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![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1219.png)
Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 30%, reset at halftime and the beginning of the first half and the second half of overtime)
The less time remaining in the match, the more stats increases. (Max 30%, reset at halftime and the beginning of the first half and the second half of overtime)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1219.png)
Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 30%, reset at halftime and the beginning of the first half and the second half of overtime)
The less time remaining in the match, the more stats increases. (Max 30%, reset at halftime and the beginning of the first half and the second half of overtime)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/234.png)
DF/GK Killer
Stats +15% vs. Defenders and Goalkeepers
Stats +15% vs. Defenders and Goalkeepers
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1538.png)
When there is 1 opponent player during an Attack Match-Up, +10% to stats and -15% to stamina cost (except GK).
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/773.png)
Attacking Midfielder/Defensive Midfielder Killer
Stats +25% vs. Attacking Midfielders and Defensive Midfielders
Stats +25% vs. Attacking Midfielders and Defensive Midfielders
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/955.png)
GK Killer
Stats +35% vs. Goalkeepers
Stats +35% vs. Goalkeepers
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1468.png)
If the Santana on your team has 1 or more Stamina, he can use his Special Skill with normal force
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1510.png)
Tenacious Spirit
Shot +30% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 1 fail and effective over halftime)
Shot +30% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 1 fail and effective over halftime)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/2105.png)
When the player uses a Special Shot within the Penalty Area and it is caught by the goalkeeper, the goalkeeper's Catch will be reduced by 10% until the end of his next Match-Up.
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1411.png)
Tenacious Spirit
Shot +15% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 1 fail and effective over halftime)
Shot +15% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 1 fail and effective over halftime)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/993.png)
Tenacious Spirit
Shot +10% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 2 fails and effective over halftime)
Shot +10% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 2 fails and effective over halftime)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/892.png)
Tenacious Spirit
Shot +15% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 2 fails and effective over halftime)
Shot +15% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 2 fails and effective over halftime)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1161.png)
Nationality Link (Non-Jpn)
The more non-Japanese players in the match, the higher stats are boosted (Max 15%, 5 players)
The more non-Japanese players in the match, the higher stats are boosted (Max 15%, 5 players)