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Team Link (Asia Qualifiers)
The more Asia Qualifiers players in the match, the higher stats are boosted. (Max 25%)
The more Asia Qualifiers players in the match, the higher stats are boosted. (Max 25%)
Team Link (Asia)
The more Asian Players in the match, the higher stats are boosted (Max 30%)
The more Asian Players in the match, the higher stats are boosted (Max 30%)
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Required Stamina -10% when using a Special Skill.
Pedal to the Metal
All Stats +20% during Full Power Football
All Stats +20% during Full Power Football
Combination (Tsubasa)
Stats +20% when Tsubasa Ozora is on your team.
Stats +20% when Tsubasa Ozora is on your team.
Inspire (Japanese Players)
+3% to stats when your Japanese teammate selects the next command after you win at match-up
+3% to stats when your Japanese teammate selects the next command after you win at match-up
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Full Power Gauge +10% when you win at Match-Up
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +15%
Combination Special Skills: Force +15%
Combination (Tsubasa)
Stats +15% when Tsubasa Ozora is on your team
Stats +15% when Tsubasa Ozora is on your team
Penalty Area Master
Stats +10% when inside the penalty area.
Stats +10% when inside the penalty area.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Toughness-type players: All player stats +3.5%
With 3 or more Toughness-type players: All player stats +3.5%
Intercept Killer
Stats +10% when an opponent selects Intercept
Stats +10% when an opponent selects Intercept
Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 10%)
The more Japanese players in the match, the higher stats are boosted (Max 10%)
Stats Up
(My Team) Tsubasa Ozora: All stats +5%
(My Team) Tsubasa Ozora: All stats +5%
Stats Down
(Opponent) FW players: All stats -3%
(Opponent) FW players: All stats -3%
Stats Up
(My Team) Japanese players: All stats +1%
(My Team) Japanese players: All stats +1%
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Combination (Tsubasa)
Stats +10% when Tsubasa Ozora is on your team
Stats +10% when Tsubasa Ozora is on your team
Special Skill Block
Block 1 Special Skill(s) of your match-up opponent. (50% chance)
Block 1 Special Skill(s) of your match-up opponent. (50% chance)
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Auto-Intercept Enhance (middle area)
50% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
50% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 10%)
The more Japanese players in the match, the higher stats are boosted (Max 10%)
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
High Baller
Centering kick results in a high-flying ball. (80% chance)
Centering kick results in a high-flying ball. (80% chance)
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Combination (Tsubasa)
Stats +10% when Tsubasa Ozora is on your team. (50% chance)
Stats +10% when Tsubasa Ozora is on your team. (50% chance)
Penalty Area Master
Stats +16% when inside the penalty area.
Stats +16% when inside the penalty area.
Indomitable
+5% to stats when you select the next command after you lose at match-up
+5% to stats when you select the next command after you lose at match-up
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Recover
Decrease Stun time by 30%
Decrease Stun time by 30%
Bond
With 3 or more Toughness-type players: All player stats +4.5%
With 3 or more Toughness-type players: All player stats +4.5%
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +15%
Combination Special Skills: Force +15%
Nationality Link (Japan & Latin and North America)
The more Japanese & Latin and North American players are in the match, the higher stats are boosted (Max 20%)
The more Japanese & Latin and North American players are in the match, the higher stats are boosted (Max 20%)
Stats Up
Japanese & Latin and North American players: Stats +2%
Japanese & Latin and North American players: Stats +2%
Combination (Natureza)
Stats +5% when Natureza is on your team. (50% chance)
Stats +5% when Natureza is on your team. (50% chance)
Combination (Tsubasa)
Stats +5% when Tsubasa Ozora is on your team. (50% chance)
Stats +5% when Tsubasa Ozora is on your team. (50% chance)
Stats Up
Japanese Players: All stats +2%
Japanese Players: All stats +2%
Stats Up
Latin and North American players: All stats +2%
Latin and North American players: All stats +2%
Toughness Killer
Stats +20% vs. Toughness-type
Stats +20% vs. Toughness-type
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Full Power Gauge +10% when you win at Match-Up
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Insight Master
Stats +20% with an advantage at Match-up
Stats +20% with an advantage at Match-up
Non-Japanese Player Killer
Stats +10% vs. Non-Japanese Players
Stats +10% vs. Non-Japanese Players
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Receive a cross as a High-Flying Ball (80% chance to activate).
Hotline (Japan)
+5% to High-flying Ball Special Skill Force when selecting the next command after receiving a pass from Japanese Players
+5% to High-flying Ball Special Skill Force when selecting the next command after receiving a pass from Japanese Players
Bond
With 2 or more Agility-type Japanese Players: All player stats +5%
With 2 or more Agility-type Japanese Players: All player stats +5%
Non-Japanese Player Killer
Stats +10% vs. Non-Japanese Players
Stats +10% vs. Non-Japanese Players
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Receive a cross as a High-Flying Ball (80% chance to activate).
Hotline (Japan)
+5% to High-flying Ball Special Skill Force when selecting the next command after receiving a pass from Japanese Players
+5% to High-flying Ball Special Skill Force when selecting the next command after receiving a pass from Japanese Players
Bond
With 2 or more Agility-type Japanese Players: All player stats +5%
With 2 or more Agility-type Japanese Players: All player stats +5%
Non-Japanese Player Killer
Stats +10% vs. Non-Japanese Players
Stats +10% vs. Non-Japanese Players
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Receive a cross as a High-Flying Ball (80% chance to activate).
Hotline (Japan)
+5% to High-flying Ball Special Skill Force when selecting the next command after receiving a pass from Japanese Players
+5% to High-flying Ball Special Skill Force when selecting the next command after receiving a pass from Japanese Players
Bond
With 2 or more Agility-type Japanese Players: All player stats +5%
With 2 or more Agility-type Japanese Players: All player stats +5%
Non-Japanese Player Killer
Stats +10% vs. Non-Japanese Players
Stats +10% vs. Non-Japanese Players
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Receive a cross as a High-Flying Ball (80% chance to activate).
Hotline (Japan)
+5% to High-flying Ball Special Skill Force when selecting the next command after receiving a pass from Japanese Players
+5% to High-flying Ball Special Skill Force when selecting the next command after receiving a pass from Japanese Players
Bond
With 2 or more Agility-type Japanese Players: All player stats +5%
With 2 or more Agility-type Japanese Players: All player stats +5%
Non-Japanese Player Killer
Stats +10% vs. Non-Japanese Players
Stats +10% vs. Non-Japanese Players
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Receive a cross as a High-Flying Ball (80% chance to activate).
Hotline (Japan)
+5% to High-flying Ball Special Skill Force when selecting the next command after receiving a pass from Japanese Players
+5% to High-flying Ball Special Skill Force when selecting the next command after receiving a pass from Japanese Players
Bond
With 2 or more Agility-type Japanese Players: All player stats +5%
With 2 or more Agility-type Japanese Players: All player stats +5%