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![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/587.png)
Hotline (Tsubasa)
+20% to stats when selecting the next command after receiving a pass from (Tsubasa)
+20% to stats when selecting the next command after receiving a pass from (Tsubasa)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/963.png)
Give Everything
Stats increase the higher your Stamina (Max +20%)
Stats increase the higher your Stamina (Max +20%)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/2166.png)
The more Glasgow Green (NEXT DREAM) players in the match, the higher stats are boosted (Max 4%, 2 players)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/960.png)
Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.
Shots in the opponent's penalty area become unaffected by distance or angle.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1771.png)
The more Japanese players are in the match, the higher stats are boosted (Max 20%, 3 players)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/300.png)
Agility Killer
Stats +20% vs. Agility-type
Stats +20% vs. Agility-type
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/795.png)
-20% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1219.png)
Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 30%, reset at halftime and the beginning of the first half and the second half of overtime)
The less time remaining in the match, the more stats increases. (Max 30%, reset at halftime and the beginning of the first half and the second half of overtime)