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DF / DMF

Mark Defence
When your team mate is in a defensive match-up, the player will join the match-up with the opponent player they have been marking in the match as well. (Except GK, max 1 time, reset at halftime and the beginning of the first half of overtime)

Special Skill Block
Block one Special Skill of your match-up opponent. (80% chance)
Insight Master
Stats +20% with an advantage at Match-up
Stats Up
Japanese Players: All stats +1.5%
Bond
With 2 or more Skill-type Japanese Players: All player stats +5%
Recover
Decrease Stun time by 70%




FW


Adversity
Stats +10% when your match-up opponent's total stats are higher than yours. (except GK)
Japanese Player Killer
Stats +20% vs. Japanese Players
Stat Handicap Resistance
4.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Skill-type Club players: All player stats +3%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




OMF

Insight
If an opponent's Auto-Intercept Enhance is activated when using a Pass Special Skill, there is a 60% chance of it being nullified.

Inspire (Club)
+5% to stats when your team mate Club players select the next command after you win at match-up
DM/DF Killer
Stats +20% vs. Defensive Midfielders and Defenders
Direct Hotline (Nakamura)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Nakamura
Bond
With 3 or more Non-Japanese players: All player stats +7%




DF

Team Link (JY)
The more JY players in the match, the higher stats are boosted (Max 40%, up to 8 players)

Fiery Potential
The lower the Stamina, the higher the stat boost (Max +10%).
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 3 or more Toughness-type JY players: All player stats +7%




OMF

Combination (Margus)
Stats +20% when Manfred Margus is on your team

Stamina Killer
+20% to opponents' Stamina cost when matched up.
One-Two Range Enhance
Distance +50% when a One-Two is successful




FW


Stamina Killer
+20% to opponents' Stamina cost when matched up.
One-Two Range Enhance
Distance +25% when a One-Two is successful




DMF


Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
One-Two Range Enhance
Distance +100% when a One-Two is successful




OMF


Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
One-Two Range Enhance
Distance +50% when a One-Two is successful
Special Skill Block
Block one Special Skill of your match-up opponent.
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +2.5%




DF / DMF


One-Two Killer
Stats +80% when an opponent selects One-Two
Bond
(Opponent) All stats -2%
Stats Up
Diaz: Stats +2% (50% chance)
Stats Up
Diaz: Stats +5%




GK


Counter Move (Brazilian Players)
Stats +15% vs. Brazilian Players
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.





DF / DMF

Vital Area Master
Stats +40% when in the vital areas of both sides.

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Price of confused fight
-8% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)





FW

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).

Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Combination (Tsubasa)
Stats +10% when Tsubasa Ozora is on your team
Bond
With 3 or more Toughness-type players: All player stats +4%
Sharp Angle Shooter
Doesn't lose momentum even when shooting from a tight angle.




FW

Hotline (Hino)
+10% to stats when selecting the next command after receiving a pass from (Hino)

Bond
(Opponent) All stats -2%
Recover
Decrease Stun time by 80%
High Ball Request
Receive a cross as a High-Flying Ball
Stats Up
Non-Japanese Players: All stats +2%




OMF / FW

Combination (Masao)
Stats +20% when Masao Tachibana is on your team

Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Inspire (Japanese Players)
+5% to stats when your Japanese teammate selects the next command after you win at match-up
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +10%




OMF / FW

Combination (Kazuo)
Stats +20% when Kazuo Tachibana is on your team

Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +10%




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