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DM/DF Killer
Stats +15% vs. Defensive Midfielders and Defenders
Stats +15% vs. Defensive Midfielders and Defenders
Special Skill Force Up
Tackle Special Skills: Force +15%
Tackle Special Skills: Force +15%
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Bond
With 3 or more Skill-type Non-Japanese players: All player stats +1.5%
With 3 or more Skill-type Non-Japanese players: All player stats +1.5%
DF/GK Killer
Stats +15% vs. Defenders and Goalkeepers
Stats +15% vs. Defenders and Goalkeepers
Bond
With exactly 5 Skill-type players: Opponent team stats -5%
With exactly 5 Skill-type players: Opponent team stats -5%
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Bond
With exactly 5 Skill-type players: All player stats +1%
With exactly 5 Skill-type players: All player stats +1%
Enhance Special Skills (High-Flying)
High-Flying Shot Special Skills: Force +30%
High-Flying Shot Special Skills: Force +30%
Stamina Killer (DF)
+30% to opponent Defenders' Stamina cost when matched up
+30% to opponent Defenders' Stamina cost when matched up
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Bond
With exactly 2 Agility-type Golden 23 Players: All player stats +4%.
With exactly 2 Agility-type Golden 23 Players: All player stats +4%.
Bond
With 5 or more Skill-type Non-Japanese Players, 15% chance to activate a Special Skill during a teammate's Auto-Intercept (Required Stamina: 0)
With 5 or more Skill-type Non-Japanese Players, 15% chance to activate a Special Skill during a teammate's Auto-Intercept (Required Stamina: 0)
GK Killer
Stats +50% vs. Goalkeepers
Stats +50% vs. Goalkeepers
Stamina Killer
+20% to opponents' Stamina cost when matched up.
+20% to opponents' Stamina cost when matched up.
DM/DF Killer
Stats +20% vs. Defensive Midfielders and Defenders
Stats +20% vs. Defensive Midfielders and Defenders
Japanese Player Killer
Stats +12% vs. Japanese Players
Stats +12% vs. Japanese Players
Stamina Killer
+10% to opponents' Stamina cost when matched up.
+10% to opponents' Stamina cost when matched up.
Stats Down
Opponent Japanese Players: All stats -1%
Opponent Japanese Players: All stats -1%
Recover
Decrease Stun time by 80%
Decrease Stun time by 80%
Stats Up
Latin and North American players: All stats +1%
Latin and North American players: All stats +1%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Pedal to the Metal
All Stats +20% during Full Power Football
All Stats +20% during Full Power Football
DF Killer
Stats +5% vs. DF
Stats +5% vs. DF
Stamina Killer
+10% to opponents' Stamina cost when matched up.
+10% to opponents' Stamina cost when matched up.
Dribble Range Enhance
Successful dribble range x3
Successful dribble range x3
Bond
With 3 or more Toughness-type players: All player stats +4.5%
With 3 or more Toughness-type players: All player stats +4.5%
Catch Killer
Stats +10% when an opponent selects Catch
Stats +10% when an opponent selects Catch
Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.
Shots in the opponent's penalty area become unaffected by distance or angle.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +10%).
The lower the Stamina, the higher the stat boost (Max +10%).
Bond
With 3 or more Rising Sun Players: All player stats +1.5%
With 3 or more Rising Sun Players: All player stats +1.5%
Bond
With 6 or more Non-Japanese players: All player stats +3%
With 6 or more Non-Japanese players: All player stats +3%
Counter Move (Stamina (DF))
+15% to opponent Defenders' Stamina cost when matched up
+15% to opponent Defenders' Stamina cost when matched up
Will to Win (when superior)
When winning with the score, stats: +20%
When winning with the score, stats: +20%
Inspire (DF)
+5% to stats when your team mate (DF) selects the next command after you win at match-up
+5% to stats when your team mate (DF) selects the next command after you win at match-up
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Toughness-type players: All player stats +3.5%
With 3 or more Toughness-type players: All player stats +3.5%
Attacking Midfielder/Defensive Midfielder Killer
Stats +20% vs. Attacking Midfielders and Defensive Midfielders
Stats +20% vs. Attacking Midfielders and Defensive Midfielders
Special Skill Force Up
Tackle Special Skills: Force +10%
Tackle Special Skills: Force +10%
Insight Master
Stats +15% with an advantage at Match-Up
Stats +15% with an advantage at Match-Up
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Bond
With 3 or more Japanese players: All player stats +7%
With 3 or more Japanese players: All player stats +7%
Stamina Killer
+10% to opponents' Stamina cost when matched up.
+10% to opponents' Stamina cost when matched up.
Link (Skill-Latin and North America)
The more Skill-type Latin and North American players are in the match, the higher stats are boosted (Max 15%, up to 8 players)
The more Skill-type Latin and North American players are in the match, the higher stats are boosted (Max 15%, up to 8 players)
Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 15%, 5 players)
The more Japanese players in the match, the higher stats are boosted (Max 15%, 5 players)
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
DF/GK Killer
Stats +15% vs. Defenders and Goalkeepers
Stats +15% vs. Defenders and Goalkeepers
Stats Up
Golden 23 Players: All stats +1%
Golden 23 Players: All stats +1%
Bond
With 2 or more Agility-type Japanese players: All player stats +4%
With 2 or more Agility-type Japanese players: All player stats +4%
Auto-Block & Intercept Enhance
A chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
A chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Special Skill Force Up
All Special Skills: Force +5%
All Special Skills: Force +5%
Japanese Player Killer
Stats +10% vs. Japanese Players
Stats +10% vs. Japanese Players
Bond
With 2 or more Latin and North American players: 5.5% reduction to stat handicap effects vs. your teammates
With 2 or more Latin and North American players: 5.5% reduction to stat handicap effects vs. your teammates
Bond
With 2 or more Latin and North American players: All player stats +5%
With 2 or more Latin and North American players: All player stats +5%
Inspire (DF)
+5% to stats when your team mate (DF) selects the next command after you win at match-up
+5% to stats when your team mate (DF) selects the next command after you win at match-up
Side Master
Stats +20% near the side line
Stats +20% near the side line
Stamina Killer
+30% to opponents' Stamina cost when matched up.
+30% to opponents' Stamina cost when matched up.
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 4 or more Japanese players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
With 4 or more Japanese players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
Bond
With 2 or more Skill-type Japanese players: All player stats +4%
With 2 or more Skill-type Japanese players: All player stats +4%
Trust (DF)
+5% to Special Skill force when your team mate (DF) uses the next Special Skill after you lose at match-up
+5% to Special Skill force when your team mate (DF) uses the next Special Skill after you lose at match-up
Price of confused fight
-20% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
-20% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Stamina Killer
+25% to opponents' Stamina cost when matched up.
+25% to opponents' Stamina cost when matched up.
Recover
Decrease Stun time by 70%
Decrease Stun time by 70%
Stat Handicap Resistance
2% reduction to stat handicap effects vs. your teammates.
2% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Toughness-type players: All player stats +4.5%
With 3 or more Toughness-type players: All player stats +4.5%
Trust (DF)
+5% to Special Skill force when your team mate (DF) uses the next Special Skill after you lose at match-up
+5% to Special Skill force when your team mate (DF) uses the next Special Skill after you lose at match-up
Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 20%, 5 players)
The more Club players in the match, the higher stats are boosted (Max 20%, 5 players)
Stamina Killer
+10% to opponents' Stamina cost when matched up.
+10% to opponents' Stamina cost when matched up.
Penalty Area Master
Stats +10% when inside the penalty area.
Stats +10% when inside the penalty area.
Bond
With 2 or more Skill-type Club players: Opponent team stats -3.5%
With 2 or more Skill-type Club players: Opponent team stats -3.5%
Bond
With 2 or more Skill-type Club players: All player stats +2.5%
With 2 or more Skill-type Club players: All player stats +2.5%
Hotline (Tsubasa, Rivaul)
+30% to stats when selecting the next command after receiving a pass from Tsubasa or Rivaul
+30% to stats when selecting the next command after receiving a pass from Tsubasa or Rivaul
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Special Skill Force Up
Low Flying Shot Special Skills: Force +10%
Low Flying Shot Special Skills: Force +10%
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Bond
With 2 or more Agility-type Club players: All player stats +4.5%
With 2 or more Agility-type Club players: All player stats +4.5%
Counter Move (Stamina)
+10% to opponents' Stamina cost when matched up.
+10% to opponents' Stamina cost when matched up.
Auto-Block Enhance
100% chance to activate a Special Skill during an Auto-Block. (Required Stamina: 0)
100% chance to activate a Special Skill during an Auto-Block. (Required Stamina: 0)
Pedal to the Metal
All Stats +10% during Full Power Football
All Stats +10% during Full Power Football
Special Skill Force Up
DF: Block Special Skills Force +5%
DF: Block Special Skills Force +5%
Auto-Block Enhance
25% chance to activate a Special Skill during a DF team mate's Auto-Block. (Required Stamina: 0)
25% chance to activate a Special Skill during a DF team mate's Auto-Block. (Required Stamina: 0)
Bond
With 3 or more Middle School players: All player stats +4%
With 3 or more Middle School players: All player stats +4%
Match-Up Win Bonus
All stats +15% each time you win at match-up (Up to 2 Times)
All stats +15% each time you win at match-up (Up to 2 Times)
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
DM/DF Killer
Stats +20% vs. Defensive Midfielders and Defenders
Stats +20% vs. Defensive Midfielders and Defenders
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Bond
With 3 or more Agility-type Japanese players: All player stats +2.5%
With 3 or more Agility-type Japanese players: All player stats +2.5%
Special Skill Block
Block one Special Skill of your match-up opponent (DM/DF).
Block one Special Skill of your match-up opponent (DM/DF).
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Penalty Area Master
Stats +10% when inside the penalty area.
Stats +10% when inside the penalty area.
Bond
With 3 or more Agility-type Club players: All player stats +1%
With 3 or more Agility-type Club players: All player stats +1%
Bond
With 3 or more Agility-type players: All player stats +2%
With 3 or more Agility-type players: All player stats +2%
Stamina Killer (DF)
+15% to opponent Defenders' Stamina cost when matched up
+15% to opponent Defenders' Stamina cost when matched up