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DF


Pressure
-20% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Insight Master
Stats +20% with an advantage at Match-up
Bond
With 3 or more Agility-type Club players: +5% reduction to stat handicap effects vs. your teammates
Bond
With 3 or more Agility-type Club players: All player stats +5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




DF


Special Skill Block
Block 1 Pass Special Skill of your match-up opponent
Recover
Decrease Stun time by 70%
Penalty Area Master
Stats +15% when inside the penalty area.
Bond
With 2 or more Toughness-type Japanese players: All player stats +5%
Stamina Killer
+15% to opponents' Stamina cost when matched up.




OMF / FW


Stats Up
Swedish players: All stats +5%
Special Skill Force Up
All Special Skills: Force +15%
Stat Handicap Resistance
2% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type Non-Japanese Players: All player stats +4.5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




DF


Stamina Killer
+30% to opponents' Stamina cost when matched up.
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 4 or more Japanese players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
Bond
With 2 or more Skill-type Japanese players: All player stats +4%
Trust (DF)
+5% to Special Skill force when your team mate (DF) uses the next Special Skill after you lose at match-up




OMF


Dribble Range Enhance
Successful Dribble Range x2.5
Insight Master
Stats +20% with an advantage at Match-up
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Skill-type Club players: All player stats +4%
Inspire (Japanese Players)
+3% to Special Skill force when your Japanese teammate uses the next Special Skill after you win at match-up




DF


Price of confused fight
-8% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Auto-Intercept Reduce
-20% chance of activation of opponent team's Special Skills by Auto-Intercept Enhance
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 2 or more Toughness-type Japanese players: All player stats +5%




OMF / FW


One-Two Range Enhance
Distance +50% when a One-Two is successful
Penalty Area Master
Stats +20% when inside the penalty area.
Stat Handicap Resistance
4.5% reduction to stat handicap effects vs. your teammates (Germany Club players).
Bond
With 3 or more Club players: All player stats +4%.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




OMF / FW


Dribble Range Enhance
Successful Dribble Range x5
Special Skill Block
Block one Special Skill of your match-up opponent.
Bond
With 3 or more Netherlands players: 10% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
Bond
With 2 or more Netherlands Players: All player stats +4.5%
Penalty Area Master
Stats +30% when inside the penalty area.




OMF


Penalty Area Master
Stats +40% when inside the penalty area.
Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent (60% chance)
Dribble Range Enhance
Successful dribble range x3
Bond
With 3 or more Skill-type Club players: All player stats +4.5%
Sharp Angle Shooter
Doesn't lose momentum even when shooting from a tight angle.




DF


Recover
Decrease Stun time by 60%
Insight Master
Stats +15% with an advantage at Match-Up
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type Japanese Players: All player stats +3.5%




DF


Special Skill Block
Block one Special Skill of your match-up opponent.
Bond
With 4 or more Agility-type players: Opponent team stats -3%
Bond
With 4 or more Agility-type players: All player stats +2%




OMF / FW


Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Inspire (FW)
+2% to stats when your team mate (FW) selects the next command after you win at match-up
Pedal to the Metal
All Stats +10% during Full Power Football
Bond
With 3 or more Skill-type Club players: All player stats +3%




OMF


Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Stats Down
Madrid Blanco players: Stats ‐5%
Bumpy Ground Resistance
Not affected by Bumpy effect.
Bond
With 3 or more Skill-type players: All player stats +2.5%




DF


Stats Up
Natureza: Stats +2%
Dribble Range Enhance
Successful Dribble Range x7.5
Sharp Angle Shooter
Doesn't lose momentum even when shooting from a tight angle.
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +3%
Special Skill Block
Block one Special Skill of your match-up opponent.




DMF / OMF


Direct Hotline (Takeshi)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Takeshi
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Bond
With 3 or more Toughness-type players: All player stats +2%





OMF / FW

Combination (Levin)
Stats +10% when Stefan Levin is on your team.

Side Master
Stats +5% near the side line
Recover
Decrease Stun time by 80%
Pedal to the Metal
All Stats +5% during Full Power Football
Bumpy Ground Resistance
Not affected by Bumpy effect.




DF

Fiery Potential
The lower the Stamina, the higher the stat boost (Max +30%).

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Auto-Block & Intercept Enhance
50% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Side Master
Stats +20% near the side line





OMF


Side Master
Stats +15% near the side line
Inspire (Fei)
+5% to Special Skill force when your team mate (Fei Xiang) uses the next Special Skill after you win at match-up
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +1.5%



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