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GK


Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Stat Handicap Resistance
10% reduction to handicap effects on the own stats
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bond
With 4 or more Japanese players: All player stats +3%




DF


Insight Master
Stats +10% with an advantage at Match-up
Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Bond
With 2 or more Skill-type Non-Japanese Players: Opponent team stats -3%
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +3%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




OMF / FW


Will to Win (even)
When at a draw with the score, stats: +3% (except 0-0)
Will to Win (when inferior)
When losing with the score, stats: +5%
Stat Handicap Resistance
4.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +3%





DF / DMF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).

Stats Up
Toughness-type Rivaul: All stats +3%
Bond
With exactly 5 Toughness-type players: All player stats +2%






DF


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Insight Master
Stats +20% with an advantage at Match-up
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)




OMF


Stats Up
Japanese Players: All stats +2.5%
Direct Hotline (Takeshi)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Takeshi




OMF

Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 30%, 8 players)

GK Killer
Stats +5% vs. Goalkeepers
Stats Up
Club players: Stats +3%
Special Skill Force Up
European Club players: High-flying Ball Special Skill Force +5%
High Baller
A centering kick will always be a high ball.
Penalty Area Master
Stats +3% when inside the penalty area.





DF / DMF


Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Stats Up
Brazilian players: All stats +2%
Recover
Decrease Stun time by 60%
Bond
With 2 or more Skill-type Non-Japanese Players: Opponent team stats -7.5%
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)




DF / DMF

Give everything
Stats increase the higher your Stamina (Max +75%)

Stamina Cost Down
Required Stamina -25% when using a Special Skill.
Stats Down
(Opponent) Club players: All stats -1.5%
Bond
With 2 or more Club players: Opponent team stats -4%
Bond
With 2 or more Club players: All player stats +2%
Special Skill Block
Block 1 One-Two Special Skill of your match-up opponent (60% chance)




DMF


Stat Handicap Resistance
10% reduction to handicap effects on the own stats
Stat Handicap Resistance
2.5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Agility-type players: All player stats +2%
Bond
With 2 or more Agility-type players: All player stats +1%




DF


Stats Up
Asian Players: Stats +2%
Auto-Block & Intercept Enhance
60% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Non-Japanese Player Killer
Stats +20% vs. Non-Japanese Players
Recover
Decrease Stun time by 60%
Bond
With 3 or more Asian players: Opponent team stats -7%




FW


Special Skill Block
Block one Special Skill of your match-up opponent. (60% chance)
Insight Master
Stats +30% with an advantage at Match-up
Bond
With 3 or more Toughness-type players: Opponent team stats -3%
Bond
With 3 or more Toughness-type players: All player stats +2.5%
Stats Up
Tsubasa: All stats +3%




DF


Shot Killer (Non-Flying)
Stats +50% against Non-Flying Shots
Full Power Gauge Up
Full Power Gauge +20% when you win at Match-Up
Bond
With 3 or more Skill-type players: All player stats +2%




DMF / OMF


Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Match-Up Master (Single)
When there is 1 opponent player during an Attack Match-Up, +10% to stats and -30% to stamina cost (except GK).
Low Baller
Centering kick results in a low-flying ball. (70% chance)
Bond
With 3 or more Club players: All player stats +7%.



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