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Block Killer
Stats +30% when an opponent selects Block
Stats +30% when an opponent selects Block
Club players Killer
Stats +10% vs. Club players
Stats +10% vs. Club players
Counter Move (Agility-type)
Stats +15% vs. A-type
Stats +15% vs. A-type
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Bond
With 2 or more Skill-type players: All player stats +4%
With 2 or more Skill-type players: All player stats +4%
Stamina Killer
+15% to opponents' Stamina cost when matched up.
+15% to opponents' Stamina cost when matched up.
Pedal to the Metal
All Stats +10% during Full Power Football
All Stats +10% during Full Power Football
Sharp Angle Shooter
Doesn't lose momentum even when shooting from a tight angle.
Doesn't lose momentum even when shooting from a tight angle.
Match-Up Win Bonus
All stats +10% when you win at Match-Up (Up to 1 Time)
All stats +10% when you win at Match-Up (Up to 1 Time)
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Bond
With 3 or more Skill-type players: All player stats +2.5%
With 3 or more Skill-type players: All player stats +2.5%
Tenacious Spirit
Shot +13% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 2 fails and effective over halftime)
Shot +13% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 2 fails and effective over halftime)
Special Skill Force Up
Shot Special Skills except Flying Shots: Force +16%
Shot Special Skills except Flying Shots: Force +16%
Insight Master
Stats +20% with an advantage at Match-up
Stats +20% with an advantage at Match-up
Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent (80% chance)
Block 1 Tackle Special Skill of your match-up opponent (80% chance)
Bond
With 2 or more Toughness-type Japanese players: All player stats +5%
With 2 or more Toughness-type Japanese players: All player stats +5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
DF/GK Killer
Stats +15% vs. Defenders and Goalkeepers
Stats +15% vs. Defenders and Goalkeepers
Insight Master
Stats +20% with an advantage at Match-up
Stats +20% with an advantage at Match-up
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Recover
Decrease Stun time by 80%
Decrease Stun time by 80%
Bond
With 3 or more Agility-type players: All player stats +2.5%
With 3 or more Agility-type players: All player stats +2.5%
Low Baller
A centering kick will always be a low ball.
A centering kick will always be a low ball.
Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 10%, 5 players)
The more Club players in the match, the higher stats are boosted (Max 10%, 5 players)
One-Two Killer
Stats +50% when an opponent selects One-Two
Stats +50% when an opponent selects One-Two
Special Skill Force Up
Tackle Special Skills: Force +15%
Tackle Special Skills: Force +15%
Bond
With 2 or more Skill-type Club players: All player stats +4.5%
With 2 or more Skill-type Club players: All player stats +4.5%
Special Skill Block
Block 1 Pass Special Skill of your match-up opponent (60% chance)
Block 1 Pass Special Skill of your match-up opponent (60% chance)
Support (Davi)
Team mate Davi appears at a fixed rate to support you on a solo defensive match-up.
Team mate Davi appears at a fixed rate to support you on a solo defensive match-up.
Direct Hotline (Zedane)
FW/AM teammates get +8% to stats when selecting the next command after receiving a pass from Zedane
FW/AM teammates get +8% to stats when selecting the next command after receiving a pass from Zedane
Rising Sun Players Killer
Stats +20% vs. Rising Sun Players
Stats +20% vs. Rising Sun Players
Bond
With 2 or more Skill-type Club players, 25% chance to activate a Special Skill during AM/DM teammate's Auto-Intercept (Required Stamina: 0)
With 2 or more Skill-type Club players, 25% chance to activate a Special Skill during AM/DM teammate's Auto-Intercept (Required Stamina: 0)
Bond
With 2 or more Skill-type Club players: All player stats +4.5%
With 2 or more Skill-type Club players: All player stats +4.5%
Stamina Killer
+25% to opponents' Stamina cost when matched up.
+25% to opponents' Stamina cost when matched up.
Combination (Dragon's Roar)
Stats +20% when Levin and Xiao are on your team.
Stats +20% when Levin and Xiao are on your team.
Toughness Killer
Stats +10% vs. Toughness-type
Stats +10% vs. Toughness-type
Block Killer
Stats +30% when an opponent selects Block
Stats +30% when an opponent selects Block
Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 10%, 5 players)
The more Club players in the match, the higher stats are boosted (Max 10%, 5 players)
Bond
With 5 or more Club players: All player stats +2.5%
With 5 or more Club players: All player stats +2.5%
Toughness Killer
Stats +12% vs. Toughness-type
Stats +12% vs. Toughness-type
Link (Agility-type/Club)
The more Agility-type Club players in the match, the higher stats are boosted (Max 15%, up to 4 players)
The more Agility-type Club players in the match, the higher stats are boosted (Max 15%, up to 4 players)
Bond
With 2 or more Agility-type Club players: All player stats +4.5%
With 2 or more Agility-type Club players: All player stats +4.5%
Ignore Player Type
Blocks Type Effectiveness of the type weak to.
Blocks Type Effectiveness of the type weak to.
Pedal to the Metal
All Stats +5% during Full Power Football
All Stats +5% during Full Power Football
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
Special Skill Force Up
AM Dribble Special Skills: Force +5%
AM Dribble Special Skills: Force +5%
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Bond
With 3 or more Agility-type Non-Japanese Players: All player stats +2%
With 3 or more Agility-type Non-Japanese Players: All player stats +2%
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
DF Killer
Stats +20% vs. DF
Stats +20% vs. DF
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Bond
With exactly 2 Skill-type Golden 23 Players: All player stats +4%.
With exactly 2 Skill-type Golden 23 Players: All player stats +4%.
Bond
With 5 or more Skill-type Japanese Players, 15% chance to activate a Special Skill during a teammate's Auto-Intercept (Required Stamina: 0)
With 5 or more Skill-type Japanese Players, 15% chance to activate a Special Skill during a teammate's Auto-Intercept (Required Stamina: 0)
Special Skill Force Up
All players' high-flying shot special skills: Force +5%
All players' high-flying shot special skills: Force +5%
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 50%).
The higher the Stamina, the higher the force of Special Skills (Max 50%).
Super Sub
Stats +30% when playing as a substitute
Stats +30% when playing as a substitute
Stats Up
(My Team) Skill-type teammates: All stats +2%
(My Team) Skill-type teammates: All stats +2%
Combination (Margus)
Stats +20% when Manfred Margus is on your team
Stats +20% when Manfred Margus is on your team
Stamina Killer
+20% to opponents' Stamina cost when matched up.
+20% to opponents' Stamina cost when matched up.
One-Two Range Enhance
Distance +50% when a One-Two is successful
Distance +50% when a One-Two is successful
Hotline (Schester)
+15% to stats when selecting the next command after receiving a pass from (Schester)
+15% to stats when selecting the next command after receiving a pass from (Schester)
Hotline (Schester)
+20% to stats when selecting the next command after receiving a pass from Schester
+20% to stats when selecting the next command after receiving a pass from Schester
High Ball Request
Receive a cross as a High-Flying Ball (70% chance)
Receive a cross as a High-Flying Ball (70% chance)
Stamina Cost Down
Required Stamina -40% when using a Special Skill.
Required Stamina -40% when using a Special Skill.
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Side Master
Stats +10% near the side line
Stats +10% near the side line
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +2%
With 3 or more Toughness-type Non-Japanese Players: All player stats +2%
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).
The higher the Stamina, the higher the force of Special Skills (Max 30%).
Stamina Killer
+15% to opponents' Stamina cost when matched up.
+15% to opponents' Stamina cost when matched up.
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Required Stamina -10% when using a Special Skill.
Full Power Gauge Up
Full Power Gauge +15% when you score.
Full Power Gauge +15% when you score.
Bond
With 2 or more Skill-type Club players: All player stats +4.5%
With 2 or more Skill-type Club players: All player stats +4.5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 20%, 8 players)
The more Club players in the match, the higher stats are boosted (Max 20%, 8 players)