Search
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1528.png)
Sync (France)
Increases Force of own Multi-Feint Shot Special Skill by 40% if a French player is within a set range during a Match-Up.
Increases Force of own Multi-Feint Shot Special Skill by 40% if a French player is within a set range during a Match-Up.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/2134.png)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Pierre
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/2135.png)
If an opponent's Auto-Intercept Enhance is activated when using a Pass Special Skill, there is a 60% chance of it being nullified.
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/946.png)
Forward/Attacking Midfielder Killer
Stats +25% vs. Forwards and Attacking Midfielders
Stats +25% vs. Forwards and Attacking Midfielders
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1195.png)
Teammate Rivaul has a 70% chance to activate a Special Skill during an Auto-Intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/207.png)
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
The higher the Stamina, the higher the force of Special Skills (Max 20%).
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1301.png)
Team mate Brian gets +5% to stats when selecting the next command after receiving a pass from Stijn.
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/103.png)
Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/652.png)
30% reduction to stat handicap effects on Latin and North American Club players.
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1515.png)
Combination (Owairan)
Stats +30% when Mark Owairan is on your team.
Stats +30% when Mark Owairan is on your team.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/205.png)
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1983.png)
Shot +20% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 3 fails and effective over halftime)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/588.png)
Club players Killer
Stats +25% vs. Club players
Stats +25% vs. Club players
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1429.png)
Stats +10% when matched up with an opponent who has Attack at the Scene of a Fire, Fiery Potential, or a Hidden Skill to assign the applicable Passive Skills to teammates.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1095.png)
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1275.png)
Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 20%, reset at halftime and the beginning of the first half and the second half of overtime)
The less time remaining in the match, the more stats increases. (Max 20%, reset at halftime and the beginning of the first half and the second half of overtime)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1696.png)
+5% to stats when your team mate (FW/AM) selects the next command after you win at match-up
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/951.png)
Stamina Killer
+35% to opponents' Stamina cost when matched up.
+35% to opponents' Stamina cost when matched up.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1835.png)
With 2 or more Skill-type players: 25% chance to activate a Special Skill during AM/DM teammate's Auto-Intercept (Required Stamina: 0)