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OMF / FW

Super Sub
Stats +20% when playing as a substitute

Recover
Decrease Stun time by 80%
Stats Down
(Opponent) Non-Japanese Players: All stats -2%
Stats Up
(My Team) Middle School players: All stats +2%
Bumpy Ground Resistance
Not affected by Bumpy effect.
Special Skill Block
Block one Special Skill of your match-up opponent. (20% chance to activate)










FW

Penalty Area Master
Stats +30% when inside the penalty area.

Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Insight Master
Stats +10% with an advantage at Match-up
Recover
Decrease Stun time by 50%
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).




DMF / OMF


Direct Hotline (Takeshi)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Takeshi
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Bond
With 3 or more Skill-type Rising Sun players: All player stats +7%




DF / DMF


Auto-Intercept Reduce
-20% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance
Bond
With 3 or more Skill-type Japanese players: All player stats +7%




DF / DMF

Super Sub
Stats +30% when playing as a substitute

Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)




OMF

Super Sub
Stats +30% when playing as a substitute

Direct Hotline (Misaki)
Japanese teammates gets +5% to stats when selecting the next command after receiving a pass from Misaki
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Inspire (Japanese Players)
+5% to stats when your Japanese teammate selects the next command after you win at match-up




FW

Penalty Area Master
Stats +20% when inside the penalty area.

Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)




FW


Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Stats Up
Non-Japanese Players: All stats +1%
Hotline (AM/DM)
+5% to stats when selecting the next command after receiving a pass from Attacking Midfielders and Defensive Midfielders
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +5%




OMF / FW


Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Direct Hotline (Leo)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Leo
Bond
With 2 or more Agility-type Non-Japanese players: Opponent team stats -5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +2%




DF / DMF


Side Master
Stats +25% near the side line
Stats Up
Japanese Players: All stats +1%
Auto-Intercept Enhance
15% chance to activate a Special Skill during a Japanese teammate's Auto-Intercept. (Required Stamina: 0)
Bond
With 3 or more Japanese players: All player stats +5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




FW


Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Special Skill Force Up
Low Flying Shot Special Skills: Force +5%
Bond
With 2 or more Toughness-type Japanese Players: Opponent team stats -7.5%
Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)




DF


Price of confused fight
-8% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Auto-Intercept Reduce
-20% chance of activation of opponent team's Special Skills by Auto-Intercept Enhance
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 2 or more Toughness-type Japanese players: All player stats +5%




OMF / FW


Bond
With 2 or more Toughness-type Non-Japanese Players: All player stats +3.5%
Sharp Angle Shooter
Doesn't lose momentum even when shooting from a tight angle.
Full Power Gauge Up
Full Power Gauge +20% when you score.
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Dribble Range Enhance
Successful dribble range x3



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