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GK



DF


Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Stamina Killer
+30% to opponents' Stamina cost when matched up.
Inspire (FW/AM)
+8% to stats when your team mate (FW/AM) selects the next command after you win at match-up
Impact (Tackle)
Increase opponent Stun time by 70% when you win at match-up with a Tackle.




GK

Long Feed
When the GK kicks the ball to a teammate, it will go to the farthest teammate on your side. (100% chance)

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Safety Zone
Stamina Consumed -20% and Special Skill Force +5% when using Special Skills against shots from outside the penalty area.
Master Catcher
Can catch a ball even if it breaks a catch.
Forward Killer
Stats +18% vs. FW
Bond
With 2 or more Toughness-type players: All player stats +6%




GK

Punching Master
When a punch is successful, there is a chance it will become easier for the ball to go to players near the centre circle.

Non-Japanese Player Killer
Stats +10% vs. Non-Japanese Players
Super Sub
Stats +50% when playing as a substitute
Rising Sun Players Killer
Stats +10% vs. Rising Sun players
Forward/Attacking Midfielder Killer
Stats +10% vs. Forwards and Attacking Midfielders
Bond
With 2 or more Skill-type Japanese Players: All player stats +5%




GK


Stat Handicap Resistance
2% reduction to stat handicap effects vs. your teammates.
Master Catcher
Can catch a ball even if it breaks a catch.
Forward Killer
Stats +5% vs. Forwards
Bond
With 4 or more Skill-type players: All player stats +6%




OMF

Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 40%, 4 players)

Bond
With 3 or more European Club players: All stats +7.5%
Tenacious Spirit
Shot +10% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 3 fails and effective over halftime)
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.




DF


Shot Killer (Non-Flying)
Stats +15% against Non-Flying Shots
Stat Handicap Resistance
4% reduction to stat handicap effects vs. Non-Japanese players
Bond
With 2 or more Toughness-type Club players: All player stats +4%
Hyuga Killer
Stats +7% vs. Hyuga




DF


Stats Down
(Opponent) FW: All stats -2%
Recover
Decrease Stun time by 80%
Bond
With 3 or more Club players: Opponent team stats -3%
Bond
With 3 or more Club players: All player stats +2%
Japanese Player Killer
Stats +10% vs. Japanese Players





OMF

Stamina Killer
+20% to opponents' Stamina cost when matched up.

Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Club players Killer
Stats +10% vs. Club players




OMF

High Baller
A centering kick will always be a high ball.

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Inspire (FW/AM)
+8% to stats when your team mate (FW/AM) selects the next command after you win at match-up
Mid/Vital Area Master
Stats +20% when in the middle area or vital area.




DF


Stamina Killer
+15% to opponents' Stamina cost when matched up.
Forward Killer
Stats +15% vs. Forwards
Bond
With 3 or more Agility-type players: All player stats +1%




DMF / OMF

Stamina Killer
+30% to opponents' Stamina cost when matched up.

Indomitable
+25% to stats when you select the next command after you lose at match-up
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Recover
Decrease Stun time by 60%
Bond
With 2 or more Skill-type Japanese players: All player stats +2%
Stat Handicap Resistance
7.5% reduction to stat handicap effects vs. your teammates.




DF


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Insight Master
Stats +20% with an advantage at Match-up
Stamina Killer
+20% to opponents' Stamina cost when matched up.
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)




GK

Team Link (Non-Jpn)
The more non-Japanese players in the match, the higher stats are boosted (Max 20%, 8 players)

Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Forward Killer
Stats +20% vs. Forwards





DF


Forward Killer
Stats +20% vs. Forwards
Bond
With 2 or more Toughness-type Club players: 15% chance to activate a Special Skill during a team mate's Auto-block. (Required Stamina: 0)
Assign DM Killer
Teammate GK: Stats +7% vs. DM
Bond
With 2 or more Toughness-type Club players: All player stats +4.5%
Recover
Decrease Stun time by 50%



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