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DMF / OMF


Stats Up
Swedish players: All stats +5%
Full Power Gauge Up
Full Power Gauge +5% when you win at Match-Up
Stats Down
(Opponent) European Players: All stats -5%
Bumpy Ground Resistance
Not affected by Bumpy effect.
Auto-Intercept Enhance (middle area)
50% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)




FW

Stamina Cost Down
Required Stamina -20% when using a Special Skill.

Stamina Killer
+15% to opponents' Stamina cost when matched up.
Special Skill Force Up
All Special Skills: Force +10% (70% chance, Match-Up only)
Stats Up
Middle School players: All stats +2% (70% chance, Match-Up only)
Bumpy Ground Resistance
Not affected by Bumpy effect.
Stats Down
Opponent Non-Japanese Players: All stats -2%




DF / DMF

Insight Master
Stats +50% with an advantage at Match-up

Bond
With 4 or more club players: Opponent team stats -5%
Assign DM Killer
Teammate GK: Stats +20% vs. DM
Bond
With exactly 5 Agility-type Japanese players: All player stats +3%.




OMF / FW

Combination (Levin)
Stats +10% when Stefan Levin is on your team.

Side Master
Stats +5% near the side line
Recover
Decrease Stun time by 80%
Pedal to the Metal
All Stats +5% during Full Power Football
Bumpy Ground Resistance
Not affected by Bumpy effect.




DMF / OMF

Combination (Levin)
Stats +10% when Stefan Levin is on your team.

Insight Master
Stats +30% with an advantage at Match-up
Sharp Angle Shooter
Doesn't lose momentum even when shooting from a tight angle.
Nationality Link (France)
Stats boosted when French players are in the match (Max 5%, 1 player)
Snow/Snow Cover Resistance
Not affected by snow and snow cover.









DF / DMF

Vital Area Master
Stats +40% when in the vital areas of both sides.

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Price of confused fight
-8% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)




FW


Rain/Puddle Resistance
Not affected by rain and puddles.
Special Skill Force Up
Low Flying Shot Special Skills: Force +10%
Low Ball Request
Receive a cross as a Low-Flying Ball
Toughness Killer
Stats +5% vs. Toughness-type





GK

Master Catcher
Can catch a ball even if it breaks a catch.

Critical Rate Up
Critical Rate x3
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).




GK

Master Catcher
Can catch a ball even if it breaks a catch.

Toughness Killer
Stats +12% vs. Toughness-type
Japanese Player Killer
Stats +12% vs. Japanese Players
Snow/Snow Cover Resistance
Not affected by snow and snow cover.




GK

Master Catcher
Can catch a ball even if it breaks a catch.

Bond
With 2 or more Toughness-type Non-Japanese Players: All player stats +3%
Non-Japanese Player Killer
Stats +15% vs. Non-Japanese Players
Bond
With 3 or more Toughness-type Non-Japanese players: Opponent team stats -3%
Shot Killer (Non-Flying)
Stats +15% against Non-Flying Shots





OMF / FW

Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +10%).
Bond
With 3 or more Rising Sun Players: All player stats +1.5%
Bond
With 6 or more Non-Japanese players: All player stats +3%
Counter Move (Stamina (DF))
+15% to opponent Defenders' Stamina cost when matched up





OMF / FW

Warriors' Emergence (Japan & Latin and North America)
Japanese & Latin and North American players: All stats +10%
High Baller
A centering kick will always be a high ball.

Rain/Puddle Resistance
Not affected by rain and puddles.
High Ball Request
Receive a cross as a High-Flying Ball
Full Power Gauge Up
Match begins with Full Power Gauge increased by 30%
Japanese Player Killer
Stats +25% vs. Japanese Players
Agility Killer
Stats +25% vs. Agility-type



History