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OMF


Special Skill Block
Block one Special Skill of your match-up opponent.
Side Master
Stats +10% near the side line
Recover
Decrease Stun time by 50%
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +2%




DMF / OMF


Special Skill Block
Block one Special Skill of your match-up opponent. (70% chance)
Side Master
Stats +20% near the side line
Stats Up
German players: All stats +1%
Bond
With 3 or more Non-Japanese players: All player stats +5%
Stamina Cost Down
Required Stamina -10% when using a Special Skill.




OMF


Side Master
Stats +15% near the side line
Inspire (Fei)
+5% to Special Skill force when your team mate (Fei Xiang) uses the next Special Skill after you win at match-up
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +1.5%




FW


Wakashimazu Killer
Stats +25% vs. Wakashimazu
Match-Up Win Bonus
All stats +10% each time you win at match-up (Up to 3 Times)
Tackle Killer (Japan)
Stats +80% vs. Japanese players' Tackles.
Bumpy Ground Resistance
Not affected by Bumpy effect.
Recover
Decrease Stun time by 100%




DF


Side Master
Stats +15% near the side line
Direct Hotline (Ishizaki)
teammates Tsubasa and Misaki get +5% to stats when selecting the next command after receiving a pass from Ishizaki.
High Baller
A centering kick will always be a high ball.
Bond
With exactly 3 Agility-type Non-Japanese players: All player stats +2.5%.




FW

Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 25%, reset at halftime and the beginning of the first half and the second half of overtime)

Dribble Range Enhance
Successful dribble range x3
Block Killer
Stats +15% when an opponent selects Block
Bond
With 6 or more Japanese players: All player stats +1.5%
Bond
With 3 or more Club players: All player stats +3%.
Stamina Cost Down
Required Stamina -15% when using a Special Skill.




OMF / FW


Stats Up
Club Tsubasa: Stats +2%
Super Sub
Stats +5% when playing as a substitute
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With Club Tsubasa: All player stats +3%
Stamina Cost Down
Required Stamina -10% when using a Special Skill.





GK

Long Feed
When the GK kicks the ball to a teammate, it will go to the farthest teammate on your side. (100% chance)

Forward Killer
Stats +5% vs. Forwards
Attacking Midfielder/Defensive Midfielder Killer
Stats +13% vs. Attacking Midfielders and Defensive Midfielders
Shot Killer (Low-Flying)
Stats +7% against Low-Flying Shots
Shot Killer (High-Flying)
Stats +7% against High-Flying Shots
Bond
With 4 or more Agility-type players: All player stats +4.5%




DF


Recover
Decrease Stun time by 60%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Stamina Killer
+20% to opponents' Stamina cost when matched up.




FW


Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Special Skill Force Up
Low Flying Shot Special Skills: Force +5%
Bond
With 2 or more Toughness-type Japanese Players: Opponent team stats -7.5%
Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)




DF


Opposition (Fiery/Scene of a Fire)
Stats +10% when matched up with an opponent who has Attack at the Scene of a Fire, Fiery Potential, or a Hidden Skill to assign the applicable Passive Skills to teammates.
Special Skill Force Up
All Special Skills: Force +10%
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type Japanese Players: All player stats +3.5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




DMF / OMF

Support (Michael)
Team mate Michael appears at a fixed rate to support you on a solo defensive match-up.

Match-Up Win Bonus
Shot Special Skill Force +30% when you win at Match-Up (Max 1 time)
DM/DF Killer
Stats +20% vs. Defensive Midfielders and Defenders
Bond
With 2 or more Toughness-type Non-Japanese players: Opponent team stats -3.5%
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +2.5%
Special Skill Block
Block one Special Skill of your match-up opponent.




DMF / OMF

Super Sub
Stats +40% when playing as a substitute

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 15%).
Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)
Recover
Decrease Stun time by 50%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




OMF / FW


Combination (Diaz)
Stats +5% when Diaz is on your team
Stats Up
Diaz: All stats +3%
Stats Up
Toughness-type Latin and North American players: Stats +2%
Rain/Puddle Resistance
Not affected by rain and puddles.
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)




OMF / FW

Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 20%, reset at halftime and the beginning of the first half and the second half of overtime)

One-Two Range Enhance
Distance +50% when a One-Two is successful
Dribble Range Enhance
Successful Dribble Range x4
Easy Win
You will win a match-up if your winning percentage is 30% or higher and you have the advantage when you and your opponent choose Special Skills during Full Power Football. (Except GK, max 3 times, reset at halftime and the beginning of the first half of overtime)
Bond
With 2 or more Skill-type players: All player stats +6%
Stamina Cost Down
Required Stamina -25% when using a Special Skill.




DF


Special Skill Block
Block 2 Special Skills of your match-up opponent. (60% chance)
Side Master
Stats +20% near the side line
Stats Up
Japanese Players: All stats +1.5%
Bond
With 2 or more Skill-type Japanese Players: All player stats +5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




DF / DMF


Side Master
Stats +25% near the side line
Stats Up
Japanese Players: All stats +1%
Auto-Intercept Enhance
15% chance to activate a Special Skill during a Japanese teammate's Auto-Intercept. (Required Stamina: 0)
Bond
With 3 or more Japanese players: All player stats +5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




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