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Catch Killer
Stats +12% when an opponent selects Catch
Stats +12% when an opponent selects Catch
Stamina Killer
+25% to opponents' Stamina cost when matched up.
+25% to opponents' Stamina cost when matched up.
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Bond
With 5 or more Agility-type players: All player stats +1%
With 5 or more Agility-type players: All player stats +1%
DF Killer
Stats +15% vs. Defenders
Stats +15% vs. Defenders
Critical Rate Up
Critical Rate x5
Critical Rate x5
Nationality Link (Japan)
The more Japanese players are in the match, the higher stats are boosted (Max 20%, 3 players)
The more Japanese players are in the match, the higher stats are boosted (Max 20%, 3 players)
Stats Up
Japanese Players: All stats +1%
Japanese Players: All stats +1%
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Japanese players: All player stats +4%
With 2 or more Japanese players: All player stats +4%
Give Everything
Stats increase the higher your Stamina (Max +25%)
Stats increase the higher your Stamina (Max +25%)
Will to Win (even)
When at a draw with the score, stats: +3% (except 0-0)
When at a draw with the score, stats: +3% (except 0-0)
Will to Win (when inferior)
When losing with the score, stats: +5%
When losing with the score, stats: +5%
Stat Handicap Resistance
4.5% reduction to stat handicap effects vs. your teammates.
4.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +3%
With 2 or more Agility-type Non-Japanese players: All player stats +3%
Counter Move (DF/GK)
Stats +15% vs. Defenders and Goalkeepers
Stats +15% vs. Defenders and Goalkeepers
Counter Move (Japanese Players)
Stats +15% vs. Japanese Players
Stats +15% vs. Japanese Players
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Skill-type players: All player stats +2.5%
With 3 or more Skill-type players: All player stats +2.5%
Bond
With 2 or more Skill-type players: All player stats +1%
With 2 or more Skill-type players: All player stats +1%
Pedal to the Metal
All Stats +25% during Full Power Football
All Stats +25% during Full Power Football
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Required Stamina -10% when using a Special Skill.
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Stat Handicap Resistance
1% reduction to stat handicap effects vs. your teammates.
1% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Toughness-type Japanese players: All player stats +2.5%
With 3 or more Toughness-type Japanese players: All player stats +2.5%
Full Power Gauge Up
Full Power Gauge +15% when you win at Match-Up
Full Power Gauge +15% when you win at Match-Up
Pedal to the Metal
All Stats +15% during Full Power Football
All Stats +15% during Full Power Football
Bond
With 2 or more Japanese players: 2% reduction to stat handicap effects vs. your teammates.
With 2 or more Japanese players: 2% reduction to stat handicap effects vs. your teammates.
Auto-Intercept Reduce
-20% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance
-20% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance
Bond
With 2 or more Japanese players: All player stats +4.5%
With 2 or more Japanese players: All player stats +4.5%
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +30%)
Special Skill force increases the lower your Stamina (Max +30%)
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Non-Japanese Player Killer
Stats +10% vs. Non-Japanese Players
Stats +10% vs. Non-Japanese Players
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Skill-type Japanese players: All player stats +3.5%
With 3 or more Skill-type Japanese players: All player stats +3.5%
Stamina Killer
+40% to opponents' Stamina cost when matched up.
+40% to opponents' Stamina cost when matched up.
Auto-Block & Intercept Enhance
60% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
60% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Special Skill Force Up
All Special Skills: Force +30%
All Special Skills: Force +30%
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Bond
With 3 or more Non-Japanese players: All player stats +6%
With 3 or more Non-Japanese players: All player stats +6%
Stamina Killer
+30% to opponents' Stamina cost when matched up.
+30% to opponents' Stamina cost when matched up.
Stats Up
Asian Players: Stats +2%
Asian Players: Stats +2%
Auto-Block & Intercept Enhance
60% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
60% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Non-Japanese Player Killer
Stats +20% vs. Non-Japanese Players
Stats +20% vs. Non-Japanese Players
Recover
Decrease Stun time by 60%
Decrease Stun time by 60%
Bond
With 3 or more Asian players: Opponent team stats -7%
With 3 or more Asian players: Opponent team stats -7%
Club players Killer
Stats +15% vs. Club players
Stats +15% vs. Club players
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Bond
With 3 or more Agility-type players: All player stats +1%
With 3 or more Agility-type players: All player stats +1%
Bond
With 3 or more Japanese players: All player stats +2%
With 3 or more Japanese players: All player stats +2%
Japanese Player Killer
Stats +10% vs. Japanese Players
Stats +10% vs. Japanese Players
Team Link (Middle School)
The more Middle School players are in the match, the higher stats are boosted (Max 30%, 3 players)
The more Middle School players are in the match, the higher stats are boosted (Max 30%, 3 players)
Recover
Decrease Stun time by 80%
Decrease Stun time by 80%
Japanese Player Killer
Stats +5% vs. Japanese Players
Stats +5% vs. Japanese Players
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 2 or more Middle School players: All player stats +5%
With 2 or more Middle School players: All player stats +5%
Hotline (Middle School)
+10% to stats when selecting the next command after receiving a pass from Middle School players
+10% to stats when selecting the next command after receiving a pass from Middle School players
Will to Win (when superior)
When winning with the score, stats: +15%
When winning with the score, stats: +15%
Special Skill Force Up
High-Flying Shot Special Skills: Force +25%
High-Flying Shot Special Skills: Force +25%
Bond
With 2 or more Skill-type players: All player stats +1%
With 2 or more Skill-type players: All player stats +1%
Special Skill Force Up
Low Flying Shot Special Skills: Force +25%
Low Flying Shot Special Skills: Force +25%
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Skill-type players: All player stats +2.5%
With 3 or more Skill-type players: All player stats +2.5%
Insight Master
Stats +20% with an advantage at Match-up
Stats +20% with an advantage at Match-up
Special Skill Force Up
All Special Skills: Force +15%
All Special Skills: Force +15%
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Stat Handicap Resistance
2% reduction to stat handicap effects vs. your teammates.
2% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +4.5%
With 2 or more Skill-type Non-Japanese players: All player stats +4.5%
Stats Up
Swedish players: All stats +5%
Swedish players: All stats +5%
Nationality Link (Non-Jpn)
The more non-Japanese players in the match, the higher stats are boosted (Max 15%, 5 players)
The more non-Japanese players in the match, the higher stats are boosted (Max 15%, 5 players)
Special Skill Force Up
High-Flying Shot Special Skills: Force +9%
High-Flying Shot Special Skills: Force +9%
Hotline (FW/AM)
+10% to stats when selecting the next command after receiving a pass from (FW/AM)
+10% to stats when selecting the next command after receiving a pass from (FW/AM)
Bond
With 3 or more Non-Japanese Players: Opponent team stats -3%
With 3 or more Non-Japanese Players: Opponent team stats -3%
Bond
With 3 or more Non-Japanese players: All player stats +3%
With 3 or more Non-Japanese players: All player stats +3%
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Receive a cross as a High-Flying Ball (80% chance to activate).
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Required Stamina -20% when using a Special Skill.
Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Non-Japanese Player Killer
Stats +12% vs. Non-Japanese Players
Stats +12% vs. Non-Japanese Players
Stats Up
Germany Club players: Stats +1.5%
Germany Club players: Stats +1.5%
Bond
With 2 or more NEXT DREAM players: All player stats +4.5%
With 2 or more NEXT DREAM players: All player stats +4.5%
Inspire (Bremen Players)
+3% to stats when your team mate (Bremen Players) selects the next command after you win at match-up
+3% to stats when your team mate (Bremen Players) selects the next command after you win at match-up
DM/DF Killer
Stats +20% vs. Defensive Midfielders and Defenders
Stats +20% vs. Defensive Midfielders and Defenders
Auto-Intercept Reduce
-35% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance
-35% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance
Direct Hotline (Christiansen)
Team mate Haas gets +10% to stats when selecting the next command after receiving a pass from Christiansen
Team mate Haas gets +10% to stats when selecting the next command after receiving a pass from Christiansen
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Bond
With 3 or more Non-Japanese players: Opponent team stats -7.5%
With 3 or more Non-Japanese players: Opponent team stats -7.5%
Stamina Killer
+35% to opponents' Stamina cost when matched up.
+35% to opponents' Stamina cost when matched up.
Forward/Attacking Midfielder Killer
Stats +20% vs. Forwards and Attacking Midfielders
Stats +20% vs. Forwards and Attacking Midfielders
Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Stats Up
Netherlands Players: All stats +3%
Netherlands Players: All stats +3%
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
4% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +4%
With 2 or more Agility-type Non-Japanese players: All player stats +4%
Stamina Cost Down (Brian)
Team mate Brian gets -20% Stamina cost for Special Skills
Team mate Brian gets -20% Stamina cost for Special Skills
Forward Killer
Stats +15% vs. Forwards
Stats +15% vs. Forwards
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Insight Master
Stats +10% with an advantage at Match-up
Stats +10% with an advantage at Match-up
Bond
With 2 or more Toughness-type Club players: Opponent team stats -3.5%
With 2 or more Toughness-type Club players: Opponent team stats -3.5%
Bond
With 2 or more Toughness-type Club players: All player stats +2.5%
With 2 or more Toughness-type Club players: All player stats +2.5%
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)