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![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1330.png)
Avert Crisis
When facing multiple opponents in an Attack Match-Up, the number of Match-Up opponents is reduced to one. Furthermore, players removed due to the effect of "Avert Crisis" are stunned. (Max 2 times, reset at halftime and the beginning of the first half of overtime)
When facing multiple opponents in an Attack Match-Up, the number of Match-Up opponents is reduced to one. Furthermore, players removed due to the effect of "Avert Crisis" are stunned. (Max 2 times, reset at halftime and the beginning of the first half of overtime)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1849.png)
The less time remaining in the match, the more stats increases. (Max 10%, reset at halftime and the beginning of the first half and the second half of overtime)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/207.png)
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
The higher the Stamina, the higher the force of Special Skills (Max 20%).
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1590.png)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Zedane
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/117.png)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/633.png)
Inspire (Tsubasa)
+7% to Special Skill force when your team mate (Tsubasa) uses the next Special Skill after you win at match-up
+7% to Special Skill force when your team mate (Tsubasa) uses the next Special Skill after you win at match-up
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1672.png)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Misaki
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/117.png)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/152.png)
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +20%).
The lower the Stamina, the higher the stat boost (Max +20%).
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1306.png)
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1516.png)
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/622.png)
Combination (Natureza)
Stats +20% when Natureza is on your team
Stats +20% when Natureza is on your team
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/203.png)
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/428.png)
Nationality Link (Latin and North America)
The more Latin and North American players are in the match, the higher stats are boosted (Max 15%, up to 8 players)
The more Latin and North American players are in the match, the higher stats are boosted (Max 15%, up to 8 players)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/476.png)
Player Link (Brazilian DF)
The more assigned players in the match, the higher stats are boosted. (Max 30%, 2 players) (Assigned players: Casa Grande, Giorgi, Senaldo)
The more assigned players in the match, the higher stats are boosted. (Max 30%, 2 players) (Assigned players: Casa Grande, Giorgi, Senaldo)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/136.png)
Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/546.png)
Team Link (Brazil)
The more Brazilian players in the match, the higher stats are boosted (Max 20%, up to 8 players)
The more Brazilian players in the match, the higher stats are boosted (Max 20%, up to 8 players)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1412.png)
Mid/Vital Area Master
Stats +30% when in the middle area or vital area.
Stats +30% when in the middle area or vital area.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1910.png)
+8% to stats when your team mate (FW/AM) selects the next command after you win at match-up
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1929.png)
Block 2 Dribble Special Skills of your match-up opponent. (80% chance to activate)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1928.png)
When a team mate is alone in a defensive match-up within a certain area, there is 80% chance the player will join the match-up as well. Additionally, -20% in match-up to the player's stamina cost due to Follow effect. (Except GK)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1412.png)
Mid/Vital Area Master
Stats +30% when in the middle area or vital area.
Stats +30% when in the middle area or vital area.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1910.png)
+8% to stats when your team mate (FW/AM) selects the next command after you win at match-up
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1929.png)
Block 2 Dribble Special Skills of your match-up opponent. (80% chance to activate)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1928.png)
When a team mate is alone in a defensive match-up within a certain area, there is 80% chance the player will join the match-up as well. Additionally, -20% in match-up to the player's stamina cost due to Follow effect. (Except GK)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1275.png)
Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 20%, reset at halftime and the beginning of the first half and the second half of overtime)
The less time remaining in the match, the more stats increases. (Max 20%, reset at halftime and the beginning of the first half and the second half of overtime)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1790.png)
You will win a match-up if your winning percentage is 30% or higher and you have the advantage when you and your opponent choose Special Skills during Full Power Football. (Except GK, max 3 times, reset at halftime and the beginning of the first half of overtime)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1442.png)
Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 20%, 2 players)
The more Club players in the match, the higher stats are boosted (Max 20%, 2 players)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1991.png)
When a punch is successful, there is 60% chance it will become easier for the ball to go to players near the centre circle.