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![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/892.png)
Tenacious Spirit
Shot +15% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 2 fails and effective over halftime)
Shot +15% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 2 fails and effective over halftime)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/136.png)
Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1067.png)
+5% to stats when your team mate (FW) selects the next command after you win at match-up
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/207.png)
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
The higher the Stamina, the higher the force of Special Skills (Max 20%).
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1301.png)
Team mate Brian gets +5% to stats when selecting the next command after receiving a pass from Stijn.
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1227.png)
Hotline (Brazil)
Low Flying Shot Special Skills: Force +25% when using the next Special Skill after receiving a pass from a Brazilian player.
Low Flying Shot Special Skills: Force +25% when using the next Special Skill after receiving a pass from a Brazilian player.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1451.png)
-15% chance of activation of opponent team's Special Skills by Auto-Intercept Enhance
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1592.png)
With 2 or more Brazilian players, 15% chance to activate a Special Skill during a teammate's Auto-Intercept (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1363.png)
Avert Crisis
When facing multiple opponents in an Attack Match-Up, the number of Match-Up opponents is reduced to one. Furthermore, players removed due to the effect of "Avert Crisis" are stunned. (Max 3 times, reset at halftime and the beginning of the first half of overtime)
When facing multiple opponents in an Attack Match-Up, the number of Match-Up opponents is reduced to one. Furthermore, players removed due to the effect of "Avert Crisis" are stunned. (Max 3 times, reset at halftime and the beginning of the first half of overtime)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1815.png)
FW/AM teammates get +8% to stats when selecting the next command after receiving a pass from Matsuyama
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/203.png)
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1330.png)
Avert Crisis
When facing multiple opponents in an Attack Match-Up, the number of Match-Up opponents is reduced to one. Furthermore, players removed due to the effect of "Avert Crisis" are stunned. (Max 2 times, reset at halftime and the beginning of the first half of overtime)
When facing multiple opponents in an Attack Match-Up, the number of Match-Up opponents is reduced to one. Furthermore, players removed due to the effect of "Avert Crisis" are stunned. (Max 2 times, reset at halftime and the beginning of the first half of overtime)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1849.png)
The less time remaining in the match, the more stats increases. (Max 10%, reset at halftime and the beginning of the first half and the second half of overtime)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1330.png)
Avert Crisis
When facing multiple opponents in an Attack Match-Up, the number of Match-Up opponents is reduced to one. Furthermore, players removed due to the effect of "Avert Crisis" are stunned. (Max 2 times, reset at halftime and the beginning of the first half of overtime)
When facing multiple opponents in an Attack Match-Up, the number of Match-Up opponents is reduced to one. Furthermore, players removed due to the effect of "Avert Crisis" are stunned. (Max 2 times, reset at halftime and the beginning of the first half of overtime)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/996.png)
Long Feed
When the GK kicks the ball to a teammate, it will go to the farthest teammate on your side. (100% chance)
When the GK kicks the ball to a teammate, it will go to the farthest teammate on your side. (100% chance)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1793.png)
Stamina Consumed -20% and Special Skill Force +5% when using Special Skills against shots from outside the penalty area.
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1103.png)
Combination Skills Killer
Stats +20% when an opponent selects a Combination skill. (Except Auto Match-Up)
Stats +20% when an opponent selects a Combination skill. (Except Auto Match-Up)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/818.png)
Chance Maker
Can adjust the position of 1 player within a certain range to pass to when selecting Pass destination in a match-up.
Can adjust the position of 1 player within a certain range to pass to when selecting Pass destination in a match-up.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1791.png)
When facing multiple opponents in an Attack Match-Up, the number of Match-Up opponents is reduced to one. Furthermore, players removed due to the effect of "Avert Crisis" are stunned. (Max 2 times, reset at halftime and the beginning of the first half of overtime)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1792.png)
When there is 1 opponent player during an Attack Match-Up, +10% to stats and -30% to stamina cost (except GK).