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Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 30%, 8 players)
The more Club players in the match, the higher stats are boosted (Max 30%, 8 players)
GK Killer
Stats +5% vs. Goalkeepers
Stats +5% vs. Goalkeepers
Stats Up
Club players: Stats +3%
Club players: Stats +3%
Special Skill Force Up
European Club players: High-flying Ball Special Skill Force +5%
European Club players: High-flying Ball Special Skill Force +5%
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Penalty Area Master
Stats +3% when inside the penalty area.
Stats +3% when inside the penalty area.
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Side Master
Stats +15% near the side line
Stats +15% near the side line
Inspire (Fei)
+5% to Special Skill force when your team mate (Fei Xiang) uses the next Special Skill after you win at match-up
+5% to Special Skill force when your team mate (Fei Xiang) uses the next Special Skill after you win at match-up
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +1.5%
With 3 or more Toughness-type Non-Japanese Players: All player stats +1.5%
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Special Skill Force Up
All Special Skills: Force +20%
All Special Skills: Force +20%
Bond
With 3 or more Agility-type Japanese Players: All player stats +1.5%
With 3 or more Agility-type Japanese Players: All player stats +1.5%
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Stats Up
Golden 23 Misaki: All stats +5%
Golden 23 Misaki: All stats +5%
Combination (Furukawa)
Stats +5% when Kotaro Furukawa is on your team
Stats +5% when Kotaro Furukawa is on your team
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Bond
With 3 or more Golden 23 players: All player stats +4%.
With 3 or more Golden 23 players: All player stats +4%.
Special Skill Block
Block 1 Intercept Special Skill of your match-up opponent (70% chance)
Block 1 Intercept Special Skill of your match-up opponent (70% chance)
Warriors' Emergence (Japan & Latin and North America)
Japanese & Latin and North American players: All stats +10%
Japanese & Latin and North American players: All stats +10%
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
High Ball Request
Receive a cross as a High-Flying Ball
Receive a cross as a High-Flying Ball
Full Power Gauge Up
Match begins with Full Power Gauge increased by 30%
Match begins with Full Power Gauge increased by 30%
Japanese Player Killer
Stats +25% vs. Japanese Players
Stats +25% vs. Japanese Players
Agility Killer
Stats +25% vs. Agility-type
Stats +25% vs. Agility-type
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Stats Up
(My Team) Skill-type teammates: All stats +2%
(My Team) Skill-type teammates: All stats +2%
German Player Killer
Stats +20% vs. German Players
Stats +20% vs. German Players
Special Skill Force Up
All Special Skills: Force +15% (50% chance, Match-Up only)
All Special Skills: Force +15% (50% chance, Match-Up only)
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Special Skill Force Up
Shot Special Skills: Force +10%
Shot Special Skills: Force +10%
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Inspire (FW/AM)
+8% to stats when your team mate (FW/AM) selects the next command after you win at match-up
+8% to stats when your team mate (FW/AM) selects the next command after you win at match-up
Mid/Vital Area Master
Stats +20% when in the middle area or vital area.
Stats +20% when in the middle area or vital area.
Japanese Player Killer
Stats +50% vs. Japanese Players
Stats +50% vs. Japanese Players
Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)
Receive a cross as a Low-Flying Ball (80% chance)
Special Skill Force Up (Rank A)
Rank A Special Skills: Force +30%
Rank A Special Skills: Force +30%
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).
The higher the Stamina, the higher the force of Special Skills (Max 30%).
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Bond
With 3 or more Agility-type Club players: All player stats +1.5%
With 3 or more Agility-type Club players: All player stats +1.5%
Enhance Special Skills (Rank A)
Rank A Special Skills: Force +80%
Rank A Special Skills: Force +80%
Special Skill Force Up
Low-Flying Shot Special Skills: Force +20%. (50% chance, Match-Up only)
Low-Flying Shot Special Skills: Force +20%. (50% chance, Match-Up only)
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
French Player Killer
Stats +20% vs. French Players
Stats +20% vs. French Players
Bond
With 2 or more Toughness-type Japanese Players: All player stats +4%
With 2 or more Toughness-type Japanese Players: All player stats +4%
Low Ball Request
Receive a cross as a Low-Flying Ball
Receive a cross as a Low-Flying Ball
Give Everything
Stats increase the higher your Stamina (Max +20%)
Stats increase the higher your Stamina (Max +20%)
Special Skill Block
Block one Special Skill of your match-up opponent. (80% chance)
Block one Special Skill of your match-up opponent. (80% chance)
Special Skill Force Up
All Special Skills: Force +15%
All Special Skills: Force +15%
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Stats Up
Netherlands Players: All stats +3%
Netherlands Players: All stats +3%
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +4%
With 2 or more Agility-type Non-Japanese players: All player stats +4%
Dribble Range Enhance
Successful Dribble Range x7.5
Successful Dribble Range x7.5
Side Master
Stats +15% near the side line
Stats +15% near the side line
Direct Hotline (Ishizaki)
teammates Tsubasa and Misaki get +5% to stats when selecting the next command after receiving a pass from Ishizaki.
teammates Tsubasa and Misaki get +5% to stats when selecting the next command after receiving a pass from Ishizaki.
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Bond
With exactly 3 Agility-type Non-Japanese players: All player stats +2.5%.
With exactly 3 Agility-type Non-Japanese players: All player stats +2.5%.
Link (Toughness-European)
The more Toughness-type European players in the match, the higher stats are boosted (Max 20%, up to 2 players)
The more Toughness-type European players in the match, the higher stats are boosted (Max 20%, up to 2 players)
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
One-Two Range Enhance
Distance +25% when a One-Two is successful
Distance +25% when a One-Two is successful
DF/GK Killer
Stats +15% vs. Defenders and Goalkeepers
Stats +15% vs. Defenders and Goalkeepers
Bond
With exactly 5 Skill-type players: Opponent team stats -5%
With exactly 5 Skill-type players: Opponent team stats -5%
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Bond
With exactly 5 Skill-type players: All player stats +1%
With exactly 5 Skill-type players: All player stats +1%
Match-Up Win Bonus
Shot Special Skill Force +50% when you win at Match-Up (Max 1 time)
Shot Special Skill Force +50% when you win at Match-Up (Max 1 time)
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Counter Move (Stamina (DF))
+15% to opponent Defenders' Stamina cost when matched up
+15% to opponent Defenders' Stamina cost when matched up
Bond
With exactly 3 Toughness-type Non-Japanese players: All stats +2.5%.
With exactly 3 Toughness-type Non-Japanese players: All stats +2.5%.
Penalty Area Master
Stats +15% when inside the penalty area.
Stats +15% when inside the penalty area.
Agility Killer
Stats +10% vs. Agility-type
Stats +10% vs. Agility-type
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Receive a cross as a High-Flying Ball (80% chance to activate).
Bond
With 3 or more European Players: All player stats +2%
With 3 or more European Players: All player stats +2%
Nationality Link (Europe)
The more European players in the match, the higher stats are boosted (Max 50%, 5 players)
The more European players in the match, the higher stats are boosted (Max 50%, 5 players)
Stamina Killer
+15% to opponents' Stamina cost when matched up.
+15% to opponents' Stamina cost when matched up.
Block Killer
Stats +30% when an opponent selects Block
Stats +30% when an opponent selects Block
Bond
With 4 or more Non-Japanese players: All player stats +4%
With 4 or more Non-Japanese players: All player stats +4%