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OMF / FW


Stats Up
Club Tsubasa: Stats +2%
Super Sub
Stats +5% when playing as a substitute
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With Club Tsubasa: All player stats +3%
Stamina Cost Down
Required Stamina -10% when using a Special Skill.





FW

Combination (Schester)
Stats +10% when Franz Schester is on your team.

Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)
Stamina Killer
+20% to opponents' Stamina cost when matched up.




OMF / FW

Combination (Levin)
Stats +10% when Stefan Levin is on your team.

Side Master
Stats +5% near the side line
Recover
Decrease Stun time by 80%
Pedal to the Metal
All Stats +5% during Full Power Football
Bumpy Ground Resistance
Not affected by Bumpy effect.




FW


Special Skill Force Up
Shot Special Skills except Flying Shots: Force +15%
Stats Up
Middle School Tsubasa: All stats +2%
High Ball Request
Receive a cross as a High-Flying Ball (75% chance)
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




GK


Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Will to Win (even)
When at a draw with the score, stats: +12% (except 0-0)
Master Catcher
Can catch a ball even if it breaks a catch.
Bond
With 3 or more Agility-type players: All player stats +3.5%





FW


Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Special Skill Block
Block one Special Skill of your match-up opponent.
DF Killer
Stats +5% vs. DF
Bond
With 2 or more Skill-type Club players: All player stats +5%
Stamina Killer
+15% to opponents' Stamina cost when matched up.




FW

Stamina Cost Down
Required Stamina -20% when using a Special Skill.

Stamina Killer
+15% to opponents' Stamina cost when matched up.
Special Skill Force Up
All Special Skills: Force +10% (70% chance, Match-Up only)
Stats Up
Middle School players: All stats +2% (70% chance, Match-Up only)
Bumpy Ground Resistance
Not affected by Bumpy effect.
Stats Down
Opponent Non-Japanese Players: All stats -2%





OMF / FW

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).

Bond
With 5 or more European players: Opponent team stats -8%
Combination (Schneider)
Stats +5% when Schneider is on your team
Dribble Range Enhance
Successful Dribble Range x5
Super Sub
Stats +20% when playing as a substitute
Stats Up
Schneider: All stats +2%





DMF / OMF


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Match-Up Win Bonus
All stats +5% when you win at Match-Up (Up to 1 Time)
Bond
With 3 or more Toughness-type Japanese players: All player stats +4%




FW


Low Ball Request
Receive a cross as a Low-Flying Ball
Stamina Killer
+15% to opponents' Stamina cost when matched up.
DM/DF Killer
Stats +15% vs. Defensive Midfielders and Defenders
Bond
With 2 or more Toughness-type players: All player stats +5%
Recover
Decrease Stun time by 60%




FW


Stamina Killer (Agility-type)
+30% to opponent Agility-type players' Stamina cost when matched up.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Penalty Area Master
All stats +7% when inside the penalty area
Stats Down
(Opponent) Wakashimazu: Stats -5%
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +10%).




GK

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 25%).

Full Power Gauge Up
Full Power Gauge +7% on a successful save
Bond
With 2 or more Agility-type Club players: Opponent team stats -4%
Master Catcher
Can catch a ball even if it breaks a catch.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bond
With 2 or more Agility-type Club players: All player stats +2%




FW


Pressure
-20% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Bond
With 2 or more Skill-type players: All player stats +1%
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Skill-type players: All player stats +2.5%






FW

Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Stamina Killer
+20% to opponents' Stamina cost when matched up.
Dribble Range Enhance
Successful Dribble Range x5
Japanese Player Killer
Stats +20% vs. Japanese Players



History