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![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1426.png)
Skill Killer
Stats +20% vs. Skill-type
Stats +20% vs. Skill-type
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/757.png)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Takeshi
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1426.png)
Skill Killer
Stats +20% vs. Skill-type
Stats +20% vs. Skill-type
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1306.png)
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/205.png)
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/710.png)
Type Link <S>
The more Skill-type players in the match, the higher stats are boosted (Max 10%, up to 5 players)
The more Skill-type players in the match, the higher stats are boosted (Max 10%, up to 5 players)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/743.png)
Type Link <S>
The more Skill-type players in the match, the higher stats are boosted (Max 20%, up to 5 players)
The more Skill-type players in the match, the higher stats are boosted (Max 20%, up to 5 players)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1022.png)
Type Link <S>
The more Skill-type players in the match, the higher stats are boosted (Max 15%, 5 players)
The more Skill-type players in the match, the higher stats are boosted (Max 15%, 5 players)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/999.png)
Link (Skill/Japan)
The more Skill-type Japanese Players in the match, the higher stats are boosted (Max 20%, up to 5 players)
The more Skill-type Japanese Players in the match, the higher stats are boosted (Max 20%, up to 5 players)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/885.png)
Auto-Block Enhance
100% chance to activate a Special Skill during an Auto-Block. (Required Stamina: 0)
100% chance to activate a Special Skill during an Auto-Block. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/950.png)
25% chance to activate a Special Skill during a DF team mate's Auto-Block. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1298.png)
Punching Master
When a punch is successful, there is a chance it will become easier for the ball to go to players near the centre circle.
When a punch is successful, there is a chance it will become easier for the ball to go to players near the centre circle.
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/207.png)
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
The higher the Stamina, the higher the force of Special Skills (Max 20%).
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1301.png)
Team mate Brian gets +5% to stats when selecting the next command after receiving a pass from Stijn.