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Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.
Shots in the opponent's penalty area become unaffected by distance or angle.
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
One-Two Range Enhance
Distance +50% when a One-Two is successful
Distance +50% when a One-Two is successful
Nationality Link (Japan)
The more Japanese players are in the match, the higher stats are boosted (Max 20%, 3 players)
The more Japanese players are in the match, the higher stats are boosted (Max 20%, 3 players)
Bond
With 2 or more Toughness-type players: All player stats +6%
With 2 or more Toughness-type players: All player stats +6%
Low Ball Request
Receive a cross as a Low-Flying Ball
Receive a cross as a Low-Flying Ball
Will to Win (when inferior)
When losing with the score, stats: +20%
When losing with the score, stats: +20%
Will to Win (even)
When at a draw with the score, stats: +10% (except 0-0)
When at a draw with the score, stats: +10% (except 0-0)
Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent (70% chance)
Block 1 Tackle Special Skill of your match-up opponent (70% chance)
Stat Handicap Resistance
10% reduction to handicap effects on the own stats
10% reduction to handicap effects on the own stats
Bond
With 3 or more Rising Sun Players: All player stats +4%.
With 3 or more Rising Sun Players: All player stats +4%.
Give everything
Stats increase the higher your Stamina (Max +20%)
Stats increase the higher your Stamina (Max +20%)
Special Skill Force Up
Low Flying Shot Special Skills: Force +12%
Low Flying Shot Special Skills: Force +12%
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Bond
With 3 or more Agility-type Japanese players: Opponent team stats -3.5%
With 3 or more Agility-type Japanese players: Opponent team stats -3.5%
Bond
With 3 or more Agility-type Japanese players: All player stats +2%
With 3 or more Agility-type Japanese players: All player stats +2%
Special Skill Force Up
High-Flying Shot Special Skills: Force +12%
High-Flying Shot Special Skills: Force +12%
Adversity
Stats +30% when your match-up opponent's total stats are higher than yours. (except GK)
Stats +30% when your match-up opponent's total stats are higher than yours. (except GK)
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Low Baller
Centering kick results in a low-flying ball. (70% chance)
Centering kick results in a low-flying ball. (70% chance)
Dribble Range Enhance
Successful dribble range x3
Successful dribble range x3
DM/DF Killer
Stats +10% vs. Defensive Midfielders and Defenders
Stats +10% vs. Defensive Midfielders and Defenders
Price of confused fight
-20% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
-20% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Stamina Killer
+25% to opponents' Stamina cost when matched up.
+25% to opponents' Stamina cost when matched up.
Recover
Decrease Stun time by 70%
Decrease Stun time by 70%
Stat Handicap Resistance
2% reduction to stat handicap effects vs. your teammates.
2% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Toughness-type players: All player stats +4.5%
With 3 or more Toughness-type players: All player stats +4.5%
Trust (DF)
+5% to Special Skill force when your team mate (DF) uses the next Special Skill after you lose at match-up
+5% to Special Skill force when your team mate (DF) uses the next Special Skill after you lose at match-up
Give everything
Stats increase the higher your Stamina (Max +10%)
Stats increase the higher your Stamina (Max +10%)
Tackle Killer
Stats +10% when an opponent selects Tackle
Stats +10% when an opponent selects Tackle
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Bond
With 3 or more Toughness-type Club players: All player stats +7%
With 3 or more Toughness-type Club players: All player stats +7%
Enhance Special Skills (Low Flying)
Low Flying Shot Special Skills: Force +40%
Low Flying Shot Special Skills: Force +40%
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Required Stamina -10% when using a Special Skill.
Netherlands Player Killer
Stats +40% vs. Netherlands Players
Stats +40% vs. Netherlands Players
Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)
Receive a cross as a Low-Flying Ball (80% chance)
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Recover
Decrease Stun time by 100%
Decrease Stun time by 100%
Enhance Special Skills
All Special Skills: Force +15%
All Special Skills: Force +15%
Price of confused fight
-7% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
-7% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Stats Up
Japanese Players: All stats +1.5%
Japanese Players: All stats +1.5%
Bond
With 4 or more Japanese players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
With 4 or more Japanese players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
Bond
With 2 or more Toughness-type Japanese players: All player stats +5%
With 2 or more Toughness-type Japanese players: All player stats +5%
Special Skill Block
Block one Special Skill of your match-up opponent. (80% chance)
Block one Special Skill of your match-up opponent. (80% chance)
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Auto-Block Enhance
100% chance to activate a Special Skill during an Auto-Block. (Required Stamina: 0)
100% chance to activate a Special Skill during an Auto-Block. (Required Stamina: 0)
Penalty Area Master
Stats +10% when inside the penalty area.
Stats +10% when inside the penalty area.
Bond
With 2 or more Skill-type Japanese Players: All player stats +5%
With 2 or more Skill-type Japanese Players: All player stats +5%
Combination (Tsubasa)
Stats +20% when Tsubasa Ozora is on your team.
Stats +20% when Tsubasa Ozora is on your team.
One-Two Range Enhance
Distance +50% when a One-Two is successful
Distance +50% when a One-Two is successful
Match-Up Win Bonus
All stats +10% when you win at Match-Up (Up to 1 Time)
All stats +10% when you win at Match-Up (Up to 1 Time)
Stat Handicap Resistance
5.5% reduction to stat handicap effects vs. your teammates.
5.5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Toughness-type players: All player stats +4%
With 3 or more Toughness-type players: All player stats +4%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Enhance Special Skills
All Special Skills: Force +20%
All Special Skills: Force +20%
Stamina Cost Down (Pierre and Napoleon)
Team mate Pierre and Napoleon get -15% Stamina cost for Special Skills
Team mate Pierre and Napoleon get -15% Stamina cost for Special Skills
Direct Hotline (Zedane)
Team mate Pierre and Napoleon gets +5% to stats when selecting the next command after receiving a pass from Zedane
Team mate Pierre and Napoleon gets +5% to stats when selecting the next command after receiving a pass from Zedane
Intercept Killer
Stats +10% when an opponent selects Intercept
Stats +10% when an opponent selects Intercept
Bond
With 2 or more Toughness-type Non-Japanese Players: All player stats +4.5%
With 2 or more Toughness-type Non-Japanese Players: All player stats +4.5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Hotline (Tsubasa)
+20% to stats when selecting the next command after receiving a pass from (Tsubasa)
+20% to stats when selecting the next command after receiving a pass from (Tsubasa)
GK Killer
Stats +7% vs. Goalkeepers
Stats +7% vs. Goalkeepers
Non-Japanese Player Killer
Stats +10% vs. Non-Japanese Players
Stats +10% vs. Non-Japanese Players
Full Power Gauge Up
Full Power Gauge +20% when you score.
Full Power Gauge +20% when you score.
Bond
With 3 or more Agility-type players: All player stats +4%
With 3 or more Agility-type players: All player stats +4%
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Give everything
Stats increase the higher your Stamina (Max +20%)
Stats increase the higher your Stamina (Max +20%)
Special Skill Force Up
Low Flying Shot Special Skills: Force +6%
Low Flying Shot Special Skills: Force +6%
Special Skill Force Up
High-Flying Shot Special Skills: Force +6%
High-Flying Shot Special Skills: Force +6%
Block Killer
Stats +10% when an opponent selects Block
Stats +10% when an opponent selects Block
Bond
With 2 or more Agility-type Club players: All player stats +5%
With 2 or more Agility-type Club players: All player stats +5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Super Sub
Stats +15% when playing as a substitute
Stats +15% when playing as a substitute
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Required Stamina -20% when using a Special Skill.
Forward Killer
Stats +15% vs. Forwards
Stats +15% vs. Forwards
Enhance Special Skills (Low Flying)
Low Flying Shot Special Skills: Force +30%
Low Flying Shot Special Skills: Force +30%
Stat Handicap Resistance
30% reduction to handicap effects on the own stats
30% reduction to handicap effects on the own stats
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Vital Area Master
Stats +20% when in the vital areas of both sides.
Stats +20% when in the vital areas of both sides.