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DF

Auto-Block & Intercept Enhance
A chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)

Special Skill Force Up
All Special Skills: Force +5%
Japanese Player Killer
Stats +10% vs. Japanese Players
Bond
With 2 or more Latin and North American players: 5.5% reduction to stat handicap effects vs. your teammates
Bond
With 2 or more Latin and North American players: All player stats +5%
Inspire (DF)
+5% to stats when your team mate (DF) selects the next command after you win at match-up




OMF / FW


Match-Up Win Bonus
All stats +10% each time you win at match-up (Up to 2 Times)
Special Skill Force Up
All Special Skills: Force +5%
Bond
With 3 or more Non-Japanese Rising Sun Players: Opponent team stats -9%




DF

Auto-Block Enhance
A chance to activate a Special Skill during an automatic block. (Required Stamina: 0)

Recover
Decrease Stun time by 50%
Shot Killer (Non-Flying)
Stats +30% against Non-Flying Shots
Bond
With 3 or more Asian players: Opponent team stats -4.5%
Bond
With 3 or more Asian players: All player stats +1.5%
Stamina Killer
+20% to opponents' Stamina cost when matched up.




OMF


Bond
With 2 or more Japanese players: 2% reduction to stat handicap effects vs. your teammates.
Auto-Intercept Reduce
-20% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance
Bond
With 2 or more Japanese players: All player stats +4.5%




FW

Struggle
Stats +20% when the force of the Special Skill selected by your match-up opponent is higher than yours (except GK)

Low Ball Request
Receive a cross as a Low-Flying Ball (60% chance)
Dribble Range Enhance
Successful Dribble Range x5
Bond
With 3 or more Japanese WY Players: 3% reduction to stat handicap effects vs. your teammates
Bond
With 3 or more Japanese WY Players: All player stats +6%




FW


Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent
Stats Up
FW: All stats +3%
Bond
With 2 or more Non-Japanese Players: Opponent team stats -4%
Bond
With 2 or more Non-Japanese Players: All player stats +2.5%
High Baller
A centering kick will always be a high ball.




FW


Special Skill Block
Block 1 Intercept Special Skill of your match-up opponent
Stats Up
FW: All stats +3%
Bond
With 2 or more Non-Japanese Players: Opponent team stats -4%
Bond
With 2 or more Non-Japanese Players: All player stats +2.5%
Japanese Player Killer
Stats +15% vs. Japanese Players




FW


Assign Stamina Cost Down
Team mate Owairan gets -15% Stamina cost for Special Skills
Special Skill Force Up
All Special Skills: Force +15%
Bond
With 2 or more Non-Japanese Players: Opponent team stats -4%
Bond
With 2 or more Non-Japanese Players: All player stats +2.5%
Assign Stamina Killer
Teammate Owairan gets +25% to opponents' Stamina cost when matched up.




DF


Auto-Block & Intercept Enhance
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Bond
With 2 or more Non-Japanese Players: Opponent team stats -4%
Special Skill Block
Block one Shot Special Skill except Flying Shot of your match-up opponent.
Japanese Player Killer
Stats +30% vs. Japanese Players
Bond
With 2 or more Non-Japanese Players: All player stats +2.5%




OMF


Inspire (Netherlands Players)
+5% to stats when your Netherlands teammate selects the next command after you win at match-up
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Direct Hotline (Stijn)
Team mate (Netherlands players) gets +5% to stats when selecting the next command after receiving a pass from Stijn
Assign Dribble Range Enhance
Distance x3 when teammate Brian's Dribble is successful
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +5%




FW


Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Non-Japanese Player Killer
Stats +10% vs. Non-Japanese Players
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Bond
With 2 or more Non-Japanese players: All player stats +5%
One-Two Range Enhance
Distance +50% when a One-Two is successful




OMF


Japanese Player Killer
Stats +30% vs. Japanese Players
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Insight Master
Stats +30% with an advantage at Match-up
Recover
Decrease Stun time by 80%
Bond
With 2 or more Non-Japanese players: All player stats +5%




DF

Stamina Killer
+30% to opponents' Stamina cost when matched up.

Stats Up
Asian Players: Stats +2%
Auto-Block & Intercept Enhance
60% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Non-Japanese Player Killer
Stats +20% vs. Non-Japanese Players
Recover
Decrease Stun time by 60%
Bond
With 3 or more Asian players: Opponent team stats -7%




OMF


Assign Stamina Killer
Madrid Blanco teammates get +5% to opponents' Stamina cost when matched up.
Stats Up
Spanish Club players: Stats +1%
Inspire (Spanish Clubs)
+5% to stats when your Spanish Club teammate selects the next command after you win at match-up
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Bond
With 2 or more Agility-type players: All player stats +5%




DMF / OMF


Recover
Reduces Stun time by 10% for Catalonia Tsubasa and Catalonia Rivaul when teammates.
Direct Hotline (Xavii)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Xavii
Stats Up
Spanish Club players: Stats +1.5%
Special Skill Block
Blocks 2 Pass/Intercept Special Skills of your match-up opponent. (60% chance to activate)
Bond
With 2 or more Skill-type players: All player stats +5%




DMF / OMF

Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Special Skill Block
Blocks one Dribble/Tackle Special Skill of your match-up opponent. (70% chance to activate)
Auto-Intercept Reduce
-15% chance of activation of opponent team's Special Skills by Auto-Intercept Enhance
Special Skill Force Up
Interception Special Skills: Force +10%
Bond
With 2 or more Toughness-type Japanese players: All player stats +5%
Price of confused fight
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)




OMF


Price of confused fight
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Auto-Intercept Enhance (middle area)
100% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
Inspire (Japanese Players)
+5% to stats when your Japanese teammate selects the next command after you win at match-up
Bond
With 2 or more Agility-type Japanese Players: All player stats +5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




FW


Dribble Range Enhance
Successful Dribble Range x5
One-Two Range Enhance
Distance +30% when a One-Two is successful
Japanese Player Killer
Stats +30% vs. Japanese Players
Bond
With 3 or more Japanese players: All player stats +5.5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




FW


Auto-Intercept Reduce
-30% chance of activation of opponent team's DF's Special Skills by Auto-Intercept Enhance
Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)
Block Killer
Stats +20% when an opponent selects Block
Bond
With 3 or more Japanese players: All player stats +5.5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




DMF / OMF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).

Direct Hotline (Takeshi)
Japanese teammates get +8% to stats when selecting the next command after receiving a pass from Takeshi
Auto-Intercept Reduce
-20% chance of activation of opponent team's AM's, DM's and DF's Special Skills by Auto-Intercept Enhance
Bond
With 3 or more Japanese Players: Opponent team stats -4%
Bond
With 3 or more Japanese players: All player stats +3%
Stamina Cost Down
Required Stamina -25% when using a Special Skill.



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