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DF / DMF


Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Special Skill Force Up
All Special Skills: Force +10%
Bond
With 4 or more Japanese players: Opponent team stats -4%
Bond
With 4 or more Japanese players: All player stats +2.5%
Inspire (Misaki & Matsuyama)
+7% to stats when your team mate (Misaki), (Matsuyama) selects the next command after you win at match-up





DMF / OMF


Inspire (Margus)
+5% to Special Skill force when your team mate (Margus) uses the next Special Skill after you win at match-up
High Baller
A centering kick will always be a high ball.
Bond
With 3 or more Skill-type players: All player stats +1.5%
Bond
With Margus: All player stats +1.5%
Recover
Decrease Stun time by 50%





OMF


Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +7%)
Indomitable
+7% to stats when you select the next command after you lose at match-up
Bond
With 3 or more JY players: All player stats +2%.




OMF

Combination (Misaki)
Stats +50% when Taro Misaki is on your team

Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +20%
Stamina Cost Down
Required Stamina -30% when using a Special Skill.
Insight Master
Stats +10% with an advantage at Match-up
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




OMF

Combination (Margus)
Stats +20% when Manfred Margus is on your team

Stamina Killer
+20% to opponents' Stamina cost when matched up.
One-Two Range Enhance
Distance +50% when a One-Two is successful




FW

Combination (Tsubasa)
Stats +15% when Tsubasa Ozora is on your team

Penalty Area Master
Stats +10% when inside the penalty area.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Toughness-type players: All player stats +3.5%
Intercept Killer
Stats +10% when an opponent selects Intercept




OMF / FW

Fire Shot
Guaranteed victory over first opponent (excluding GK) when a Shot Special Skill is selected in a match-up, and reduce the Stamina of another opponent who makes contact with the ball by 20% of the required Stamina for the Special Skill, in addition to knocking him back.

Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Impact (Shot)
Increase opponent Stun time by 20% when you win at match-up with a Shot.
Dribble Range Enhance
Successful Dribble Range x5
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Stats Up
Schester, Margus, Goethe: Stats +3%






GK


Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Pedal to the Metal
All Stats +15% during Full Power Football
Bond
With 5 or more Toughness-type Japanese players: All player stats +2.5%




OMF

Ignore Player Type
Blocks Type Effectiveness of the type weak to.

Combination (Misaki)
Stats +10% when Taro Misaki is on your team
High Baller
Centering kick results in a high-flying ball. (80% chance)
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Rain/Puddle Resistance
Not affected by rain and puddles.




DMF / OMF

Sync (Misaki)
Increases Force of his High Speed Tornado Sky Alpha by 40% if Misaki is within a set range during a Match-Up.

Mid/Vital Area Master
Stats +10% when in the middle area or vital area.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Chance Maker
Can adjust the position of 1 player within a certain range to pass to when selecting Pass destination in a match-up.




FW


Fiery Potential
The lower the Stamina, the higher the stat boost (Max +10%).
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Bond
With Pierre: Opponent team stats -3%
Bond
With Misaki: All player stats +3%
Stamina Cost Down (Misaki)
Team mate Misaki gets -10% Stamina cost for Special Skills




DF / FW


Bumpy Ground Resistance
Not affected by Bumpy effect.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Special Skill Force Up
High-Flying Shot Special Skills: Force +5%
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Tenacious Spirit
Shot +20% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 3 fails and effective over halftime)




DF / DMF / OMF


Bond
With 3 or more Club players: All player stats +7.5%.
Direct Hotline (Bison)
Team mate Will gets +10% to stats when selecting the next command after receiving a pass from Bison
Price of confused fight
-10% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Stats Up
Glasgow Green (NEXT DREAM) players: Stats +6%
Stat Handicap Resistance
10% reduction to stat handicap effects vs. Glasgow Green (NEXT DREAM) players.






OMF / FW


Stat Handicap Resistance
10% reduction to stat handicap effects vs. Middle School players
Bumpy Ground Resistance
Not affected by Bumpy effect.
Rain/Puddle Resistance
Not affected by rain and puddles.
Bond
With 5 or more Middle School players: All player stats +2%.
Middle School players Killer
Stats +20% vs. Middle School players



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