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OMF / FW

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).

Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Special Skill Force Up
Shot Special Skills: Force +10%
Bond
With 2 or more Toughness-type Non-Japanese players: Opponent team stats -3.5%
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +2.5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




OMF / FW


Dribble Range Enhance
Successful Dribble Range x2.5
Will to Win (when superior)
When winning with the score, stats: +5%
Bond
With 3 or more Toughness-type Non-Japanese players: Opponent team stats -3%
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +2.5%
One-Two Range Enhance
Distance +50% when a One-Two is successful




DF


Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type players: All player stats +2%
Special Skill Block
Block one Special Skill of your match-up opponent.
Bond
With 3 or more Toughness-type players: All player stats +3%




FW

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bond
(Opponent) All stats -2%
Stats Up
(My Team) Toughness-type players: All stats +2%




FW


Special Skill Block
Block one Special Skill of your match-up opponent. (60% chance)
Insight Master
Stats +30% with an advantage at Match-up
Bond
With 3 or more Toughness-type players: Opponent team stats -3%
Bond
With 3 or more Toughness-type players: All player stats +2.5%
Stats Up
Tsubasa: All stats +3%




GK

Type Link <A>
The more Agility-type players in the match, the higher stats are boosted (Max 25%).

Full Power Gauge Up
Full Power Gauge +15% on a successful save
Shot Killer (Non-Flying)
Stats +10% against Non-Flying Shots.





GK

Type Link <A>
The more Agility-type players in the match, the higher stats are boosted (Max 25%).




OMF

Type Link <A>
The more Agility-type players in the match, the higher stats are boosted (Max 20%).

Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Inspire (FW)
+5% to stats when your team mate (FW) selects the next command after you win at match-up
Direct Hotline (Tsubasa)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Tsubasa




OMF

Type Link <A>
The more Agility-type players in the match, the higher stats are boosted (Max 30%).

Stat Handicap Resistance
5.5% reduction to stat handicap effects vs. Agility-type players
Pedal to the Metal
Stats +12% during Full Power Football
Bond
With exactly 11 Agility-type players: All player stats +3.5%




OMF

Type Link <S>
The more Skill-type players in the match, the higher stats are boosted (Max 30%).

Stat Handicap Resistance
5.5% reduction to stat handicap effects vs. Skill-type players.
Special Skill Force Up
Low Flying Shot Special Skills: Force +10%
Special Skill Force Up
High-Flying Shot Special Skills: Force +10%
Bond
With exactly 11 Skill-type players: All player stats +3.5%




GK


Full Power Gauge Up
Full Power Gauge +10% on a successful save
Bond
With 2 or more Toughness-type Club players: Opponent team stats -4.5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Safety Zone
Stats +10% vs shots from outside the penalty area.
Bond
With 2 or more Toughness-type Club players: All player stats +2%




DMF

Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Auto-Intercept Reduce
-15% chance of activation of opponent team's AM's and DM's Special Skills by Auto-Intercept Enhance
Attacking Midfielder Killer
Stats +25% vs. AM
Bond
With 4 or more Toughness-type players: Opponent team stats -3%
Bond
With 4 or more Toughness-type players: All player stats +2.5%
Japanese Player Killer
Stats +5% vs. Japanese Players




DMF

Match-Up Win Bonus
All stats +30% when you win at Match-Up (Up to 1 Time)

Auto-Intercept Reduce
-15% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance
Rising Sun Players Killer
Stats +15% vs. Rising Sun Players
Bond
With 2 or more Toughness-type Non-Japanese players: Opponent team stats -3%
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +2.5%




OMF / FW

Adversity
Stats +25% when your match-up opponent's total stats are higher than yours. (except GK)

GK Killer
Stats +25% vs. Goalkeepers
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Bond
With 3 or more Toughness-type Non-Japanese players: Opponent team stats -3.5%
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +2%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




OMF / FW


Pressure
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Stamina Killer
+35% to opponents' Stamina cost when matched up.
Bond
With 4 or more Toughness-type players: Opponent team stats -3.5%
Bond
With 4 or more Toughness-type players: All player stats +2.5%




FW

Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +30%)

Stat Handicap Resistance
2.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type players: All player stats +1%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 3 or more Toughness-type players: All player stats +2%





OMF / FW

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).

Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Will to Win (when superior)
When winning with the score, stats: +5%
Bond
With 3 or more Toughness-type players: Opponent team stats -3%
Bond
With 3 or more Toughness-type players: All player stats +4%
Direct Hotline (Stijn)
Team mate Brian gets +5% to stats when selecting the next command after receiving a pass from Stijn.




DMF / OMF


Stat Handicap Resistance
10% reduction to stat handicap effects vs. Toughness-type European players.
European Players (WY) Killer
Stats +25% vs. European players (WY)
Dribble Range Enhance
Successful Dribble Range x5
Skill Killer
Stats +5% vs. Skill-type



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