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Insight Master
Stats +75% with an advantage at Match-up
Stats +75% with an advantage at Match-up
Inspire (Toughness-type)
+3% to Special Skill force when your team mate (Toughness-type Players) uses the next Special Skill after you win at match-up
+3% to Special Skill force when your team mate (Toughness-type Players) uses the next Special Skill after you win at match-up
Bond
With 4 or more Toughness-type players: Opponent team stats -3%
With 4 or more Toughness-type players: Opponent team stats -3%
Bond
With 4 or more Toughness-type players: All player stats +2%
With 4 or more Toughness-type players: All player stats +2%
Low Baller
A centering kick will always be a low ball.
A centering kick will always be a low ball.
Special Skill Force Up
All Special Skills: Force +10%
All Special Skills: Force +10%
Inspire (Toughness-type)
+2% to Special Skill force when your team mate (Toughness-type Players) uses the next Special Skill after you win at match-up
+2% to Special Skill force when your team mate (Toughness-type Players) uses the next Special Skill after you win at match-up
Special Skill Force Up
Toughness-type players: Low Flying Special Skill Force +5%
Toughness-type players: Low Flying Special Skill Force +5%
Bond
With 3 or more WY Players: All player stats +2%
With 3 or more WY Players: All player stats +2%
Toughness Killer
Stats +35% vs. Toughness-type
Stats +35% vs. Toughness-type
Stats Up
Defenders/Keepers: All stats +5%
Defenders/Keepers: All stats +5%
European (JY) Player Killer
Stats +30% vs. European (JY) Players
Stats +30% vs. European (JY) Players
Skill Block Cancel
Cancel up to 3 Special Skill Block(s) used against the player.
Cancel up to 3 Special Skill Block(s) used against the player.
Special Skill Force Up
All Special Skills: Force +25%
All Special Skills: Force +25%
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Toughness Killer
Stats +40% vs. Toughness-type
Stats +40% vs. Toughness-type
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Dribble Range Enhance
Successful dribble range x3
Successful dribble range x3
Toughness Killer
Stats +20% vs. Toughness-type
Stats +20% vs. Toughness-type
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Auto-Block & Intercept Enhance
60% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
60% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Toughness Killer
Stats +30% vs. Toughness-type
Stats +30% vs. Toughness-type
Special Skill Block
Blocks one Pass/Intercept Special Skill of your match-up opponent.
Blocks one Pass/Intercept Special Skill of your match-up opponent.
Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
Toughness Killer
Stats +20% vs. Toughness-type
Stats +20% vs. Toughness-type
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Full Power Gauge +10% when you win at Match-Up
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Insight Master
Stats +20% with an advantage at Match-up
Stats +20% with an advantage at Match-up
Toughness Killer
Stats +20% vs. Toughness-type
Stats +20% vs. Toughness-type
One-Two Range Enhance
Distance +25% when a One-Two is successful
Distance +25% when a One-Two is successful
Stamina Killer
+10% to opponents' Stamina cost when matched up.
+10% to opponents' Stamina cost when matched up.
Special Skill Block
Block 1 Intercept Special Skill of your match-up opponent (50% chance)
Block 1 Intercept Special Skill of your match-up opponent (50% chance)
Toughness Killer
Stats +10% vs. Toughness-type
Stats +10% vs. Toughness-type
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Required Stamina -10% when using a Special Skill.
Pedal to the Metal
All Stats +20% during Full Power Football
All Stats +20% during Full Power Football
Toughness Killer
Stats +12% vs. Toughness-type
Stats +12% vs. Toughness-type
Link (Agility-type/Club)
The more Agility-type Club players in the match, the higher stats are boosted (Max 15%, up to 4 players)
The more Agility-type Club players in the match, the higher stats are boosted (Max 15%, up to 4 players)
Bond
With 2 or more Agility-type Club players: All player stats +4.5%
With 2 or more Agility-type Club players: All player stats +4.5%
Ignore Player Type
Blocks Type Effectiveness of the type weak to.
Blocks Type Effectiveness of the type weak to.
Pedal to the Metal
All Stats +5% during Full Power Football
All Stats +5% during Full Power Football
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Mid-Area Master
Stats +20% when in the middle area.
Stats +20% when in the middle area.
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Direct Hotline (Michael)
Teammates get +3% Special Skill force for the next Special Skill used after receiving a pass from Michael
Teammates get +3% Special Skill force for the next Special Skill used after receiving a pass from Michael
Bond
With 2 or more Agility-type players: Opponent team stats -5%
With 2 or more Agility-type players: Opponent team stats -5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Bond
With 2 or more Agility-type players: All player stats +2%
With 2 or more Agility-type players: All player stats +2%
Type Link <T>
The more Toughness-type players in the match, the higher stats are boosted (Max 10%).
The more Toughness-type players in the match, the higher stats are boosted (Max 10%).
German Player Killer
Stats +20% vs. German Players
Stats +20% vs. German Players
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Stats Up
All Japan (JY) Players: All stats +2%
All Japan (JY) Players: All stats +2%
Type Link <T>
The more Toughness-type players in the match, the higher stats are boosted (Max 30%).
The more Toughness-type players in the match, the higher stats are boosted (Max 30%).
Stat Handicap Resistance
5.5% reduction to stat handicap effects vs. Toughness-type players
5.5% reduction to stat handicap effects vs. Toughness-type players
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +10%
Combination Special Skills: Force +10%
Bond
With exactly 11 Toughness-type players: All player stats +3.5%
With exactly 11 Toughness-type players: All player stats +3.5%
Catch Killer
Stats +15% when an opponent selects Catch.
Stats +15% when an opponent selects Catch.
Bond
With 5 or more Japanese players: All player stats +1.5%
With 5 or more Japanese players: All player stats +1.5%
Stamina Killer (Agility-type)
+30% to opponent Agility-type players' Stamina cost when matched up.
+30% to opponent Agility-type players' Stamina cost when matched up.
Bond
With 3 or more Agility-type players: All player stats +1.5%
With 3 or more Agility-type players: All player stats +1.5%