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OMF / FW

Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 30%, reset at halftime and the beginning of the first half and the second half of overtime)

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Special Skill Block
Block 2 Block Special Skills of your match-up opponent
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +8%
Bond
With 2 or more Japanese players: All player stats +6%
High Ball Request
Receive a cross as a High-Flying Ball




DF

Stealth Defence
Your icon flashes when defending on the field, and you're harder for opponents to see.

Shot Killer (Non-Flying)
Stats +5% against Non-Flying Shots.
Non-Japanese Player Killer
Stats +25% vs. Non-Japanese Players
Auto-Block Enhance
80% chance to activate a Special Skill during an Auto-Block. (Required Stamina: 0)
Bond
With 2 or more Skill-type Japanese Players: Opponent team stats -7.5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




FW


Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent (60% chance)
Dribble Range Enhance
Successful dribble range x3
High Ball Request
Receive a cross as a High-Flying Ball
Bond
With 2 or more Toughness-type Club players: All player stats +5%
Special Skill Force Up
High-Flying Shot Special Skills: Force +15%




OMF / FW

Pressure
-15% to stats when your match-up opponent selects the next command after you win at match-up (except GK)

Dribble Range Enhance
Successful Dribble Range x2.5
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Match-Up Win Bonus
All stats +15% each time you win at match-up (Up to 2 Times)
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +4%
Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent (60% chance)




FW


Dribble Range Enhance
Successful Dribble Range x2.5
Sharp Angle Shooter
Doesn't lose momentum even when shooting from a tight angle.
Skill Killer
Stats +10% vs. Skill-type
Bond
With 2 or more Toughness-type Club players: All player stats +4.5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




OMF / FW


Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Rain/Puddle Resistance
Not affected by rain and puddles.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Bond
With 3 or more Skill-type Non-Japanese players: All player stats +2.5%
Special Skill Block
Block one Special Skill of your match-up opponent. (80% chance)




DF / DMF



DMF


Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Stamina Cost Down
Required Stamina -30% when using a Special Skill.
One-Two Range Enhance
Distance +50% when a One-Two is successful
Non-Japanese Player Killer
Stats +30% vs. Non-Japanese Players




FW

Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
One-Two Range Enhance
Distance +50% when a One-Two is successful
Nationality Link (Japan)
The more Japanese players are in the match, the higher stats are boosted (Max 20%, 3 players)
Bond
With 2 or more Toughness-type players: All player stats +6%
Low Ball Request
Receive a cross as a Low-Flying Ball




DMF

Chance Maker
Can adjust the position of 1 player within a certain range to pass to when selecting Pass destination in a match-up.

Special Skill Block
Block 2 Special Skills of your match-up opponent. (80% chance)
Direct Hotline (Michael)
Teammates get +3% Special Skill force for the next Special Skill used after receiving a pass from Michael
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Bond
With 2 or more Agility-type players: All player stats +6%
Dribble Range Enhance
Successful Dribble Range x5




OMF

Give everything
Stats increase the higher your Stamina (Max +10%)

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Stamina Cost Down
Required Stamina -30% when using a Special Skill.
Stat Handicap Resistance
30% reduction to handicap effects on the own stats
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +10%




FW


Stamina Cost Down
Required Stamina -20% when using a Special Skill.
One-Two Range Enhance
Distance +25% when a One-Two is successful
Vital Area Master
Stats +25% when in the vital areas of both sides.
Bond
With 3 or more Skill-type Japanese players: All player stats +4.5%
Inspire (Misaki, Wakashimazu)
+5% to Special Skill force when your team mate (Misaki, Wakashimazu) uses the next Special Skill after you win at match-up




OMF / FW


Stamina Cost Down
Required Stamina -20% when using a Special Skill.
One-Two Range Enhance
Distance +50% when a One-Two is successful
Insight Master
Stats +25% with an advantage at Match-up
Bond
With 2 or more Toughness-type Non-Japanese Players: All player stats +4.5%
Tenacity (Santana)
If the Santana on your team has 1 or more Stamina, he can use his Special Skill with normal force




OMF / FW

Tenacious Spirit
Shot +10% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 2 fails and effective over halftime)

Dribble Range Enhance
Successful Dribble Range x5
Insight Master
Stats +50% with an advantage at Match-up
Stat Handicap Resistance
4.5% reduction to stat handicap effects vs. your teammates.
Bond
With 4 or more Japanese players: All player stats +3%
Stamina Cost Down
Required Stamina -20% when using a Special Skill.




DMF


Special Skill Block
Block 1 Shooting Special Skill(s) except Flying Shot of your match-up opponent. (50% chance)
Bumpy Ground Resistance
Not affected by Bumpy effect.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Bond
With 5 or more Club players: All player stats +1%.
One-Two Range Enhance
Distance +50% when a One-Two is successful




DMF

Stamina Killer
+20% to opponents' Stamina cost when matched up.

Stats Up
Japanese Players: All stats +2%
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Special Skill Block
Block one Special Skill of your match-up opponent. (40% chance to activate)
Rain/Puddle Resistance
Not affected by rain and puddles.
Special Skill Block
Block 1 Special Skill(s) of your match-up opponent. (50% chance)




DF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).

Price of confused fight
-8% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Stats Up
Club players: Stats +1.5%
Bond
With 2 or more Agility-type players: 25% chance to activate a Special Skill during DM/DF teammate's Auto-Intercept. (Required Stamina: 0)
Bond
With 2 or more Agility-type players: All player stats +5%
Stamina Cost Down
Required Stamina -30% when using a Special Skill.




OMF / FW


Sharp Angle Shooter
Shots become less affected by angle. (70% chance, Match-Up only)
Special Skill Force Up
Shot Special Skills: Force +10%. (90% chance, Match-Up only)
Stats Down
All stats -5% for match-up opponent's Toughness-type players
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Stamina Cost Down
Required Stamina -10% when using a Special Skill.




DF / DMF

Penalty/Vital Area Master
Stats +10% when in the penalty area or vital area.

Special Skill Force Up
Interception Special Skills: Force +10%
Special Skill Force Up
Tackle Special Skills: Force +10%
Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Bond
With 2 or more Skill-type Japanese Players: All player stats +5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




DF / DMF

Penalty/Vital Area Master
Stats +10% when in the penalty area or vital area.

Special Skill Force Up
Interception Special Skills: Force +10%
Special Skill Force Up
Tackle Special Skills: Force +10%
Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Bond
With 2 or more Skill-type Japanese Players: All player stats +5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.



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