Search




DMF / OMF

Follow
When a team mate is alone in a defensive match-up within a certain area, there is a chance the player will join the match-up as well. (Except GK)

Stamina Killer
+30% to opponents' Stamina cost when matched up.
Attacking Midfielder/Defensive Midfielder Killer
Stats +20% vs. Attacking Midfielders and Defensive Midfielders
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 2 or more Agility-type Japanese Players: All player stats +5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




DF

Insight Master
Stats +75% with an advantage at Match-up

Inspire (Toughness-type)
+3% to Special Skill force when your team mate (Toughness-type Players) uses the next Special Skill after you win at match-up
Bond
With 4 or more Toughness-type players: Opponent team stats -3%
Bond
With 4 or more Toughness-type players: All player stats +2%




DF


Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type players: All player stats +2%
Special Skill Block
Block one Special Skill of your match-up opponent.
Bond
With 3 or more Toughness-type players: All player stats +3%




OMF

Chance Maker
Can adjust the position of 1 player within a certain range to pass to when selecting Pass destination in a match-up.

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +20%).
Bond
With 3 or more Skill-type players: Opponent team stats -5%
Bond
With 3 or more Skill-type players: All player stats +3%
Dribble Range Enhance
Successful Dribble Range x5




DF

Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +25%)

Stand Firm
No longer knocked back by shots.
Insight Master
Stats +15% with an advantage at Match-Up
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bond
With 3 or more Club players: All player stats +4.5%.
Inspire (Sano)
+7% to stats when your team mate (Sano) selects the next command after you win at match-up




FW

Combination (Tsubasa)
Stats +15% when Tsubasa Ozora is on your team

Penalty Area Master
Stats +10% when inside the penalty area.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Toughness-type players: All player stats +3.5%
Intercept Killer
Stats +10% when an opponent selects Intercept







DF / FW

Stamina Killer
+15% to opponents' Stamina cost when matched up.

Critical Rate Up
Critical Rate x5
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).





DF / DMF


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Insight Master
Stats +20% with an advantage at Match-up
One-Two Range Enhance
Distance +75% when a One-Two is successful
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)




FW


Special Skill Force Up
Low Flying Shot Special Skills: Force +15%
Special Skill Force Up
High-Flying Shot Special Skills: Force +15%
Stamina Killer (DF)
+30% to opponent Defenders' Stamina cost when matched up
Stats Down
(Opponent) Wakashimazu, Hernandez, Espadas: Saving -5%




DMF / OMF


Penalty Area Master
All stats +50% when inside the penalty area
Stats Down
Stats -5% for match-up opponent's Japanese players.
Stats Up
German Players: All stats +5%. (30% chance, Match-Up only)
Stats Up
(My Team) German Players: All stats +3%
Shot Killer (Non-Flying)
Stats +80% against Non-Flying Shots




DMF / OMF

Warriors' Emergence (Japan & European)
Japanese and European Players: All stats +10%
Match-Up Win Bonus
All stats +5% each time you win at match-up (Up to 3 Times)

Bumpy Ground Resistance
Not affected by Bumpy effect.
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Stats Up
(My Team) European players: All stats +2%
Nationality Link (Europe)
The more European players in the match, the higher stats are boosted (Max 5%, 4 players)
Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 5%, 4 players)




OMF / FW

Super Sub
Stats +20% when playing as a substitute

Recover
Decrease Stun time by 80%
Stats Down
(Opponent) Non-Japanese Players: All stats -2%
Stats Up
(My Team) Middle School players: All stats +2%
Bumpy Ground Resistance
Not affected by Bumpy effect.
Special Skill Block
Block one Special Skill of your match-up opponent. (20% chance to activate)




FW


Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Stamina Killer
+25% to opponents' Stamina cost when matched up.
One-Two Range Enhance
Distance +30% when a One-Two is successful
Bond
With 3 or more Japanese players: All player stats +5%
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).





FW


Will to Win (even)
When at a draw with the score, stats: +10% (except 0-0)
Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent (70% chance)
Stat Handicap Resistance
10% reduction to handicap effects on the own stats
Bond
With 3 or more Rising Sun Players: All player stats +4%.




OMF / FW

Nationality Link (Latin and North America)
The more Latin and North American players are in the match, the higher stats are boosted (Max 15%, up to 8 players)

Stats Up
Latin and North AmericanPlayers: All stats +3%
Special Skill Block
Block one Special Skill of your match-up opponent.
Stat Handicap Resistance
5% reduction to stat handicap effects vs. Latin and North American players
Bumpy Ground Resistance
Not affected by Bumpy effect.
Stats Up
Santana: Stats +5%



History