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GK

Combination (Toho Academy)
Stats +20% when Kojiro Hyuga, Kazuki Sorimachi, Takeshi Sawada and Ken Wakashimazu are on your team.





FW

Combination (Toho Academy)
Stats +20% when Kojiro Hyuga, Kazuki Sorimachi, Takeshi Sawada and Ken Wakashimazu are on your team.




OMF

Combination (Toho Academy)
Stats +20% when Kojiro Hyuga, Kazuki Sorimachi, Takeshi Sawada and Ken Wakashimazu are on your team.








OMF / FW

Combination (Shutetsu Trio)
Stats +40% when Hajime Taki, Teppei Kisugi and Mamoru Izawa are on your team.

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




OMF


Combination (Konsawatt Trio)
Stats +10% when Sakhon and Chana are on your team.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bond
With Sakhon and Chana: All player stats +3.5%
Inspire (Konsawatt Trio)
+10% to stats when your team mate (Sakhon), (Chana) selects the next command after you win at match-up





DF


Link (Toughness-JY)
The more Toughness-type JY players in the match, the higher stats are boosted (Max 10%, 8 players)
Shot Killer (High-Flying)
Stats +50% against High-Flying Shots
Stat Handicap Resistance
5% reduction to stat handicap effects vs. JY players.
Bumpy Ground Resistance
Not affected by Bumpy effect.
Stats Up
JY Players: All stats +2%




DMF / OMF

Counter Move (AM/DM)
Stats +25% vs. Attacking Midfielders and Defensive Midfielders

Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Stats Up
German players: All stats +2%
Full Power Gauge Up
Full Power Gauge +15% when you win at Match-Up
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +5%
Special Skill Block
Block one Special Skill of your match-up opponent.




FW

Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle. (80% chance)

One-Two Range Enhance
Distance +50% when a One-Two is successful
Match-Up Master (Single)
When there is 1 opponent player during an Attack Match-Up, +20% to stats and -20% to stamina cost (except GK).
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type Club players: All player stats +4%
Match-Up Win Bonus
Shot Special Skill Force +20% when you win at Match-Up (Max 1 time)




DMF

Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 10%, reset at halftime and the beginning of the first half and the second half of overtime)

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Direct Hotline (Matsuyama)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Matsuyama
Stamina Killer
+10% to opponents' Stamina cost when matched up.
Follow
When a team mate is alone in a defensive match-up within a certain area, there is 80% chance the player will join the match-up as well. Additionally, -20% in match-up to the player's stamina cost due to Follow effect. (Except GK)




GK

Long Feed
When the GK kicks the ball to a teammate, it will go to the farthest teammate on your side. (100% chance)

Safety Zone
Required Stamina -25% when using a Special Skill vs shots from outside the penalty area.
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Shot Killer (High-Flying)
Stats +5% against High-Flying Shots
Give Everything
Stats increase the higher your Stamina (Max +10%)




GK

Long Feed
When the GK kicks the ball to a teammate, it will go to the farthest teammate on your side. (100% chance)

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Safety Zone
Stamina Consumed -20% and Special Skill Force +5% when using Special Skills against shots from outside the penalty area.
Club players Killer
Stats +18% vs. Club players
Rising Sun Players Killer
Stats +22% vs. Rising Sun Players
Bond
With 2 or more Skill-type players: All player stats +6%




GK

Long Feed
When the GK kicks the ball to a teammate, it will go to the farthest teammate on your side. (100% chance)

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Safety Zone
Stamina Consumed -20% and Special Skill Force +5% when using Special Skills against shots from outside the penalty area.
Master Catcher
Can catch a ball even if it breaks a catch.
Forward Killer
Stats +18% vs. FW
Bond
With 2 or more Toughness-type players: All player stats +6%




GK

Long Feed
When the GK kicks the ball to a teammate, it will go to the farthest teammate on your side. (100% chance)

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Stats Down
(Opponent) FW: All stats -2%
Ignore Player Type
Blocks Type Effectiveness of the type weak to.
Shot Killer (Non-Flying)
Stats +15% against Non-Flying Shots
Bond
With 2 or more Agility-type players: Opponent team stats -7.5%




GK

Long Feed
When the GK kicks the ball to a teammate, it will go to the farthest teammate on your side. (100% chance)

Counter Move (Non-Japanese Players)
Stats +15% vs. Non-Japanese Players
Master Catcher
Can catch a ball even if it breaks a catch.
Stats Up
German players: All stats +1%
Bond
With 3 or more Agility-type players: All player stats +5%



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