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OMF

Give Everything
Stats increase the higher your Stamina (Max +10%)

Stamina Cost Down
Required Stamina -40% when using a Special Skill.
Recover
Decrease Stun time by 50%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




DF

Give Everything
Stats increase the higher your Stamina (Max +10%)

Impact (Dribble)
Increase opponent Stun time by 60% when you win at match-up with a dribble.
Pressure
-20% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Special Skill Block
Block 2 Special Skills of your match-up opponent.
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




FW


Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +30%)
Bumpy Ground Resistance
Not affected by Bumpy effect.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +6%
Stat Handicap Resistance
10% reduction to stat handicap effects on Lee




DMF / OMF


Stat Handicap Resistance
30% reduction to handicap effects on the own stats
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Vital Area Master
Stats +20% when in the vital areas of both sides.




DMF


Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Stamina Killer
+20% to opponents' Stamina cost when matched up.
Catch Killer
Stats +30% when an opponent selects Catch.
Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)




DF


Bond
With 2 or more Latin and North American players: 4% reduction to stat handicap effects vs. your teammates
Bond
With 2 or more Latin and North American players: All player stats +4.5%




OMF / FW


Special Skill Block
Block one Catching Special Skill of your match-up opponent.
Special Skill Block
Block one Special Skill of your match-up opponent. (80% chance)
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




OMF / FW

Catch Killer
Stats +50% when an opponent selects Catch

Adversity
Stats +20% when your match-up opponent's total stats are higher than yours. (except GK)
Insight Master
Stats +25% with an advantage at Match-up
Bond
With 4 or more Non-Japanese Players: Opponent team stats -3.5%
Bond
With 4 or more Non-Japanese players: All player stats +2%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




DMF / OMF

Adversity
Stats +30% when your match-up opponent's total stats are higher than yours. (except GK)

Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Special Skill Block
Block 1 Dribble Special Skill of your match-up opponent (50% chance)
Special Skill Force Up
Interception Special Skills: Force +10%
Bond
With 4 or more Japanese players: All player stats +4.5%




DMF / OMF

Adversity
Stats +30% when your match-up opponent's total stats are higher than yours. (except GK)

Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Special Skill Block
Block 1 Pass Special Skill of your match-up opponent (50% chance)
Special Skill Force Up
Tackle Special Skills: Force +10%
Bond
With 4 or more Japanese players: All player stats +4.5%




OMF


Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
One-Two Range Enhance
Distance +50% when a One-Two is successful
Special Skill Block
Block one Special Skill of your match-up opponent.
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +2.5%




FW


High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +20%
Bond
With 3 or more Japanese players: All player stats +6%
Assign Insight Master (Nitta)
Team mate Nitta gets +10% to stats with an advantage at Match-up




DF / DMF

Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Stat Handicap Resistance
5% reduction to stat handicap effects vs. your teammates.
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +30%)
Bond
With exactly 3 Agility-type Japanese players: All player stats +1.5%.




OMF


Pressure
-10% to Special Skill force when your match-up opponent uses the next Special Skill after you win at match-up (except GK)
Special Skill Block
Block one Special Skill of your match-up opponent.
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Agility-type players: All player stats +3.5%




DMF / OMF


Direct Hotline (Schester)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Schester
High Baller
A centering kick will always be a high ball.
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type Non-Japanese Players: All player stats +3%




GK

Punching Master
When a punch is successful, there is a chance it will become easier for the ball to go to players near the centre circle.

Full Power Gauge Up
Full Power Gauge +10% on a successful save
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Opposition (Full Might)
Stats +30% when matched up with an opponent who has Full-body Stand, Give everything, or a Hidden Skill to assign the applicable Passive Skills to teammates.
Shot Killer (Non-Flying)
Stats +5% against Non-Flying Shots.





GK

Punching Master
When a punch is successful, there is a chance it will become easier for the ball to go to players near the centre circle.

Full Power Gauge Up
Full Power Gauge +10% on a successful save
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Opposition (Full Might)
Stats +30% when matched up with an opponent who has Full-body Stand, Give Everything, or a Hidden Skill to assign the applicable Passive Skills to teammates.
Shot Killer (Non-Flying)
Stats +5% against Non-Flying Shots.




DMF / OMF

Follow
When a team mate is alone in a defensive match-up within a certain area, there is a chance the player will join the match-up as well. (Except GK)

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Stats Up
Club players: Stats +3%
Direct Hotline (Zedane)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Zedane
Price of confused fight
-10% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Japanese Player Killer
Stats +10% vs. Japanese Players




OMF / FW


Match-Up Win Bonus
All stats +10% each time you win at match-up (Up to 2 Times)
Special Skill Force Up
All Special Skills: Force +5%
Bond
With 3 or more Non-Japanese Rising Sun Players: Opponent team stats -9%



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