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DMF


Stats Down
Physical -20% for match-up opponent's Japanese players. (50% chance)
Stats Down
(Opponent) Skill-type players: Attack -15%. (50% chance, Match-Up only)
Auto-Intercept Enhance
3% chance to activate a Special Skill during a teammate's Auto-Intercept. (Required Stamina: 0)
Special Skill Block
Block one Special Skill of your match-up opponent. (70% chance)




OMF / FW


Bond
With 3 or more Agility-type Non-Japanese Players: All player stats +7.5%
Auto-Intercept Reduce
-30% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance
Stats Up
Santana, Leo Stats +2%
Stats Up
Latin and North American players: All stats +2%
Price of confused fight
-5% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)




DF / DMF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Recover
Decrease Stun time by 50%




DMF / OMF

Team Link (NEXT DREAM)
The more NEXT DREAM players in the match, the higher stats are boosted (Max 20%, up to 2 players)

Direct Hotline (Xavii)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Xavii
Stats Up
Tsubasa: All stats +2%
Stamina Cost Down (Tsubasa)
Team mate Tsubasa gets -20% Stamina cost for Special Skills
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bumpy Ground Resistance
Not affected by Bumpy effect.




DMF / OMF

Follow
When a team mate is alone in a defensive match-up within a certain area, there is a chance the player will join the match-up as well. (Except GK)

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Stats Up
Club players: Stats +3%
Direct Hotline (Zedane)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Zedane
Price of confused fight
-10% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Japanese Player Killer
Stats +10% vs. Japanese Players




OMF / FW


Will to Win (even)
When at a draw with the score, stats: +3% (except 0-0)
Will to Win (when inferior)
When losing with the score, stats: +5%
Stat Handicap Resistance
4.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +3%




OMF


Will to Win (even)
When at a draw with the score, stats: +5% (except 0-0)
Will to Win (when inferior)
When losing with the score, stats: +15%
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 5 or more Japanese players: All player stats +3%




DMF / OMF / FW

Full Power Gauge Up
Match begins with Full Power Gauge increased by 30%

Penalty/Mid-Area Master
Stats +20% when in the penalty area or mid-area.
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Pedal to the Metal
All stats +3% during Full Power Football
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




FW

Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.

Team Link (GOLDEN 23)
The more GOLDEN 23 players in the match, the higher stats are boosted (Max 20%, up to 1 players)
Punch Killer
Stats +10% when an opponent selects Punch.
One-Two Range Enhance
Distance +50% when a One-Two is successful
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




FW

Super Sub
Stats +50% when playing as a substitute

Will to Win (when inferior)
When losing with the score, stats: +20%
Stamina Killer
+40% to opponents' Stamina cost when matched up.
Special Skill Force Up
All Special Skills: Force +15%
Bond
With 2 or more Toughness-type players: All player stats +6%
Will to Win (even)
When at a draw with the score, stats: +12% (except 0-0)




OMF

Nationality Link (Europe)
The more European players in the match, the higher stats are boosted (Max 50%, 5 players)

Stamina Killer
+15% to opponents' Stamina cost when matched up.
Block Killer
Stats +30% when an opponent selects Block
Bond
With 4 or more Non-Japanese players: All player stats +4%









DF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).

Penalty/Vital Area Master
Stats +30% when in the penalty area or vital area.
Auto-Intercept Reduce
-15% chance of activation of opponent team's AM's and DM's Special Skills by Auto-Intercept Enhance
Bond
With 3 or more Club players: Opponent team stats -4%
Bond
With 3 or more Club players: All player stats +3%.




OMF


Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Stats Up
Espadas: All stats +3%
Stamina Killer
+15% to opponents' Stamina cost when matched up.
Bond
With 3 or more Non-Japanese players: All player stats +5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




DF / DMF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 90%)

Inspire (Aoi)
+7% to stats when your team mate (Aoi) selects the next command after you win at match-up
Recover
Decrease Stun time by 50%
Auto-Intercept Reduce
-10% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance
Bond
With 3 or more Skill-type players: All player stats +4%
Snow/Snow Cover Resistance
Not affected by snow and snow cover.




OMF / FW

Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
One-Two Range Enhance
Distance +25% when a One-Two is successful
Penalty/Vital Area Master
Stats +20% when in the penalty area or vital area.
Bond
With 3 or more Non-Japanese Players: Opponent team stats -8%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.



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