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![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1294.png)
Easy Win
You will win a match-up if your winning percentage is 30% or higher and you have the advantage when you and your opponent choose Special Skills during Full Power Football. (Except GK, max 3 times, reset at halftime and the beginning of the first half of overtime)
You will win a match-up if your winning percentage is 30% or higher and you have the advantage when you and your opponent choose Special Skills during Full Power Football. (Except GK, max 3 times, reset at halftime and the beginning of the first half of overtime)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/117.png)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1423.png)
Penalty/Vital Area Master
Stats +10% when in the penalty area or vital area.
Stats +10% when in the penalty area or vital area.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1095.png)
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1423.png)
Penalty/Vital Area Master
Stats +10% when in the penalty area or vital area.
Stats +10% when in the penalty area or vital area.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1095.png)
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1423.png)
Penalty/Vital Area Master
Stats +10% when in the penalty area or vital area.
Stats +10% when in the penalty area or vital area.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1095.png)
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1423.png)
Penalty/Vital Area Master
Stats +10% when in the penalty area or vital area.
Stats +10% when in the penalty area or vital area.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1095.png)
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1423.png)
Penalty/Vital Area Master
Stats +10% when in the penalty area or vital area.
Stats +10% when in the penalty area or vital area.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1095.png)
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1423.png)
Penalty/Vital Area Master
Stats +10% when in the penalty area or vital area.
Stats +10% when in the penalty area or vital area.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1095.png)
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/107.png)
Stamina Killer
+20% to opponents' Stamina cost when matched up.
+20% to opponents' Stamina cost when matched up.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/205.png)
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1380.png)
Pedal to the Metal
Shot +30% during Full Power Football
Shot +30% during Full Power Football
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/203.png)
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1862.png)
-20% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/818.png)
Chance Maker
Can adjust the position of 1 player within a certain range to pass to when selecting Pass destination in a match-up.
Can adjust the position of 1 player within a certain range to pass to when selecting Pass destination in a match-up.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1741.png)
Teammates get +3% Special Skill force for the next Special Skill used after receiving a pass from Michael
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/960.png)
Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.
Shots in the opponent's penalty area become unaffected by distance or angle.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1708.png)
When there is 1 opponent player during an Attack Match-Up, +10% to stats and -25% to stamina cost (except GK).
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1275.png)
Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 20%, reset at halftime and the beginning of the first half and the second half of overtime)
The less time remaining in the match, the more stats increases. (Max 20%, reset at halftime and the beginning of the first half and the second half of overtime)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/3.png)
Insight Master
Stats +50% with an advantage at Match-up
Stats +50% with an advantage at Match-up
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/17.png)
3% chance to activate a Special Skill during a teammate's Auto-Intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/208.png)
Mid-Area Master
Stats +20% when in the middle area.
Stats +20% when in the middle area.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1792.png)
When there is 1 opponent player during an Attack Match-Up, +10% to stats and -30% to stamina cost (except GK).
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1233.png)
Match-Up Win Bonus
Shot Special Skill Force +22% when you win at Match-Up (Max 1 time)
Shot Special Skill Force +22% when you win at Match-Up (Max 1 time)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1645.png)
When there is 1 opponent player during an Attack Match-Up, +20% to stats and -20% to stamina cost (except GK).
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/142.png)
Penalty Area Master
Stats +30% when inside the penalty area.
Stats +30% when inside the penalty area.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/203.png)
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/142.png)
Penalty Area Master
Stats +30% when inside the penalty area.
Stats +30% when inside the penalty area.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/203.png)
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1275.png)
Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 20%, reset at halftime and the beginning of the first half and the second half of overtime)
The less time remaining in the match, the more stats increases. (Max 20%, reset at halftime and the beginning of the first half and the second half of overtime)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1696.png)
+5% to stats when your team mate (FW/AM) selects the next command after you win at match-up