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Combination (Brian)
Stats +20% when Brian is on your team
Stats +20% when Brian is on your team
Inspire (Netherlands Players)
+5% to stats when your Netherlands teammate selects the next command after you win at match-up
+5% to stats when your Netherlands teammate selects the next command after you win at match-up
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Direct Hotline (Stijn)
Team mate (Netherlands players) gets +5% to stats when selecting the next command after receiving a pass from Stijn
Team mate (Netherlands players) gets +5% to stats when selecting the next command after receiving a pass from Stijn
Assign Dribble Range Enhance
Distance x3 when teammate Brian's Dribble is successful
Distance x3 when teammate Brian's Dribble is successful
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +5%
With 2 or more Skill-type Non-Japanese players: All player stats +5%
Support (Payol)
Team mate Payol appears at a fixed rate to support you on a solo defensive match-up.
Team mate Payol appears at a fixed rate to support you on a solo defensive match-up.
Price of confused fight
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Rising Sun Players Killer
Stats +20% vs. Rising Sun Players
Stats +20% vs. Rising Sun Players
Direct Hotline (Spanish Players)
Team mate (Spanish Players) get +5% to stats when selecting the next command after receiving a pass from Spanish players
Team mate (Spanish Players) get +5% to stats when selecting the next command after receiving a pass from Spanish players
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +5%
With 2 or more Toughness-type Non-Japanese players: All player stats +5%
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Enhance Special Skills (Rank A)
Rank A Special Skills: Force +80%
Rank A Special Skills: Force +80%
Special Skill Force Up
Low-Flying Shot Special Skills: Force +20%. (50% chance, Match-Up only)
Low-Flying Shot Special Skills: Force +20%. (50% chance, Match-Up only)
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
French Player Killer
Stats +20% vs. French Players
Stats +20% vs. French Players
Bond
With 2 or more Toughness-type Japanese Players: All player stats +4%
With 2 or more Toughness-type Japanese Players: All player stats +4%
Low Ball Request
Receive a cross as a Low-Flying Ball
Receive a cross as a Low-Flying Ball
Enhance Special Skills (Low Flying)
Low-Flying Shot Special Skills: Force +20%
Low-Flying Shot Special Skills: Force +20%
Special Skill Block
Block 1 Block Special Skill of your match-up opponent
Block 1 Block Special Skill of your match-up opponent
Counter Move (Stamina)
+30% to opponents' Stamina cost when matched up.
+30% to opponents' Stamina cost when matched up.
Counter Move (Japanese Players)
Stats +20% vs. Japanese Players
Stats +20% vs. Japanese Players
Bond
With 2 or more Toughness-type Non-Japanese players: Opponent team stats -7%
With 2 or more Toughness-type Non-Japanese players: Opponent team stats -7%
Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)
Receive a cross as a Low-Flying Ball (80% chance)
Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 30%, reset at halftime and the beginning of the first half and the second half of overtime)
The less time remaining in the match, the more stats increases. (Max 30%, reset at halftime and the beginning of the first half and the second half of overtime)
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Special Skill Block
Block 2 Block Special Skills of your match-up opponent
Block 2 Block Special Skills of your match-up opponent
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +8%
Combination Special Skills: Force +8%
Bond
With 2 or more Japanese players: All player stats +6%
With 2 or more Japanese players: All player stats +6%
High Ball Request
Receive a cross as a High-Flying Ball
Receive a cross as a High-Flying Ball
DF/GK Killer
Stats +25% vs. Defenders and Goalkeepers
Stats +25% vs. Defenders and Goalkeepers
Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent (60% chance)
Block 1 Tackle Special Skill of your match-up opponent (60% chance)
Dribble Range Enhance
Successful dribble range x3
Successful dribble range x3
High Ball Request
Receive a cross as a High-Flying Ball
Receive a cross as a High-Flying Ball
Bond
With 2 or more Toughness-type Club players: All player stats +5%
With 2 or more Toughness-type Club players: All player stats +5%
Special Skill Force Up
High-Flying Shot Special Skills: Force +15%
High-Flying Shot Special Skills: Force +15%
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +15%
Combination Special Skills: Force +15%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Stamina Killer
+25% to opponents' Stamina cost when matched up.
+25% to opponents' Stamina cost when matched up.
One-Two Range Enhance
Distance +30% when a One-Two is successful
Distance +30% when a One-Two is successful
Bond
With 3 or more Japanese players: All player stats +5%
With 3 or more Japanese players: All player stats +5%
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Receive a cross as a High-Flying Ball (80% chance to activate).
Struggle
Stats +20% when the force of the Special Skill selected by your match-up opponent is higher than yours (except GK)
Stats +20% when the force of the Special Skill selected by your match-up opponent is higher than yours (except GK)
Low Ball Request
Receive a cross as a Low-Flying Ball (60% chance)
Receive a cross as a Low-Flying Ball (60% chance)
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Bond
With 3 or more Japanese WY Players: 3% reduction to stat handicap effects vs. your teammates
With 3 or more Japanese WY Players: 3% reduction to stat handicap effects vs. your teammates
Bond
With 3 or more Japanese WY Players: All player stats +6%
With 3 or more Japanese WY Players: All player stats +6%
Nationality Link (Non-Jpn)
The more Non-Japanese players in the match, the higher stats are boosted (Max 25%, 5 players)
The more Non-Japanese players in the match, the higher stats are boosted (Max 25%, 5 players)
Pressure
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent
Block 1 Tackle Special Skill of your match-up opponent
Stats Up
German players: All stats +2%
German players: All stats +2%
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +5%
With 2 or more Toughness-type Non-Japanese players: All player stats +5%
High Ball Request
Receive a cross as a High-Flying Ball
Receive a cross as a High-Flying Ball
Give everything
Stats increase the higher your Stamina (Max +20%)
Stats increase the higher your Stamina (Max +20%)
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Receive a cross as a High-Flying Ball (80% chance to activate).
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +20%
Combination Special Skills: Force +20%
Bond
With 3 or more Toughness-type Japanese players: All player stats +4.5%
With 3 or more Toughness-type Japanese players: All player stats +4.5%
Assign Insight Master (Nitta)
Team mate Nitta gets +10% to stats with an advantage at Match-up
Team mate Nitta gets +10% to stats with an advantage at Match-up
Enhance Special Skills (High-Flying)
High-Flying Shot Special Skills: Force +15%
High-Flying Shot Special Skills: Force +15%
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Receive a cross as a High-Flying Ball (80% chance to activate).
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Bond
With 3 or more Skill-type players: Opponent team stats -3%
With 3 or more Skill-type players: Opponent team stats -3%
Bond
With 3 or more Skill-type players: All player stats +2%
With 3 or more Skill-type players: All player stats +2%
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.
Shots in the opponent's penalty area become unaffected by distance or angle.
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
One-Two Range Enhance
Distance +50% when a One-Two is successful
Distance +50% when a One-Two is successful
Nationality Link (Japan)
The more Japanese players are in the match, the higher stats are boosted (Max 20%, 3 players)
The more Japanese players are in the match, the higher stats are boosted (Max 20%, 3 players)
Bond
With 2 or more Toughness-type players: All player stats +6%
With 2 or more Toughness-type players: All player stats +6%
Low Ball Request
Receive a cross as a Low-Flying Ball
Receive a cross as a Low-Flying Ball
Give everything
Stats increase the higher your Stamina (Max +50%)
Stats increase the higher your Stamina (Max +50%)
Special Skill Force Up
High-Flying Shot Special Skills: Force +15%
High-Flying Shot Special Skills: Force +15%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 3 or more Japanese Players: Opponent team stats -3%
With 3 or more Japanese Players: Opponent team stats -3%
Bond
With 3 or more Japanese players: All player stats +3%
With 3 or more Japanese players: All player stats +3%
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Receive a cross as a High-Flying Ball (80% chance to activate).
Insight Master
Stats +50% with an advantage at Match-up
Stats +50% with an advantage at Match-up
Special Skill Force Up
High-Flying Shot Special Skills: Force +20%
High-Flying Shot Special Skills: Force +20%
Nationality Link (Non-Jpn)
The more Non-Japanese players in the match, the higher stats are boosted (Max 10%, 5 players)
The more Non-Japanese players in the match, the higher stats are boosted (Max 10%, 5 players)
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Bond
With 2 or more Toughness-type Non-Japanese players: Opponent team stats -7%
With 2 or more Toughness-type Non-Japanese players: Opponent team stats -7%
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Receive a cross as a High-Flying Ball (80% chance to activate).
Penalty Area Master
Stats +25% when inside the penalty area.
Stats +25% when inside the penalty area.
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Required Stamina -10% when using a Special Skill.
Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Special Skill Force Up
Low Flying Shot Special Skills: Force +5%
Low Flying Shot Special Skills: Force +5%
Bond
With 2 or more Toughness-type Japanese Players: Opponent team stats -7.5%
With 2 or more Toughness-type Japanese Players: Opponent team stats -7.5%
Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)
Receive a cross as a Low-Flying Ball (80% chance)
Enhance Special Skills (Low Flying)
Low Flying Shot Special Skills: Force +25%
Low Flying Shot Special Skills: Force +25%
Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)
Receive a cross as a Low-Flying Ball (80% chance)
Stat Handicap Resistance
2.5% reduction to stat handicap effects vs. your teammates.
2.5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Toughness-type players: All player stats +2%
With 3 or more Toughness-type players: All player stats +2%
Bond
With 2 or more Toughness-type players: All player stats +1%
With 2 or more Toughness-type players: All player stats +1%
Sharp Angle Shooter
Doesn't lose momentum even when shooting from a tight angle.
Doesn't lose momentum even when shooting from a tight angle.
Enhance Special Skills (High-Flying)
High-Flying Shot Special Skills: Force +22%
High-Flying Shot Special Skills: Force +22%
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Receive a cross as a High-Flying Ball (80% chance to activate).
Stat Handicap Resistance
2.5% reduction to stat handicap effects vs. your teammates.
2.5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Agility-type players: All player stats +2%
With 3 or more Agility-type players: All player stats +2%
Bond
With 2 or more Agility-type players: All player stats +1%
With 2 or more Agility-type players: All player stats +1%
Sharp Angle Shooter
Doesn't lose momentum even when shooting from a tight angle.
Doesn't lose momentum even when shooting from a tight angle.
Enhance Special Skills (High-Flying)
High-Flying Shot Special Skills: Force +25%
High-Flying Shot Special Skills: Force +25%
Pedal to the Metal
All Stats +10% during Full Power Football
All Stats +10% during Full Power Football
High Ball Request
Receive a cross as a High-Flying Ball
Receive a cross as a High-Flying Ball
Bond
When Jito is on your team, 15% chance to activate a Special Skill during a teammate's Auto-Intercept (Required Stamina: 0)
When Jito is on your team, 15% chance to activate a Special Skill during a teammate's Auto-Intercept (Required Stamina: 0)
Bond
With 3 or more Japanese players: All player stats +4.5%
With 3 or more Japanese players: All player stats +4.5%
Full-body Stand (Jito)
The higher the Stamina, the higher the force of Special Skills of Jito on your team (Max 5%)
The higher the Stamina, the higher the force of Special Skills of Jito on your team (Max 5%)
Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 20%, reset at halftime and the beginning of the first half and the second half of overtime)
The less time remaining in the match, the more stats increases. (Max 20%, reset at halftime and the beginning of the first half and the second half of overtime)
One-Two Range Enhance
Distance +50% when a One-Two is successful
Distance +50% when a One-Two is successful
Dribble Range Enhance
Successful Dribble Range x4
Successful Dribble Range x4
Easy Win
You will win a match-up if your winning percentage is 30% or higher and you have the advantage when you and your opponent choose Special Skills during Full Power Football. (Except GK, max 3 times, reset at halftime and the beginning of the first half of overtime)
You will win a match-up if your winning percentage is 30% or higher and you have the advantage when you and your opponent choose Special Skills during Full Power Football. (Except GK, max 3 times, reset at halftime and the beginning of the first half of overtime)
Bond
With 2 or more Skill-type players: All player stats +6%
With 2 or more Skill-type players: All player stats +6%
Stamina Cost Down
Required Stamina -25% when using a Special Skill.
Required Stamina -25% when using a Special Skill.