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![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/937.png)
Penalty Area Master
Stats +25% when inside the penalty area.
Stats +25% when inside the penalty area.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/673.png)
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1120.png)
Follow
When a team mate is alone in a defensive match-up within a certain area, the player will join the match-up as well. Additionally, -15% in match-up to the player's stamina cost due to Follow effect. (Except GK)
When a team mate is alone in a defensive match-up within a certain area, the player will join the match-up as well. Additionally, -15% in match-up to the player's stamina cost due to Follow effect. (Except GK)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1562.png)
AM teammates get +5% to stats when selecting the next command after receiving a pass from Xiao
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/527.png)
Forward Killer
Stats +15% vs. Forwards
Stats +15% vs. Forwards
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/117.png)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1203.png)
Punching Master
When a punch is successful, it is easier for the ball to go to players near the centre circle.
When a punch is successful, it is easier for the ball to go to players near the centre circle.
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/125.png)
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).
The higher the Stamina, the higher the force of Special Skills (Max 30%).
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1669.png)
-8% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1836.png)
With 2 or more Agility-type players: 25% chance to activate a Special Skill during DM/DF teammate's Auto-Intercept. (Required Stamina: 0)