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Hotline (Brazil)
Low Flying Shot Special Skills: Force +25% when using the next Special Skill after receiving a pass from a Brazilian player.
Low Flying Shot Special Skills: Force +25% when using the next Special Skill after receiving a pass from a Brazilian player.
Low Ball Request
Receive a cross as a Low-Flying Ball
Receive a cross as a Low-Flying Ball
Auto-Intercept Reduce
-15% chance of activation of opponent team's Special Skills by Auto-Intercept Enhance
-15% chance of activation of opponent team's Special Skills by Auto-Intercept Enhance
Bond
With 2 or more Brazilian players, 15% chance to activate a Special Skill during a teammate's Auto-Intercept (Required Stamina: 0)
With 2 or more Brazilian players, 15% chance to activate a Special Skill during a teammate's Auto-Intercept (Required Stamina: 0)
Bond
With 3 or more Non-Japanese players: All player stats +4.5%
With 3 or more Non-Japanese players: All player stats +4.5%
Adversity
Stats +40% when your match-up opponent's total stats are higher than yours. (except GK)
Stats +40% when your match-up opponent's total stats are higher than yours. (except GK)
Special Skill Block
Block one Special Skill of your match-up opponent. (60% chance)
Block one Special Skill of your match-up opponent. (60% chance)
Side Master
Stats +10% near the side line
Stats +10% near the side line
Stats Up
Japanese Players: All stats +2%
Japanese Players: All stats +2%
Bond
With 2 or more Japanese players: All player stats +5%
With 2 or more Japanese players: All player stats +5%
Pressure
-5% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
-5% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Insight Master
Stats +55% with an advantage at Match-up
Stats +55% with an advantage at Match-up
Special Skill Block
Block 1 Shooting Special Skill(s) except Flying Shot of your match-up opponent.
Block 1 Shooting Special Skill(s) except Flying Shot of your match-up opponent.
Stats Up
German players: All stats +1%
German players: All stats +1%
Stamina Killer
+15% to opponents' Stamina cost when matched up.
+15% to opponents' Stamina cost when matched up.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 3 or more Agility-type players: All player stats +4%
With 3 or more Agility-type players: All player stats +4%
Forward/Attacking Midfielder Killer
Stats +20% vs. Forwards and Attacking Midfielders
Stats +20% vs. Forwards and Attacking Midfielders
Assign DM Killer
Teammate GK: Stats +7% vs. DM
Teammate GK: Stats +7% vs. DM
Special Skill Block
Block 1 Dribble Special Skill of your match-up opponent (40% chance)
Block 1 Dribble Special Skill of your match-up opponent (40% chance)
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Full Power Gauge +10% when you win at Match-Up
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +4.5%
With 2 or more Skill-type Non-Japanese players: All player stats +4.5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Vital Area Master
Stats +25% when in the vital areas of both sides.
Stats +25% when in the vital areas of both sides.
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Struggle
Stats +15% when the force of the Special Skill selected by your match-up opponent is higher than yours. (except GK)
Stats +15% when the force of the Special Skill selected by your match-up opponent is higher than yours. (except GK)
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +4%
With 2 or more Skill-type Non-Japanese players: All player stats +4%
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 15%).
The higher the Stamina, the higher the force of Special Skills (Max 15%).
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Master Catcher
Can catch a ball even if it breaks a catch.
Can catch a ball even if it breaks a catch.
Rising Sun Players Killer
Stats +3% vs. Rising Sun Players
Stats +3% vs. Rising Sun Players
Safety Zone
Required Stamina -10% when using a Special Skill vs shots from outside the penalty area.
Required Stamina -10% when using a Special Skill vs shots from outside the penalty area.
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +5%
With 2 or more Toughness-type Non-Japanese players: All player stats +5%
Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Insight
If an opponent's Auto-Intercept Enhance is activated when using a Pass Special Skill, there is a 80% chance of it being nullified.
If an opponent's Auto-Intercept Enhance is activated when using a Pass Special Skill, there is a 80% chance of it being nullified.
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 3 or more Club players: All player stats +7%.
With 3 or more Club players: All player stats +7%.
Nationality Link (Netherlands)
The more Netherlands players are in the match, the higher stats are boosted (Max 20%, 3 players)
The more Netherlands players are in the match, the higher stats are boosted (Max 20%, 3 players)
Special Skill Block
Block 2 Special Skills of your match-up opponent. (60% chance)
Block 2 Special Skills of your match-up opponent. (60% chance)
GK Killer
Stats +12% vs. Goalkeepers
Stats +12% vs. Goalkeepers
Enhance Special Skills (Combination Skills)
Netherlands teammate: Combination Special Skills Force +5%
Netherlands teammate: Combination Special Skills Force +5%
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +5%
With 2 or more Toughness-type Non-Japanese players: All player stats +5%
Price of confused fight
-7% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
-7% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +20%).
The lower the Stamina, the higher the stat boost (Max +20%).
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Special Skill Block
Block one Shot Special Skill except Flying Shot of your match-up opponent.
Block one Shot Special Skill except Flying Shot of your match-up opponent.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 2 or more Club players: All player stats +6%
With 2 or more Club players: All player stats +6%
Stats Up
Spanish Club players: Stats +3%
Spanish Club players: Stats +3%
Attacking Midfielder/Defensive Midfielder Killer
Stats +25% vs. Attacking Midfielders and Defensive Midfielders
Stats +25% vs. Attacking Midfielders and Defensive Midfielders
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +15%).
The lower the Stamina, the higher the stat boost (Max +15%).
Bond
With 3 or more Agility-type players: All player stats +1.5%
With 3 or more Agility-type players: All player stats +1.5%
Bond
With 3 or more Japanese players: All player stats +2%
With 3 or more Japanese players: All player stats +2%
Stat Handicap Resistance
10% reduction to handicap effects on the own stats
10% reduction to handicap effects on the own stats
Insight Master
Stats +50% with an advantage at Match-up
Stats +50% with an advantage at Match-up
Pressure
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Bond
With 3 or more Agility-type Club players: All player stats +2.5%
With 3 or more Agility-type Club players: All player stats +2.5%
Full Power Gauge Up
Full Power Gauge +12% when you win at Match-Up
Full Power Gauge +12% when you win at Match-Up
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +20%)
Special Skill force increases the lower your Stamina (Max +20%)
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Pressure
-5% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
-5% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 3 or more Skill-type Non-Japanese players: All player stats +2%
With 3 or more Skill-type Non-Japanese players: All player stats +2%
Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.
Shots in the opponent's penalty area become unaffected by distance or angle.
Special Skill Block
Blocks one Tackle/Intercept Special Skill of your match-up opponent.
Blocks one Tackle/Intercept Special Skill of your match-up opponent.
Special Skill Block
Blocks one Tackle/Intercept Special Skill of your match-up opponent. (80% chance to activate)
Blocks one Tackle/Intercept Special Skill of your match-up opponent. (80% chance to activate)
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +10%
Combination Special Skills: Force +10%
Bond
With 2 or more Agility-type players: All player stats +6%
With 2 or more Agility-type players: All player stats +6%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.
Shots in the opponent's penalty area become unaffected by distance or angle.
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
One-Two Range Enhance
Distance +50% when a One-Two is successful
Distance +50% when a One-Two is successful
Nationality Link (Japan)
The more Japanese players are in the match, the higher stats are boosted (Max 20%, 3 players)
The more Japanese players are in the match, the higher stats are boosted (Max 20%, 3 players)
Bond
With 2 or more Toughness-type players: All player stats +6%
With 2 or more Toughness-type players: All player stats +6%
Low Ball Request
Receive a cross as a Low-Flying Ball
Receive a cross as a Low-Flying Ball
Nationality Link (Non-Jpn)
The more Non-Japanese players in the match, the higher stats are boosted (Max 25%, 5 players)
The more Non-Japanese players in the match, the higher stats are boosted (Max 25%, 5 players)
Pressure
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent
Block 1 Tackle Special Skill of your match-up opponent
Stats Up
German players: All stats +2%
German players: All stats +2%
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +5%
With 2 or more Toughness-type Non-Japanese players: All player stats +5%
High Ball Request
Receive a cross as a High-Flying Ball
Receive a cross as a High-Flying Ball
Insight Master
Stats +25% with an advantage at Match-up
Stats +25% with an advantage at Match-up
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +10%)
Special Skill force increases the lower your Stamina (Max +10%)
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Special Skill Block
Block one Special Skill of your match-up opponent. (60% chance)
Block one Special Skill of your match-up opponent. (60% chance)
Bond
With 2 or more Agility-type Club players: All player stats +5%
With 2 or more Agility-type Club players: All player stats +5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +35%).
The lower the Stamina, the higher the stat boost (Max +35%).
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Price of confused fight
-7% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
-7% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Stats Up
Netherlands Players: All stats +3%
Netherlands Players: All stats +3%
Bond
With 2 or more Netherlands Players: All player stats +4.5%
With 2 or more Netherlands Players: All player stats +4.5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.
Shots in the opponent's penalty area become unaffected by distance or angle.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +10%).
The lower the Stamina, the higher the stat boost (Max +10%).
Bond
With 3 or more Rising Sun Players: All player stats +1.5%
With 3 or more Rising Sun Players: All player stats +1.5%
Bond
With 6 or more Non-Japanese players: All player stats +3%
With 6 or more Non-Japanese players: All player stats +3%
Counter Move (Stamina (DF))
+15% to opponent Defenders' Stamina cost when matched up
+15% to opponent Defenders' Stamina cost when matched up
Penalty/Side Area Master
Stats +20% when in the penalty area or side area.
Stats +20% when in the penalty area or side area.
Bond
With 3 or more Agility-type Non-Japanese Players: All player stats +7.5%
With 3 or more Agility-type Non-Japanese Players: All player stats +7.5%
Auto-Intercept Reduce
-30% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance
-30% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance
Stats Up
Santana, Leo Stats +2%
Santana, Leo Stats +2%
Stats Up
Latin and North American players: All stats +2%
Latin and North American players: All stats +2%
Price of confused fight
-5% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
-5% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Japanese Player Killer
Stats +20% vs. Japanese Players
Stats +20% vs. Japanese Players
Special Skill Block
Block 1 Intercept Special Skill of your match-up opponent
Block 1 Intercept Special Skill of your match-up opponent
Full Power Gauge Up
Full Power Gauge +15% when you win at Match-Up
Full Power Gauge +15% when you win at Match-Up
Direct Hotline (Tsubasa)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Tsubasa
FW teammates get +5% to stats when selecting the next command after receiving a pass from Tsubasa
Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent (60% chance)
Block 1 Tackle Special Skill of your match-up opponent (60% chance)
Bond
With 2 or more Toughness-type players: All player stats +5%
With 2 or more Toughness-type players: All player stats +5%