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FW


Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Pressure
-5% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Stats Down
Opponent Hyuga: Stats -10%
Bond
With 5 or more Skill-type players: All player stats +1.5%





DF / DMF

Insight Master
Stats +20% with an advantage at Match-up

Pedal to the Metal
All stats +3% during Full Power Football
Stats Up
Japanese Players: All stats +1%
Auto-Intercept Enhance
5% chance to activate a Special Skill during a teammate's Auto-Intercept. (Required Stamina: 0)
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Recover
Decrease Stun time by 80%




DMF / OMF

Mid-Area Master
Stats +15% when in the middle area.

Auto-Intercept Enhance (middle area)
100% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
Stats Up
Japanese Players: All stats +1%
Stats Up
(My Team) Skill-type Hyuga: All stats +5%
Rain/Puddle Resistance
Not affected by rain and puddles.




DF / DMF

Full Power Gauge Up
Full Power Gauge +25% when you win at Match-Up

Swedish players Killer
Stats +20% vs. Swedish players
Special Skill Block
Block one Shot Special Skill except Flying Shot of your match-up opponent.
Auto-Block Enhance (Penalty Area)
80% chance to activate a Special Skill during an Auto-Block in the penalty area. (Required Stamina: 0)
Auto-Intercept Enhance (middle area)
80% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




DMF / OMF / FW

Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 30%)

Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Low Ball Request
Receive a cross as a Low-Flying Ball
Stats Down
All Stats-2% for match-up opponent's Agility-type players.
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Recover
Decrease Stun time by 80%




GK

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).

Stats Up
Golden 23 Players: All stats +2%
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Shot Killer (High-Flying)
Stats +5% against High-Flying Shots
Forward Killer
Stats +5% vs. Forwards
Bond
With 3 or more Agility-type players: All player stats +3.5%




DMF / OMF

Stamina Killer
+50% to opponents' Stamina cost when matched up.

Fiery Potential
The lower the Stamina, the higher the stat boost (Max +30%).
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bumpy Ground Resistance
Not affected by Bumpy effect.
Bond
With 3 or more Agility-type Japanese Players: All player stats +3%





DF / DMF


Special Skill Block
Block one Shot Special Skill except Flying Shot of your match-up opponent.
One-Two Killer
Stats +80% when an opponent selects One-Two
Bond
With 3 or more Toughness-type Japanese players: All player stats +3%




DMF / OMF




GK

Master Catcher
Can catch a ball even if it breaks a catch.

Toughness Killer
Stats +12% vs. Toughness-type
Japanese Player Killer
Stats +12% vs. Japanese Players
Snow/Snow Cover Resistance
Not affected by snow and snow cover.




DF


Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 10%).
Recover
Decrease Stun time by 50%
Bumpy Ground Resistance
Not affected by Bumpy effect.




DMF / OMF

Follow
When a team mate is alone in a defensive match-up within a certain area, the player will join the match-up as well. (Except GK)

One-Two Range Enhance
Distance +100% when a One-Two is successful
Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Match-Up Win Bonus
All stats +30% when you win at Match-Up (Up to 1 Time)
Bond
With 2 or more Non-Japanese players: All player stats +7%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.





DMF / OMF

Mid/Vital Area Master
Stats +30% when in the middle area or vital area.

Inspire (FW/AM)
+8% to stats when your team mate (FW/AM) selects the next command after you win at match-up
Special Skill Block
Block 2 Dribble Special Skills of your match-up opponent. (80% chance to activate)
Follow
When a team mate is alone in a defensive match-up within a certain area, there is 80% chance the player will join the match-up as well. Additionally, -20% in match-up to the player's stamina cost due to Follow effect. (Except GK)
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Bond
With 2 or more Agility-type players: Opponent team stats -8%




OMF

Mid/Vital Area Master
Stats +20% when in the middle area or vital area.

Direct Hotline (Schester)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Schester
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)




OMF

High Baller
A centering kick will always be a high ball.

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Inspire (FW/AM)
+8% to stats when your team mate (FW/AM) selects the next command after you win at match-up
Mid/Vital Area Master
Stats +20% when in the middle area or vital area.




DMF / OMF

Mid/Vital Area Master
Stats +30% when in the middle area or vital area.

Inspire (FW/AM)
+8% to stats when your team mate (FW/AM) selects the next command after you win at match-up
Special Skill Block
Block 2 Dribble Special Skills of your match-up opponent. (80% chance to activate)
Follow
When a team mate is alone in a defensive match-up within a certain area, there is 80% chance the player will join the match-up as well. Additionally, -20% in match-up to the player's stamina cost due to Follow effect. (Except GK)
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Bond
With 2 or more Agility-type players: Opponent team stats -8%



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