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Penalty Area Master
Stats +20% when inside the penalty area.
Stats +20% when inside the penalty area.
Dribble Range Enhance
Successful Dribble Range x2.5
Successful Dribble Range x2.5
Side Master
Stats +20% near the side line
Stats +20% near the side line
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With Hyuga: All player stats +3%
With Hyuga: All player stats +3%
Full Power Gauge Up
Begin the match with Full Power Gauge boosted to 15%
Begin the match with Full Power Gauge boosted to 15%
Hotline (Tsubasa)
+10% to stats when selecting the next command after receiving a pass from Tsubasa
+10% to stats when selecting the next command after receiving a pass from Tsubasa
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +15%
Combination Special Skills: Force +15%
Stat Handicap Resistance
4.5% reduction to stat handicap effects vs. your teammates.
4.5% reduction to stat handicap effects vs. your teammates.
Bond
With Hyuga: All player stats +3%
With Hyuga: All player stats +3%
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Player Link (Five Soldiers of the Aztec Sun)
The more assigned players on your team, the higher the stat boost (max +25%) (Assigned players: Arbez, Lopez, Zaragoza, Suarez, Garcia)
The more assigned players on your team, the higher the stat boost (max +25%) (Assigned players: Arbez, Lopez, Zaragoza, Suarez, Garcia)
Special Skill Force Up
Tackle Special Skills: Force +15%
Tackle Special Skills: Force +15%
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Required Stamina -15% when using a Special Skill.
Stats Up
Espadas: All stats +1.5%
Espadas: All stats +1.5%
Bond
With 5 or more Mexican players: All player stats +2%
With 5 or more Mexican players: All player stats +2%
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).
The higher the Stamina, the higher the force of Special Skills (Max 30%).
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Receive a cross as a High-Flying Ball (80% chance to activate).
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Required Stamina -20% when using a Special Skill.
Bond
With 3 or more Agility-type Japanese players: Opponent team stats -3%
With 3 or more Agility-type Japanese players: Opponent team stats -3%
Bond
With 3 or more Agility-type Japanese players: All player stats +2.5%
With 3 or more Agility-type Japanese players: All player stats +2.5%
Insight Master
Stats +20% with an advantage at Match-up
Stats +20% with an advantage at Match-up
DF/GK Killer
Stats +20% vs. Defenders and Goalkeepers
Stats +20% vs. Defenders and Goalkeepers
Dribble Range Enhance
Successful dribble range x3
Successful dribble range x3
Stat Handicap Resistance
4.5% reduction to stat handicap effects vs. your teammates.
4.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +3.5%
With 2 or more Skill-type Non-Japanese players: All player stats +3.5%
Stamina Killer
+15% to opponents' Stamina cost when matched up.
+15% to opponents' Stamina cost when matched up.
Mid-Area Master
Stats +15% when in the middle area.
Stats +15% when in the middle area.
Stats Up
Agility-type Hyuga: Stats +4%
Agility-type Hyuga: Stats +4%
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 3 or more Toughness-type Non-Japanese players: All player stats +2%
With 3 or more Toughness-type Non-Japanese players: All player stats +2%
Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
Shot Killer (Low-Flying)
Stats +50% against Low-Flying Shots
Stats +50% against Low-Flying Shots
Shot Killer (High-Flying)
Stats +50% against High-Flying Shots
Stats +50% against High-Flying Shots
Bond
With 3 or more Club players: All player stats +1.5%.
With 3 or more Club players: All player stats +1.5%.
Bond
With 3 or more Skill-type players: All player stats +1.5%
With 3 or more Skill-type players: All player stats +1.5%
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Side Master
Stats +20% near the side line
Stats +20% near the side line
Direct Hotline (Takeshi)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Takeshi
FW teammates get +5% to stats when selecting the next command after receiving a pass from Takeshi
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Full Power Gauge +10% when you win at Match-Up
Bond
With 3 or more Toughness-type players: All player stats +2%
With 3 or more Toughness-type players: All player stats +2%
Stealth Defence
Your icon flashes when defending on the field, and you're harder for opponents to see.
Your icon flashes when defending on the field, and you're harder for opponents to see.
Japanese Player Killer
Stats +20% vs. Japanese Players
Stats +20% vs. Japanese Players
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 4 or more Japanese players: All player stats +7%
With 4 or more Japanese players: All player stats +7%
Follow
When a team mate is alone in a defensive match-up within a certain area, there is a chance the player will join the match-up as well. (Except GK)
When a team mate is alone in a defensive match-up within a certain area, there is a chance the player will join the match-up as well. (Except GK)
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +30%)
Special Skill force increases the lower your Stamina (Max +30%)
Auto-Intercept Enhance (middle area)
100% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
100% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
Bond
With 2 or more Skill-type Club players: Opponent team stats -7.5%
With 2 or more Skill-type Club players: Opponent team stats -7.5%
Price of confused fight
-8% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
-8% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Stealth Defence
Your icon flashes when defending on the field, and you're harder for opponents to see.
Your icon flashes when defending on the field, and you're harder for opponents to see.
Shot Killer (Non-Flying)
Stats +5% against Non-Flying Shots.
Stats +5% against Non-Flying Shots.
Non-Japanese Player Killer
Stats +25% vs. Non-Japanese Players
Stats +25% vs. Non-Japanese Players
Auto-Block Enhance
80% chance to activate a Special Skill during an Auto-Block. (Required Stamina: 0)
80% chance to activate a Special Skill during an Auto-Block. (Required Stamina: 0)
Bond
With 2 or more Skill-type Japanese Players: Opponent team stats -7.5%
With 2 or more Skill-type Japanese Players: Opponent team stats -7.5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Insight Master
Stats +35% with an advantage at Match-up
Stats +35% with an advantage at Match-up
Shot Killer (High-Flying)
Stats +20% against High-Flying Shots
Stats +20% against High-Flying Shots
Stamina Killer
+25% to opponents' Stamina cost when matched up.
+25% to opponents' Stamina cost when matched up.
Recover
Decrease Stun time by 70%
Decrease Stun time by 70%
Bond
With 2 or more Toughness-type Club players: All player stats +4.5%
With 2 or more Toughness-type Club players: All player stats +4.5%
Stats Up
Takeshi: All stats +2%
Takeshi: All stats +2%
Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 30%, reset at halftime and the beginning of the first half and the second half of overtime)
The less time remaining in the match, the more stats increases. (Max 30%, reset at halftime and the beginning of the first half and the second half of overtime)
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Required Stamina -15% when using a Special Skill.
Block Killer
Stats +20% when an opponent selects Block
Stats +20% when an opponent selects Block
Bond
With 3 or more Non-Japanese players: All player stats +5%
With 3 or more Non-Japanese players: All player stats +5%
Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent (80% chance)
Block 1 Tackle Special Skill of your match-up opponent (80% chance)
Mid-Area Master
Stats +20% when in the middle area.
Stats +20% when in the middle area.
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Bond
With exactly 3 Agility-type Non-Japanese players: All player stats +1.5%.
With exactly 3 Agility-type Non-Japanese players: All player stats +1.5%.
Direct Hotline (Grandios)
FW/AM teammates get +2% to stats when selecting the next command after receiving a pass from Grandios
FW/AM teammates get +2% to stats when selecting the next command after receiving a pass from Grandios
Auto-Block & Intercept Enhance
A chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
A chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Stats Up
Kazuo Tachibana: All stats +5%
Kazuo Tachibana: All stats +5%
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Special Skill Force Up
Block Special Skills: Force +25%
Block Special Skills: Force +25%
Special Skill Force Up
Interception Special Skills: Force +10%
Interception Special Skills: Force +10%
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.