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DF


Stamina Killer
+20% to opponents' Stamina cost when matched up.
Recover
Decrease Stun time by 50%
Support (Urabe)
Team mate Urabe appears at 80% rate to support you on a solo defensive match-up
Bond
With 2 or more Toughness-type Club players: All player stats +5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




OMF / FW

Team Link (Catalonia)
The more Catalonia players in the match, the higher stats are boosted (Max 20%, 5 players)

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Dribble Range Enhance
Successful Dribble Range x2.5
Match-Up Win Bonus
Shot Special Skill Force +20% when you win at Match-Up (Max 1 time)
Bond
With 3 or more Club players: All player stats +4.5%.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




GK

Long Feed
When the GK kicks the ball to a teammate, it will go to the farthest teammate on your side. (100% chance)

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Safety Zone
Stamina Consumed -20% and Special Skill Force +5% when using Special Skills against shots from outside the penalty area.
Master Catcher
Can catch a ball even if it breaks a catch.
Forward Killer
Stats +18% vs. FW
Bond
With 2 or more Toughness-type players: All player stats +6%




FW


Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Stats Up
Non-Japanese Players: All stats +1%
Hotline (AM/DM)
+5% to stats when selecting the next command after receiving a pass from Attacking Midfielders and Defensive Midfielders
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +5%




FW

Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.

Special Skill Block
Blocks one Tackle/Intercept Special Skill of your match-up opponent.
Special Skill Block
Blocks one Tackle/Intercept Special Skill of your match-up opponent. (80% chance to activate)
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +10%
Bond
With 2 or more Agility-type players: All player stats +6%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




OMF / FW

Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 25%, reset at halftime and the beginning of the first half and the second half of overtime)

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Dribble Range Enhance
Successful Dribble Range x4
Support (Pascal)
Team mate Pascal appears at 70% rate to support you on a solo defensive match-up.
Bond
With 3 or more Non-Japanese players: All player stats +5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




DF / DMF / OMF


Agility Killer
Stats +10% vs. Agility-type
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 3 or more Skill-type players: All player stats +4%
Auto-Block & Intercept Enhance
60% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)




DF

Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +20%)

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Insight Master
Stats +10% with an advantage at Match-up
Bond
With 3 or more Toughness-type Club players: Opponent team stats -5%
Bond
With 3 or more Toughness-type Club players: All player stats +1.5%
Special Skill Block
Block one Special Skill of your match-up opponent. (80% chance)




DF / DMF

Stealth Defence
Your icon flashes when defending on the field, and you're harder for opponents to see.

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bond
With 3 or more Rising Sun Players: All player stats +1.5%
Bond
With 6 or more Japanese players: All player stats +3%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




OMF

Chance Maker
Can adjust the position of 1 player within a certain range to pass to when selecting Pass destination in a match-up.

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +20%).
Bond
With 6 or more Japanese players: All player stats +1.5%
Bond
With 3 or more Club players: All player stats +2.5%
Direct Hotline (Tsubasa)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Tsubasa




DF


Pressure
-20% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Insight Master
Stats +20% with an advantage at Match-up
Bond
With 3 or more Agility-type Club players: +5% reduction to stat handicap effects vs. your teammates
Bond
With 3 or more Agility-type Club players: All player stats +7.5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




DF / DMF

Fiery Potential
The lower the Stamina, the higher the stat boost (Max +30%).

Auto-Block & Intercept Enhance
60% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Special Skill Force Up
All Special Skills: Force +20%
Ignore Player Type
Blocks Type Effectiveness of the type weak to.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 2 or more Skill-type Japanese Players: All player stats +4.5%




DF


Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +10%)
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Special Skill Block
Block one Special Skill of your match-up opponent. (60% chance)
Bond
With 2 or more Agility-type Club players: All player stats +5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




DF

Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +40%)

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Recover
Decrease Stun time by 80%
Bond
With exactly 2 Brazilian players: All player stats +4%.
Bond
With 3 or more Agility-type Non-Japanese players: 15% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
Shot Killer (High-Flying)
Stats +30% against High-Flying Shots




DF / DMF

Full Power Gauge Up
Full Power Gauge +25% when you win at Match-Up

Swedish players Killer
Stats +20% vs. Swedish players
Special Skill Block
Block one Shot Special Skill except Flying Shot of your match-up opponent.
Auto-Block Enhance (Penalty Area)
80% chance to activate a Special Skill during an Auto-Block in the penalty area. (Required Stamina: 0)
Auto-Intercept Enhance (middle area)
80% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




FW

Avert Crisis
When facing multiple opponents in an Attack Match-Up, the number of Match-Up opponents is reduced to one. Furthermore, players removed due to the effect of "Avert Crisis" are stunned. (Max 2 times, reset at halftime and the beginning of the first half of overtime)

Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 10%, reset at halftime and the beginning of the first half and the second half of overtime)
Penalty/Vital Area Master
Stats +15% when in the penalty area or vital area.
Special Skill Force Up
Dribble Special Skills: Force +10%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 2 or more Toughness-type Japanese players: All player stats +5%




DMF / OMF

Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +30%)

Pressure
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Indomitable
+25% to stats when you select the next command after you lose at match-up
Special Skill Block
Block one Special Skill of your match-up opponent.
Bond
With 2 or more Skill-type Japanese Players: All player stats +5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




DF / DMF

Struggle
Stats +30% when the force of the Special Skill selected by your match-up opponent is higher than yours. (except GK)

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type Japanese Players: All player stats +4%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




DMF / OMF

Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +20%)

Club players Killer
Stats +12% vs. Club players
Tenacious Spirit
Shot +13% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 1 fail and effective over halftime)
One-Two Range Enhance
Distance +50% when a One-Two is successful
Bond
With 3 or more Japanese players: All player stats +5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




DF / FW


Bumpy Ground Resistance
Not affected by Bumpy effect.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Special Skill Force Up
High-Flying Shot Special Skills: Force +5%
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Tenacious Spirit
Shot +20% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 3 fails and effective over halftime)



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