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DF / FW


Special Skill Force Up
All Special Skills: Force +40% (30% chance, Match-Up only)
Bond
With 3 or more Toughness-type Asian players: All player stats +1.5%





DF / FW

Stamina Killer
+15% to opponents' Stamina cost when matched up.

Critical Rate Up
Critical Rate x5
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).




FW


Assign Stamina Cost Down
Team mate Owairan gets -15% Stamina cost for Special Skills
Special Skill Force Up
All Special Skills: Force +15%
Bond
With 2 or more Non-Japanese Players: Opponent team stats -4%
Bond
With 2 or more Non-Japanese Players: All player stats +2.5%
Assign Stamina Killer
Teammate Owairan gets +25% to opponents' Stamina cost when matched up.




DF / FW


Wakabayashi Killer
Stats +10% vs. Wakabayashi
Stats Up
Forwards: Attack +3%
Stamina Killer (Japan)
+20% to opponent Japanese Players' Stamina cost when matched up
Bond
With 3 or more Agility-type players: All player stats +2.5%






FW

Super Sub
Stats +50% when playing as a substitute

Will to Win (when inferior)
When losing with the score, stats: +20%
Stamina Killer
+40% to opponents' Stamina cost when matched up.
Special Skill Force Up
All Special Skills: Force +15%
Bond
With 2 or more Toughness-type players: All player stats +6%
Will to Win (even)
When at a draw with the score, stats: +12% (except 0-0)




FW

Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Special Skill Force Up
Asia qualifiers players: High-flying Ball Special Skill Force +5%
Stats Up
Cha Incheon: All stats +3%
Stats Up
Asia qualifiers players: All stats +2%
High Baller
A centering kick will always be a high ball.
Auto-Intercept Enhance
30% chance to activate a Special Skill during an Asia Qualifiers player teammate's Auto-Intercept. (Required Stamina: 0)




OMF / FW

Tenacious Spirit
Shot +15% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 1 fail and effective over halftime)

Special Skill Force Up
High-Flying Shot Special Skills: Force +10%
DM/DF Killer
Stats +25% vs. Defensive Midfielders and Defenders
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +4.5%
High Ball Request
Receive a cross as a High-Flying Ball




DF / DMF

Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 20%, 5 players)

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Inspire (Japanese Players)
+2% to stats when your Japanese teammate selects the next command after you win at match-up
Opposition (Fiery/Scene of a Fire)
Stats +10% when matched up with an opponent who has Attack at the Scene of a Fire, Fiery Potential, or a Hidden Skill to assign the applicable Passive Skills to teammates.
Bond
With 4 or more Japanese players: All player stats +4.5%





OMF / FW

Match-Up Win Bonus
All stats +20% when you win at Match-Up (Up to 1 Time)

Dribble Range Enhance
Successful dribble range x3
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Insight Master
Stats +5% with an advantage at Match-up




DMF / OMF

Match-Up Win Bonus
All stats +100% when you win at Match-Up (Max 1 time)

Direct Hotline (Matsuyama)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Matsuyama
Special Skill Block
Block 1 Special Skill(s) of your match-up opponent. (50% chance)




OMF / FW

Match-Up Win Bonus
All stats +30% when you win at Match-Up (Up to 1 Time)

Attacking Midfielder/Defensive Midfielder Killer
Stats +7% vs. Attacking Midfielders and Defensive Midfielders
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Special Skill Force Up
Tackle Special Skills: Force +30%
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +4.5%




FW

Match-Up Win Bonus
All stats +15% when you win at Match-Up (Up to 1 Time)

Dribble Range Enhance
Successful dribble range x3
Penalty Area Master
Stats +15% when inside the penalty area.
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Skill-type Japanese players: All player stats +3.5%
Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent (60% chance)




DMF

Match-Up Win Bonus
All stats +30% when you win at Match-Up (Up to 1 Time)

Auto-Intercept Reduce
-15% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance
Rising Sun Players Killer
Stats +15% vs. Rising Sun Players
Bond
With 2 or more Toughness-type Non-Japanese players: Opponent team stats -3%
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +2.5%




OMF / FW

Match-Up Win Bonus
All stats +25% when you win at Match-Up (Up to 1 Time)

Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Bumpy Ground Resistance
Not affected by Bumpy effect.
Bond
With 3 or more Japanese players: All player stats +2%
Bond
With 3 or more Toughness-type players: All player stats +2%
Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)




FW

Match-Up Win Bonus
All stats +20% when you win at Match-Up (Up to 1 Time)

Stat Handicap Resistance
10% reduction to stat handicap effects vs. Middle School players
Bumpy Ground Resistance
Not affected by Bumpy effect.
Rain/Puddle Resistance
Not affected by rain and puddles.
Bond
With 5 or more Middle School players: All player stats +2%.




DF

Match-Up Win Bonus
All stats +100% when you win at Match-Up (Max 1 time)

Special Skill Block
Block 1 High-Flying Ball Special Skill of your match-up opponent (70% chance)
Special Skill Block
Block 1 Low-Flying Ball Special Skill of your match-up opponent (70% chance)
Special Skill Block
Block one Shot Special Skill except Flying Shot of your match-up opponent.
Bond
With 5 or more Agility-type players: All player stats +2.5%
Special Skill Force Up
All Special Skills: Force +10%



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