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Insight Master
Stats +50% with an advantage at Match-up
Stats +50% with an advantage at Match-up
Auto-Block & Intercept Enhance
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Bond
With 2 or more Non-Japanese Players: Opponent team stats -4%
With 2 or more Non-Japanese Players: Opponent team stats -4%
Special Skill Block
Block one Shot Special Skill except Flying Shot of your match-up opponent.
Block one Shot Special Skill except Flying Shot of your match-up opponent.
Japanese Player Killer
Stats +30% vs. Japanese Players
Stats +30% vs. Japanese Players
Bond
With 2 or more Non-Japanese Players: All player stats +2.5%
With 2 or more Non-Japanese Players: All player stats +2.5%
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +50%).
The lower the Stamina, the higher the stat boost (Max +50%).
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 5 or more Skill-type players: All player stats +1.5%
With 5 or more Skill-type players: All player stats +1.5%
Forward Killer
Stats +15% vs. Forwards
Stats +15% vs. Forwards
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Pedal to the Metal
All Stats +5% during Full Power Football
All Stats +5% during Full Power Football
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Bond
With 4 or more Toughness-type players: All player stats +4%
With 4 or more Toughness-type players: All player stats +4%
Match-Up Win Bonus
All stats +100% when you win at Match-Up (Max 1 time)
All stats +100% when you win at Match-Up (Max 1 time)
Special Skill Block
Block 1 High-Flying Ball Special Skill of your match-up opponent (70% chance)
Block 1 High-Flying Ball Special Skill of your match-up opponent (70% chance)
Special Skill Block
Block 1 Low-Flying Ball Special Skill of your match-up opponent (70% chance)
Block 1 Low-Flying Ball Special Skill of your match-up opponent (70% chance)
Special Skill Block
Block one Shot Special Skill except Flying Shot of your match-up opponent.
Block one Shot Special Skill except Flying Shot of your match-up opponent.
Bond
With 5 or more Agility-type players: All player stats +2.5%
With 5 or more Agility-type players: All player stats +2.5%
Special Skill Force Up
All Special Skills: Force +10%
All Special Skills: Force +10%
Non-Japanese Player Killer
Stats +30% vs. Non-Japanese Players
Stats +30% vs. Non-Japanese Players
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Intercept Killer
Stats +15% when an opponent selects Intercept
Stats +15% when an opponent selects Intercept
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Bond
With 4 or more Japanese players: All player stats +3.5%
With 4 or more Japanese players: All player stats +3.5%
Ignore Player Type
Blocks Type Effectiveness of the type weak to.
Blocks Type Effectiveness of the type weak to.
Combination (Tsubasa)
Stats +15% when Tsubasa Ozora is on your team
Stats +15% when Tsubasa Ozora is on your team
Penalty Area Master
Stats +10% when inside the penalty area.
Stats +10% when inside the penalty area.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Toughness-type players: All player stats +3.5%
With 3 or more Toughness-type players: All player stats +3.5%
Intercept Killer
Stats +10% when an opponent selects Intercept
Stats +10% when an opponent selects Intercept
Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
Direct Hotline (Gozza)
Team mate Hyuga gets +7% to stats when selecting the next command after receiving a pass from Gozza
Team mate Hyuga gets +7% to stats when selecting the next command after receiving a pass from Gozza
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
4% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Club players: All player stats +3%
With 2 or more Club players: All player stats +3%
Intercept Killer
Stats +40% when an opponent selects Intercept
Stats +40% when an opponent selects Intercept
Combination (Nitta)
Stats +20% when Shun Nitta is on your team
Stats +20% when Shun Nitta is on your team
Direct Hotline (Wakashimazu)
Team mate Nitta gets +7% to stats when selecting the next command after receiving a pass from Ken Wakashimazu (except when Ken Wakashimazu is GK).
Team mate Nitta gets +7% to stats when selecting the next command after receiving a pass from Ken Wakashimazu (except when Ken Wakashimazu is GK).
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Bond
With 2 or more Toughness-type Golden 23 Players: All player stats +4.5%
With 2 or more Toughness-type Golden 23 Players: All player stats +4.5%
Intercept Killer
Stats +20% when an opponent selects Intercept
Stats +20% when an opponent selects Intercept
Enhance Special Skills
All Special Skills: Force +20%
All Special Skills: Force +20%
Stamina Cost Down (Pierre and Napoleon)
Team mate Pierre and Napoleon get -15% Stamina cost for Special Skills
Team mate Pierre and Napoleon get -15% Stamina cost for Special Skills
Direct Hotline (Zedane)
Team mate Pierre and Napoleon gets +5% to stats when selecting the next command after receiving a pass from Zedane
Team mate Pierre and Napoleon gets +5% to stats when selecting the next command after receiving a pass from Zedane
Intercept Killer
Stats +10% when an opponent selects Intercept
Stats +10% when an opponent selects Intercept
Bond
With 2 or more Toughness-type Non-Japanese Players: All player stats +4.5%
With 2 or more Toughness-type Non-Japanese Players: All player stats +4.5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Full Power Gauge Up
Full Power Gauge +25% when you win at Match-Up
Full Power Gauge +25% when you win at Match-Up
Recover
Reduces Stun time by 10% for Catalonia Tsubasa and Catalonia Rivaul when teammates.
Reduces Stun time by 10% for Catalonia Tsubasa and Catalonia Rivaul when teammates.
Direct Hotline (Xavii)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Xavii
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Xavii
Stats Up
Spanish Club players: Stats +1.5%
Spanish Club players: Stats +1.5%
Special Skill Block
Blocks 2 Pass/Intercept Special Skills of your match-up opponent. (60% chance to activate)
Blocks 2 Pass/Intercept Special Skills of your match-up opponent. (60% chance to activate)
Bond
With 2 or more Skill-type players: All player stats +5%
With 2 or more Skill-type players: All player stats +5%
Enhance Special Skills (Interception)
Intercept Special Skills: Force +40%
Intercept Special Skills: Force +40%
Special Skill Force Up
Passing Special Skills: Force +20%
Passing Special Skills: Force +20%
Stats Up
Middle School Hyuga: All stats +2%
Middle School Hyuga: All stats +2%
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Special Skill Block
Block one Special Skill of your match-up opponent. (60% chance)
Block one Special Skill of your match-up opponent. (60% chance)
Stat Handicap Resistance
10% reduction to handicap effects on the own stats
10% reduction to handicap effects on the own stats
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +10%).
The lower the Stamina, the higher the stat boost (Max +10%).
Bond
With 4 or more Toughness-type JY players: All player stats +7%
With 4 or more Toughness-type JY players: All player stats +7%
Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Side Master
Stats +30% near the side line
Stats +30% near the side line