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Auto-Block & Intercept Enhance
A chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
A chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Stats Up
Masao Tachibana: All stats +5%
Masao Tachibana: All stats +5%
Low Baller
A centering kick will always be a low ball.
A centering kick will always be a low ball.
Special Skill Force Up
Block Special Skills: Force +25%
Block Special Skills: Force +25%
Special Skill Force Up
Interception Special Skills: Force +10%
Interception Special Skills: Force +10%
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Auto-Block & Intercept Enhance
A chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
A chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Stats Up
Kazuo Tachibana: All stats +5%
Kazuo Tachibana: All stats +5%
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Special Skill Force Up
Block Special Skills: Force +25%
Block Special Skills: Force +25%
Special Skill Force Up
Interception Special Skills: Force +10%
Interception Special Skills: Force +10%
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Combination (Levin)
Stats +10% when Stefan Levin is on your team.
Stats +10% when Stefan Levin is on your team.
Side Master
Stats +5% near the side line
Stats +5% near the side line
Recover
Decrease Stun time by 80%
Decrease Stun time by 80%
Pedal to the Metal
All Stats +5% during Full Power Football
All Stats +5% during Full Power Football
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Combination (Diaz)
Stats +10% when Diaz is on your team
Stats +10% when Diaz is on your team
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Recover
Decrease Stun time by 60%
Decrease Stun time by 60%
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +10%)
Special Skill force increases the lower your Stamina (Max +10%)
Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Shot Killer (High-Flying)
Stats +100% against High-Flying Shots
Stats +100% against High-Flying Shots
Shot Killer (Low-Flying)
Stats +100% against Low-Flying Shots
Stats +100% against Low-Flying Shots
Stats Down
-10% to stats for match-up opponent's Toughness-type players
-10% to stats for match-up opponent's Toughness-type players
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 30%)
The more Japanese players in the match, the higher stats are boosted (Max 30%)
Auto-Intercept Enhance
40% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
40% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Full Power Gauge +10% when you win at Match-Up
Insight Master
Stats +20% with an advantage at Match-up
Stats +20% with an advantage at Match-up
Nationality Link (Non-Jpn)
The more non-Japanese players in the match, the higher stats are boosted (Max 30%, 5 players)
The more non-Japanese players in the match, the higher stats are boosted (Max 30%, 5 players)
Bond
(Opponent) All stats -3%
(Opponent) All stats -3%
Full Power Gauge Up
Full Power Gauge +15% when you score.
Full Power Gauge +15% when you score.
Stat Handicap Resistance
5% reduction to stat handicap effects vs. your teammates.
5% reduction to stat handicap effects vs. your teammates.
Bond
With 6 or more Non-Japanese players: All player stats +3%
With 6 or more Non-Japanese players: All player stats +3%
Enhance Special Skills (High-Flying)
High-Flying Shot Special Skills: Force +30%
High-Flying Shot Special Skills: Force +30%
Special Skill Force Up
Shot Special Skills except Flying Shots: Force +15%
Shot Special Skills except Flying Shots: Force +15%
Stats Up
Middle School Tsubasa: All stats +2%
Middle School Tsubasa: All stats +2%
High Ball Request
Receive a cross as a High-Flying Ball (75% chance)
Receive a cross as a High-Flying Ball (75% chance)
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Super Sub
Stats +40% when playing as a substitute
Stats +40% when playing as a substitute
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 15%).
The higher the Stamina, the higher the force of Special Skills (Max 15%).
Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)
Receive a cross as a Low-Flying Ball (80% chance)
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Mid/Vital Area Master
Stats +20% when in the middle area or vital area.
Stats +20% when in the middle area or vital area.
Direct Hotline (Schester)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Schester
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Schester
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)