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DF / DMF

Penalty/Vital Area Master
Stats +10% when in the penalty area or vital area.

Special Skill Force Up
Interception Special Skills: Force +10%
Special Skill Force Up
Tackle Special Skills: Force +10%
Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Bond
With 2 or more Skill-type Japanese Players: All player stats +5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




DF / DMF

Penalty/Vital Area Master
Stats +10% when in the penalty area or vital area.

Special Skill Force Up
Interception Special Skills: Force +10%
Special Skill Force Up
Tackle Special Skills: Force +10%
Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Bond
With 2 or more Skill-type Japanese Players: All player stats +5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




DF / DMF

Penalty/Vital Area Master
Stats +10% when in the penalty area or vital area.

Special Skill Force Up
Interception Special Skills: Force +10%
Special Skill Force Up
Tackle Special Skills: Force +10%
Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Bond
With 2 or more Skill-type Japanese Players: All player stats +5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




DF / DMF

Penalty/Vital Area Master
Stats +10% when in the penalty area or vital area.

Special Skill Force Up
Interception Special Skills: Force +10%
Special Skill Force Up
Tackle Special Skills: Force +10%
Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Bond
With 2 or more Skill-type Japanese Players: All player stats +5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




DF / DMF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 90%)

Inspire (Aoi)
+7% to stats when your team mate (Aoi) selects the next command after you win at match-up
Recover
Decrease Stun time by 50%
Auto-Intercept Reduce
-10% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance
Bond
With 3 or more Skill-type players: All player stats +4%
Snow/Snow Cover Resistance
Not affected by snow and snow cover.




DF


Recover
Decrease Stun time by 60%
Special Skill Block
Block one Special Skill of your match-up opponent. (40% chance to activate)
Special Skill Block
Block 1 Special Skill(s) of your match-up opponent. (50% chance)
Bond
With 4 or more Agility-type players: All player stats +4.5%
Non-Japanese Player Killer
Stats +10% vs. Non-Japanese Players




DF / DMF / OMF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 50%).

Direct Hotline (Teigerbran)
Team mate Schneider gets +7% to stats when selecting the next command after receiving a pass from Teigerbran
Stats Up
Kaltz: All stats +5%
Stat Handicap Resistance
4.5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Agility-type Non-Japanese Players: All player stats +7%
Hyuga Killer
Stats +20% vs. Hyuga




DF / DMF

Support (Kevin)
Team mate Kevin appears at a fixed rate to support you on a solo defensive match-up.

Bond
With 3 or more German players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
Counter Move (Non-Japanese Players)
Stats +10% vs. Non-Japanese Players
Stats Up
German players: All stats +2%
Stats Up
European Players: All stats +1%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




DF / DMF

Support (Eric)
Team mate Eric appears at a fixed rate to support you on a solo defensive match-up.

Bond
With 3 or more German players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
Counter Move (Japanese Players)
Stats +10% vs. Japanese Players
Stats Up
German players: All stats +2%
Stats Up
European Players: All stats +1%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




OMF / FW

Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 20%, reset at halftime and the beginning of the first half and the second half of overtime)

Skill Block Cancel
Cancel up to 3 Special Skill Block(s) used against the player.
One-Two Range Enhance
Distance +50% when a One-Two is successful
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Bond
With 2 or more Non-Japanese Players: All player stats +6%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




DMF / OMF

Stamina Killer
+30% to opponents' Stamina cost when matched up.

Indomitable
+25% to stats when you select the next command after you lose at match-up
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Recover
Decrease Stun time by 60%
Bond
With 2 or more Skill-type Japanese players: All player stats +2%
Stat Handicap Resistance
7.5% reduction to stat handicap effects vs. your teammates.




OMF / FW

Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +20%)

Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +5%
Match-Up Win Bonus
All stats +5% when you win at Match-Up (Up to 1 Time)
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
Bond
With 4 or more Non-Japanese players: All player stats +3.5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




DF / DMF

Fiery Potential
The lower the Stamina, the higher the stat boost (Max +30%).

Auto-Block & Intercept Enhance
60% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Special Skill Force Up
All Special Skills: Force +20%
Ignore Player Type
Blocks Type Effectiveness of the type weak to.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 2 or more Skill-type Japanese Players: All player stats +4.5%




DF / DMF / OMF


Agility Killer
Stats +10% vs. Agility-type
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 3 or more Skill-type players: All player stats +4%
Auto-Block & Intercept Enhance
60% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)




DMF

Stamina Killer
+30% to opponents' Stamina cost when matched up.

Special Skill Block
Block one Special Skill of your match-up opponent. (70% chance)
Stat Handicap Resistance
3% reduction to stat handicap effects vs. Agility-type Japanese players.
Stat Handicap Resistance
2% reduction to stat handicap effects vs. Agility-type players
Rain/Puddle Resistance
Not affected by rain and puddles.




FW

Penalty Area Master
Stats +30% when inside the penalty area.

Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Insight Master
Stats +10% with an advantage at Match-up
Recover
Decrease Stun time by 50%
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).




DMF / OMF

Inspire (Tsubasa)
+7% to Special Skill force when your team mate (Tsubasa) uses the next Special Skill after you win at match-up

Special Skill Block
Block 1 Pass Special Skill of your match-up opponent (70% chance)
Direct Hotline (Misaki)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Misaki
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 2 or more Agility-type Japanese players: All player stats +4.5%




FW


Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Stats Up
(My Team) Defence +5%
Bumpy Ground Resistance
Not affected by Bumpy effect.
Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)




DF


Recover
Decrease Stun time by 50%
Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)




OMF


Rain/Puddle Resistance
Not affected by rain and puddles.
Skill Block Cancel
Cancel up to 3 Special Skill Block(s) used against the player.
Saudi Arabia Player Killer
Stats +100% vs. Saudi Arabian Players
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Recover
Decrease Stun time by 80%



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