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DMF / OMF

Follow
When a team mate is alone in a defensive match-up within a certain area, there is a chance the player will join the match-up as well. (Except GK)

Stamina Killer
+30% to opponents' Stamina cost when matched up.
Attacking Midfielder/Defensive Midfielder Killer
Stats +20% vs. Attacking Midfielders and Defensive Midfielders
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 2 or more Agility-type Japanese Players: All player stats +5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




DMF / OMF

Follow
When a team mate is alone in a defensive match-up within a certain area, the player will join the match-up as well. Additionally, -15% in match-up to the player's stamina cost due to Follow effect. (Except GK)

Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Bond
With 6 or more Japanese players: All player stats +3%
Bond
With 3 or more Club players: All player stats +4%.
Stamina Killer
+10% to opponents' Stamina cost when matched up.




DMF / OMF


Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Recover
Decrease Stun time by 50%
Bond
With 2 or more Skill-type Japanese Players: All player stats +4.5%
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)




DMF / OMF

Follow
When a team mate is alone in a defensive match-up within a certain area, there is a chance the player will join the match-up as well. (Except GK)

Bumpy Ground Resistance
Not affected by Bumpy effect.
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +30%).
Stamina Killer
+30% to opponents' Stamina cost when matched up.
Bond
With 3 or more Skill-type Rising Sun players: All player stats +7%




DMF / OMF

Mark Defence
When your team mate is in a defensive match-up, the player will join the match-up with the opponent player they have been marking in the match as well. (Except GK, max 1 time, reset at halftime and the beginning of the first half of overtime)

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Dribble Range Enhance
Successful Dribble Range x5
Adversity
Stats +20% when your match-up opponent's total stats are higher than yours. (except GK)
Stamina Killer
+30% to opponents' Stamina cost when matched up.




DF / DMF

Fiery Potential
The lower the Stamina, the higher the stat boost (Max +30%).

Auto-Block & Intercept Enhance
60% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Special Skill Force Up
All Special Skills: Force +20%
Ignore Player Type
Blocks Type Effectiveness of the type weak to.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 2 or more Skill-type Japanese Players: All player stats +4.5%




DMF / OMF


High Baller
A centering kick will always be a high ball.
Intercept Killer
Stats +15% when an opponent selects Intercept
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 4 or more Japanese players: All player stats +3.5%
Ignore Player Type
Blocks Type Effectiveness of the type weak to.




FW

Combination (Tsubasa)
Stats +15% when Tsubasa Ozora is on your team

Penalty Area Master
Stats +10% when inside the penalty area.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Toughness-type players: All player stats +3.5%
Intercept Killer
Stats +10% when an opponent selects Intercept




DF


Direct Hotline (Gozza)
Team mate Hyuga gets +7% to stats when selecting the next command after receiving a pass from Gozza
Rain/Puddle Resistance
Not affected by rain and puddles.
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Club players: All player stats +3%
Intercept Killer
Stats +40% when an opponent selects Intercept




FW


Direct Hotline (Wakashimazu)
Team mate Nitta gets +7% to stats when selecting the next command after receiving a pass from Ken Wakashimazu (except when Ken Wakashimazu is GK).
Rain/Puddle Resistance
Not affected by rain and puddles.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Bond
With 2 or more Toughness-type Golden 23 Players: All player stats +4.5%
Intercept Killer
Stats +20% when an opponent selects Intercept




OMF


Stamina Cost Down (Pierre and Napoleon)
Team mate Pierre and Napoleon get -15% Stamina cost for Special Skills
Direct Hotline (Zedane)
Team mate Pierre and Napoleon gets +5% to stats when selecting the next command after receiving a pass from Zedane
Intercept Killer
Stats +10% when an opponent selects Intercept
Bond
With 2 or more Toughness-type Non-Japanese Players: All player stats +4.5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




DMF / OMF


Recover
Reduces Stun time by 10% for Catalonia Tsubasa and Catalonia Rivaul when teammates.
Direct Hotline (Xavii)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Xavii
Stats Up
Spanish Club players: Stats +1.5%
Special Skill Block
Blocks 2 Pass/Intercept Special Skills of your match-up opponent. (60% chance to activate)
Bond
With 2 or more Skill-type players: All player stats +5%




DMF / OMF


Special Skill Force Up
Passing Special Skills: Force +20%
Stats Up
Middle School Hyuga: All stats +2%
High Baller
A centering kick will always be a high ball.
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.








DF

Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)





DMF / OMF

Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Special Skill Block
Block one Special Skill of your match-up opponent. (60% chance)
Stat Handicap Resistance
10% reduction to handicap effects on the own stats
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +10%).
Bond
With 4 or more Toughness-type JY players: All player stats +7%



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