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DF / DMF

Indomitable
+20% to stats when you select the next command after you lose at match-up

Special Skill Block
Block one Special Skill of your match-up opponent.
Stat Handicap Resistance
2% reduction to stat handicap effects vs. Agility-type Japanese players.
Rain/Puddle Resistance
Not affected by rain and puddles.




DMF / OMF

Indomitable
+20% to stats when you select the next command after you lose at match-up

Price of confused fight
-8% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 2 or more Agility-type Non-Japanese players: Opponent team stats -5%
Recover
Decrease Stun time by 50%
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +2%




GK

Long Feed
When the GK kicks the ball to a teammate, it will go to the farthest teammate on your side. (100% chance)

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Safety Zone
Stamina Consumed -20% and Special Skill Force +5% when using Special Skills against shots from outside the penalty area.
Club players Killer
Stats +18% vs. Club players
Rising Sun Players Killer
Stats +22% vs. Rising Sun Players
Bond
With 2 or more Skill-type players: All player stats +6%




DF / DMF

Give Everything
Stats increase the higher your Stamina (Max +20%)

Stand Firm
No longer knocked back by shots.
Inspire (Japanese Players)
+5% to stats when your Japanese teammate selects the next command after you win at match-up
Auto-Block & Intercept Enhance
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Recover
Decrease Stun time by 50%
Impact (Tackle)
Increase opponent Stun time by 60% when you win at match-up with a Tackle.




DF

Vital Area Master
Stats +25% when in the vital areas of both sides.

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Price of confused fight
-15% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Bond
With 2 or more Club players: All player stats +4%




GK

Punching Master
When a punch is successful, it is easier for the ball to go to players near the centre circle.

Safety Zone
Stats +5% vs shots from outside the penalty area.
Stat Handicap Resistance
2% reduction to stat handicap effects vs. your teammates.
Club players Killer
Stats +14% vs. Club players
Long Feed
When the GK kicks the ball to a teammate, there is 80% chance that it will go to the farthest teammate on your side.
Bond
With 2 or more Skill-type players: All player stats +5%




GK

Punching Master
When a punch is successful, it is easier for the ball to go to players near the centre circle.

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 15%).
Bond
With 2 or more Toughness-type Club players: All player stats +5%






OMF

One-Two Range Enhance
Distance +100% when a One-Two is successful

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 3 or more Japanese players: All player stats +7%




DF


Special Skill Block
Block 2 Special Skills of your match-up opponent. (60% chance)
Side Master
Stats +20% near the side line
Stats Up
Japanese Players: All stats +1.5%
Bond
With 2 or more Skill-type Japanese Players: All player stats +5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




DF


Vital Area Master
Stats +20% when in the vital areas of both sides.
Shot Killer (Low-Flying)
Stats +30% against Low-Flying Shots
Bond
With 2 or more Skill-type Japanese Players: Opponent team stats -3.5%
Bond
With 2 or more Skill-type Japanese Players: All player stats +2.5%
Auto-Intercept Reduce
-15% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance





GK


Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Special Skill Force Up
All Special Skills: Force +20% (30% chance to activate)
Bond
With 3 or more Agility-type Japanese Players: All player stats +1.5%









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