team
Stats Up
Agility-type JY players: All stats +2%
Agility-type JY players: All stats +2%
Sharp Angle Shooter
Doesn't lose momentum even when shooting from a tight angle.
Doesn't lose momentum even when shooting from a tight angle.
Stat Handicap Resistance
3% reduction to stat handicap effects vs. JY players.
3% reduction to stat handicap effects vs. JY players.
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Link (Agility-type/JY)
The more Agility-type JY players in the match, the higher stats are boosted (Max 15%, up to 8 players)
The more Agility-type JY players in the match, the higher stats are boosted (Max 15%, up to 8 players)
Safety Zone
Stats +10% vs shots from outside the penalty area.
Stats +10% vs shots from outside the penalty area.
Team Link (JY)
The more JY players in the match, the higher stats are boosted (Max 30%, up to 8 players)
The more JY players in the match, the higher stats are boosted (Max 30%, up to 8 players)
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
German Player Killer
Stats +10% vs. German Players
Stats +10% vs. German Players
Pedal to the Metal
All Stats +15% during Full Power Football
All Stats +15% during Full Power Football
Nationality Link (Japan)
The more Japanese players are in the match, the higher stats are boosted (Max 20%, 3 players)
The more Japanese players are in the match, the higher stats are boosted (Max 20%, 3 players)
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Non-Japanese Player Killer
Stats +30% vs. Non-Japanese Players
Stats +30% vs. Non-Japanese Players
Stat Handicap Resistance
10% reduction to handicap effects on the own stats
10% reduction to handicap effects on the own stats
Bond
With 2 or more Japanese players: All player stats +5%
With 2 or more Japanese players: All player stats +5%
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Recover
Decrease Stun time by 70%
Decrease Stun time by 70%
Low Baller
Centering kick results in a low-flying ball. (70% chance)
Centering kick results in a low-flying ball. (70% chance)
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.
Shots in the opponent's penalty area become unaffected by distance or angle.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +10%).
The lower the Stamina, the higher the stat boost (Max +10%).
Bond
With 3 or more Rising Sun Players: All player stats +1.5%
With 3 or more Rising Sun Players: All player stats +1.5%
Bond
With 6 or more Non-Japanese players: All player stats +3%
With 6 or more Non-Japanese players: All player stats +3%
Counter Move (Stamina (DF))
+15% to opponent Defenders' Stamina cost when matched up
+15% to opponent Defenders' Stamina cost when matched up
Block Killer
Stats +20% when an opponent selects Block
Stats +20% when an opponent selects Block
Insight Master
Stats +10% with an advantage at Match-up
Stats +10% with an advantage at Match-up
Stamina Killer
+20% to opponents' Stamina cost when matched up.
+20% to opponents' Stamina cost when matched up.
Nationality Link (Japan)
The more Japanese players are in the match, the higher stats are boosted (Max 20%, 3 players)
The more Japanese players are in the match, the higher stats are boosted (Max 20%, 3 players)
Enhance Special Skills (Rank C)
Rank C Special Skills: Force +25%
Rank C Special Skills: Force +25%
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Korean Players Killer
Stats +50% vs. Korean Players
Stats +50% vs. Korean Players
Low Ball Request
Receive a cross as a Low-Flying Ball
Receive a cross as a Low-Flying Ball
Stats Down
(Opponent) Agility-type players: All stats -3%
(Opponent) Agility-type players: All stats -3%
Master Catcher
Can catch a ball even if it breaks a catch.
Can catch a ball even if it breaks a catch.
Critical Rate Up
Critical Rate x3
Critical Rate x3
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Master Catcher
Can catch a ball even if it breaks a catch.
Can catch a ball even if it breaks a catch.
Toughness Killer
Stats +12% vs. Toughness-type
Stats +12% vs. Toughness-type
Japanese Player Killer
Stats +12% vs. Japanese Players
Stats +12% vs. Japanese Players
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Master Catcher
Can catch a ball even if it breaks a catch.
Can catch a ball even if it breaks a catch.
Bond
With 2 or more Toughness-type Non-Japanese Players: All player stats +3%
With 2 or more Toughness-type Non-Japanese Players: All player stats +3%
Non-Japanese Player Killer
Stats +15% vs. Non-Japanese Players
Stats +15% vs. Non-Japanese Players
Bond
With 3 or more Toughness-type Non-Japanese players: Opponent team stats -3%
With 3 or more Toughness-type Non-Japanese players: Opponent team stats -3%
Shot Killer (Non-Flying)
Stats +15% against Non-Flying Shots
Stats +15% against Non-Flying Shots
Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 30%, 8 players)
The more Club players in the match, the higher stats are boosted (Max 30%, 8 players)
Master Catcher
Can catch a ball even if it breaks a catch.
Can catch a ball even if it breaks a catch.
Full Power Gauge Up
Full Power Gauge +30% on a successful save
Full Power Gauge +30% on a successful save
Bond
With 3 or more Agility-type Club players: All player stats +7%
With 3 or more Agility-type Club players: All player stats +7%
Warriors' Emergence (Japan & Latin and North America)
Japanese & Latin and North American players: All stats +10%
Japanese & Latin and North American players: All stats +10%
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
High Ball Request
Receive a cross as a High-Flying Ball
Receive a cross as a High-Flying Ball
Full Power Gauge Up
Match begins with Full Power Gauge increased by 30%
Match begins with Full Power Gauge increased by 30%
Japanese Player Killer
Stats +25% vs. Japanese Players
Stats +25% vs. Japanese Players
Agility Killer
Stats +25% vs. Agility-type
Stats +25% vs. Agility-type
Enhance Special Skills (Rank C)
Rank C Special Skills: Force +25%
Rank C Special Skills: Force +25%
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Special Skill Force Up
Low Flying Shot Special Skills: Force +10%
Low Flying Shot Special Skills: Force +10%
Low Ball Request
Receive a cross as a Low-Flying Ball
Receive a cross as a Low-Flying Ball
Toughness Killer
Stats +5% vs. Toughness-type
Stats +5% vs. Toughness-type
Penalty Area Master
Stats +20% when inside the penalty area.
Stats +20% when inside the penalty area.
Low Ball Request
Receive a cross as a Low-Flying Ball
Receive a cross as a Low-Flying Ball
Bond
With 3 or more Agility-type Non-Japanese players: All player stats +2%
With 3 or more Agility-type Non-Japanese players: All player stats +2%