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FW


Toughness Killer
Stats +10% vs. Toughness-type
Block Killer
Stats +30% when an opponent selects Block
Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 10%, 5 players)
Bond
With 5 or more Club players: All player stats +2.5%




OMF / FW

Tenacious Spirit
Shot +20% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 2 fails and effective over halftime)

Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Bumpy Ground Resistance
Not affected by Bumpy effect.
Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 30%, reset at halftime and the beginning of the first half and the second half of overtime)





DF


Stat Handicap Resistance
2.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type players: All player stats +3%
Auto-Block & Intercept Enhance
50% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Shot Killer (Non-Flying)
Stats +35% against Non-Flying Shots.





DMF

Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 10%, 5 players)
One-Two Killer
Stats +50% when an opponent selects One-Two
Special Skill Force Up
Tackle Special Skills: Force +15%
Bond
With 2 or more Skill-type Club players: All player stats +4.5%
Special Skill Block
Block 1 Pass Special Skill of your match-up opponent (60% chance)




FW

Catch Killer
Stats +20% when an opponent selects Catch.

Team Link (JY)
The more JY players in the match, the higher stats are boosted (Max 10%, 8 players)
Special Skill Force Up
Tackle Special Skills: Force +20%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Stats Up
European Players: All stats +1%




OMF / FW


Special Skill Block
Block one Special Skill of your match-up opponent.
Bumpy Ground Resistance
Not affected by Bumpy effect.
Rain/Puddle Resistance
Not affected by rain and puddles.
Bond
With 3 or more Skill-type Non-Japanese players: All player stats +2%
Stamina Killer
+15% to opponents' Stamina cost when matched up.





FW


Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +20%
Stat Handicap Resistance
2.5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Skill-type players: All player stats +2%
Bond
With 2 or more Skill-type players: All player stats +1%




DF


Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Direct Hotline (Frank de Boer)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Frank de Boer
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Club players: All player stats +2%
Special Skill Force Up
Passing Special Skills: Force +15%





FW

Avert Crisis
When facing multiple opponents in an Attack Match-Up, the number of Match-Up opponents is reduced to one. Furthermore, players removed due to the effect of "Avert Crisis" are stunned. (Max 2 times, reset at halftime and the beginning of the first half of overtime)

Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 10%, reset at halftime and the beginning of the first half and the second half of overtime)
Penalty/Vital Area Master
Stats +15% when in the penalty area or vital area.
Special Skill Force Up
Dribble Special Skills: Force +10%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 2 or more Toughness-type Japanese players: All player stats +5%




DF / DMF


Recover
Decrease Stun time by 70%
Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 2 or more Agility-type Japanese Players: All player stats +5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.






FW

Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle. (80% chance)

High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).




FW


Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 10%).
Stats Up
Schneider: All stats +2%
Stats Down
Opponent Latin and North American players: Stats -5%
Stats Up
European Players: All stats +1%





OMF / FW


Stat Handicap Resistance
10% reduction to stat handicap effects vs. Middle School players
Bumpy Ground Resistance
Not affected by Bumpy effect.
Rain/Puddle Resistance
Not affected by rain and puddles.
Bond
With 5 or more Middle School players: All player stats +2%.
Middle School players Killer
Stats +20% vs. Middle School players



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